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[ios] Fix the issue where the SkeletonBounds instance couldn’t be ini…
Build spine-godot (All Godot 4.x versions) #230: Commit 000df07 pushed by badlogic
November 14, 2024 11:21 5h 0m 47s 4.2
4.2
November 14, 2024 11:21 5h 0m 47s
[ios] Provide the ability to convert an Attachment into a BoundingBox…
Build spine-godot (All Godot 4.x versions) #229: Commit 648170f pushed by badlogic
November 14, 2024 11:19 3h 48m 43s 4.2
4.2
November 14, 2024 11:19 3h 48m 43s
[godot] Fixes #2670, animation tracks must be set to discrete, so we …
Build spine-godot (All Godot 4.x versions) #228: Commit b610bd7 pushed by badlogic
November 6, 2024 15:11 3h 49m 46s 4.2
4.2
November 6, 2024 15:11 3h 49m 46s
[ios] Closes #2666, expose SkeletonBounds via spine-cpp-lite/Swift
Build spine-godot (All Godot 4.x versions) #227: Commit 19d3d1b pushed by badlogic
November 5, 2024 14:46 4h 1m 23s 4.2
4.2
November 5, 2024 14:46 4h 1m 23s
[cpp][glfw] Fix reading bounding box attachments in SkeletonBinary, c…
Build spine-godot (All Godot 4.x versions) #226: Commit 9207cd2 pushed by badlogic
November 5, 2024 12:55 4h 34m 41s 4.2
4.2
November 5, 2024 12:55 4h 34m 41s
[cpp] Fix passing argument by reference
Build spine-godot (All Godot 4.x versions) #225: Commit 28fb83d pushed by badlogic
November 5, 2024 12:27 3h 45m 48s 4.2
4.2
November 5, 2024 12:27 3h 45m 48s
[godot] Do not register editor types for template extension builds.
Build spine-godot (All Godot 4.x versions) #224: Commit eef0528 pushed by badlogic
October 30, 2024 09:45 4h 35m 49s 4.2
4.2
October 30, 2024 09:45 4h 35m 49s
[godot] Fix branch enumeration in setup script.
Build spine-godot (All Godot 4.x versions) #223: Commit 33ea720 pushed by badlogic
October 30, 2024 09:17 3h 49m 1s 4.2
4.2
October 30, 2024 09:17 3h 49m 1s
[godot] Update the Raptor texture atlas in the example project to the…
Build spine-godot (All Godot 4.x versions) #222: Commit 76361f6 pushed by misaki-eymard
October 28, 2024 02:52 3h 41m 10s 4.2
4.2
October 28, 2024 02:52 3h 41m 10s
[godot] Another fix for the template build script. See #2657
Build spine-godot (All Godot 4.x versions) #221: Commit 405db7d pushed by badlogic
October 23, 2024 10:03 5h 13m 39s 4.2
4.2
October 23, 2024 10:03 5h 13m 39s
[godot] Fix build script for Android template, closes #2657
Build spine-godot (All Godot 4.x versions) #220: Commit 32be2c1 pushed by badlogic
October 23, 2024 09:21 4h 44m 46s 4.2
4.2
October 23, 2024 09:21 4h 44m 46s
Build spine-godot (All Godot 4.x versions)
Build spine-godot (All Godot 4.x versions) #219: Manually run by badlogic
October 23, 2024 08:55 3h 46m 44s 4.2
4.2
October 23, 2024 08:55 3h 46m 44s
[godot] Fix web builds for Godot <= 4.2
Build spine-godot (All Godot 4.x versions) #218: Commit 623e2b9 pushed by badlogic
October 17, 2024 13:21 3h 34m 56s 4.2
4.2
October 17, 2024 13:21 3h 34m 56s
[godot] Another build script fix.
Build spine-godot (All Godot 4.x versions) #217: Commit cf5b340 pushed by badlogic
October 17, 2024 10:12 2h 10m 4s 4.2
4.2
October 17, 2024 10:12 2h 10m 4s
[godot] Fix build script.
Build spine-godot (All Godot 4.x versions) #216: Commit da3fa70 pushed by badlogic
October 17, 2024 09:45 1h 9m 59s 4.2
4.2
October 17, 2024 09:45 1h 9m 59s
[godot] Try to fix web build on GitHub.
Build spine-godot (All Godot 4.x versions) #215: Commit 9ea50d8 pushed by badlogic
October 17, 2024 09:30 1h 23m 56s 4.2
4.2
October 17, 2024 09:30 1h 23m 56s
[godot] Fix compilation with emscripten.
Build spine-godot (All Godot 4.x versions) #214: Commit e4469dc pushed by badlogic
October 17, 2024 07:00 3h 18m 55s 4.2
4.2
October 17, 2024 07:00 3h 18m 55s
Fix Godot GH actions
Build spine-godot (All Godot 4.x versions) #213: Commit 0954267 pushed by badlogic
October 17, 2024 06:37 2h 20m 16s 4.2
4.2
October 17, 2024 06:37 2h 20m 16s
Fix Godot GH actions
Build spine-godot (All Godot 4.x versions) #212: Commit 0954267 pushed by badlogic
October 17, 2024 06:37 44s gdextension
October 17, 2024 06:37 44s
[godot] Fix statics deinitialization
Build spine-godot (All Godot 4.x versions) #211: Commit 5600d0d pushed by badlogic
October 9, 2024 19:14 1h 1m 12s gdextension
October 9, 2024 19:14 1h 1m 12s
[godot] Fix rendering in GDExtension.
Build spine-godot (All Godot 4.x versions) #210: Commit 62aad81 pushed by badlogic
October 9, 2024 10:55 1h 19m 32s gdextension
October 9, 2024 10:55 1h 19m 32s
[godot] Fix setup script, remove .idea references.
Build spine-godot (All Godot 4.x versions) #209: Commit 728b96b pushed by badlogic
October 9, 2024 09:18 1h 56m 23s gdextension
October 9, 2024 09:18 1h 56m 23s
[godot] Fix module build for Godot 4.x
Build spine-godot (All Godot 4.x versions) #208: Commit 13127aa pushed by badlogic
October 9, 2024 09:13 1h 1m 17s gdextension
October 9, 2024 09:13 1h 1m 17s
[godot] Restore old build/setup.sh
Build spine-godot (All Godot 4.x versions) #207: Commit 64c3e9a pushed by badlogic
October 8, 2024 15:17 37m 49s gdextension
October 8, 2024 15:17 37m 49s
[godot] Clean-up, properly point to editor binaries in .gdextension f…
Build spine-godot (All Godot 4.x versions) #206: Commit a3fa4e9 pushed by badlogic
October 8, 2024 15:16 22m 28s gdextension
October 8, 2024 15:16 22m 28s