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[godot] Build additional web templates (nothreads, dlink), closes #2627
Build spine-godot (All Godot 4.x versions) #180: Commit 66a9ce0 pushed by badlogic
September 18, 2024 12:14 1h 52m 45s 4.2
4.2
September 18, 2024 12:14 1h 52m 45s
Build spine-godot (All Godot 4.x versions)
Build spine-godot (All Godot 4.x versions) #179: Manually run by badlogic
September 9, 2024 12:22 1h 45m 53s 4.2
4.2
September 9, 2024 12:22 1h 45m 53s
[cpp] Closes #2622, fix memory leak in case of version mismatch.
Build spine-godot (All Godot 4.x versions) #178: Commit 0382679 pushed by badlogic
September 9, 2024 09:21 1h 49m 42s 4.2
4.2
September 9, 2024 09:21 1h 49m 42s
Build spine-godot (All Godot 4.x versions)
Build spine-godot (All Godot 4.x versions) #177: Manually run by badlogic
August 20, 2024 08:19 1h 44m 30s 4.2
4.2
August 20, 2024 08:19 1h 44m 30s
Build spine-godot (All Godot 4.x versions)
Build spine-godot (All Godot 4.x versions) #176: Manually run by badlogic
August 19, 2024 13:08 1h 59m 17s 4.2
4.2
August 19, 2024 13:08 1h 59m 17s
[godot] Fix builds < 4.3
Build spine-godot (All Godot 4.x versions) #175: Commit fb3d8af pushed by badlogic
August 19, 2024 12:59 7m 49s 4.2
4.2
August 19, 2024 12:59 7m 49s
Formatting.
Build spine-godot (All Godot 4.x versions) #174: Commit f1956d9 pushed by badlogic
August 19, 2024 12:01 58m 45s 4.2
4.2
August 19, 2024 12:01 58m 45s
[c][cpp] Port: Fixed mixing out inherit timelines to the setup pose. …
Build spine-godot (All Godot 4.x versions) #173: Commit e0796bf pushed by badlogic
August 19, 2024 09:14 2h 18m 20s 4.2
4.2
August 19, 2024 09:14 2h 18m 20s
[ue] Fix shadowed variables on Clang/GCC.
Build spine-godot (All Godot 4.x versions) #172: Commit eb2802e pushed by badlogic
August 7, 2024 12:09 2h 15m 24s 4.2
4.2
August 7, 2024 12:09 2h 15m 24s
[cpp] Fix NaN in IKConstraint due to fp precision.
Build spine-godot (All Godot 4.x versions) #171: Commit 853b5ee pushed by badlogic
August 6, 2024 14:39 2h 19m 31s 4.2
4.2
August 6, 2024 14:39 2h 19m 31s
[maven-release-plugin] prepare release spine-libgdx-4.2.1
Build spine-godot (All Godot 4.x versions) #170: Commit 5ea99dd pushed by badlogic
July 24, 2024 15:53 5h 41m 12s spine-libgdx-4.2.1
July 24, 2024 15:53 5h 41m 12s
[maven-release-plugin] prepare release spine-libgdx-4.2.1
Build spine-godot (All Godot 4.x versions) #169: Commit 30cf3bc pushed by badlogic
July 24, 2024 15:44 5h 5m 43s spine-libgdx-4.2.1
July 24, 2024 15:44 5h 5m 43s
Build spine-godot (All Godot 4.x versions)
Build spine-godot (All Godot 4.x versions) #168: by badlogic
July 24, 2024 12:37 7h 36m 56s 4.2
4.2
July 24, 2024 12:37 7h 36m 56s
[cpp] Port: Scale physics constraint limits with skeleton scale. See …
Build spine-godot (All Godot 4.x versions) #167: Commit a5e51af pushed by badlogic
July 24, 2024 12:32 6h 57m 31s 4.2
4.2
July 24, 2024 12:32 6h 57m 31s
[cpp] Fix handling of degenerate clipping polygons, closes #2579
Build spine-godot (All Godot 4.x versions) #166: Commit 92b5b8a pushed by badlogic
July 24, 2024 12:22 6h 45m 36s 4.2
4.2
July 24, 2024 12:22 6h 45m 36s
[cpp] Fix float exception, closes #2583
Build spine-godot (All Godot 4.x versions) #165: Commit aca86fa pushed by badlogic
July 24, 2024 11:49 3h 26m 3s 4.2
4.2
July 24, 2024 11:49 3h 26m 3s
Update SpineAnimationTrack.cpp (#2578)
Build spine-godot (All Godot 4.x versions) #164: Commit cd8dadc pushed by badlogic
July 24, 2024 11:28 2h 25m 22s 4.2
4.2
July 24, 2024 11:28 2h 25m 22s
GDExtension support, heavy WIP
Build spine-godot (All Godot 4.x versions) #163: Commit 1101e71 pushed by badlogic
July 5, 2024 17:05 20m 23s gdextension
July 5, 2024 17:05 20m 23s
Merge branch '4.2' into spine-android
Build spine-godot (All Godot 4.x versions) #162: Commit 4b39137 pushed by denrase
July 3, 2024 14:33 2h 18m 12s spine-android
July 3, 2024 14:33 2h 18m 12s
Merge branch '4.2' into spine-android
Build spine-godot (All Godot 4.x versions) #161: Commit 603f181 pushed by denrase
July 3, 2024 12:36 2h 51m 8s spine-android
July 3, 2024 12:36 2h 51m 8s
[godot] remove convert.py
Build spine-godot (All Godot 4.x versions) #160: Commit 198f816 pushed by badlogic
July 3, 2024 09:20 2h 15m 36s 4.2
4.2
July 3, 2024 09:20 2h 15m 36s
[cpp-lite][flutter] Switch to SkeletonRenderer
Build spine-godot (All Godot 4.x versions) #159: Commit e9cd51e pushed by badlogic
July 2, 2024 12:08 2h 18m 9s 4.2
4.2
July 2, 2024 12:08 2h 18m 9s
Formatting
Build spine-godot (All Godot 4.x versions) #158: Commit bf0a338 pushed by badlogic
July 2, 2024 10:33 2h 27m 9s 4.2
4.2
July 2, 2024 10:33 2h 27m 9s
[cpp] Fix rendererObject assignment in sequence loading code
Build spine-godot (All Godot 4.x versions) #157: Commit e9aab1c pushed by badlogic
July 1, 2024 14:24 4h 17m 12s 4.2
4.2
July 1, 2024 14:24 4h 17m 12s
[sdl] Switch to SkeletonRenderer.
Build spine-godot (All Godot 4.x versions) #156: Commit dcaa4f9 pushed by badlogic
July 1, 2024 13:09 3h 24m 55s 4.2
4.2
July 1, 2024 13:09 3h 24m 55s