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[cpp] Fix local var hidden warning.
Build spine-godot (All Godot 4.x versions) #105: Commit f07d4c3 pushed by badlogic
April 9, 2024 09:23 1d 1h 25m 42s 4.2-beta
April 9, 2024 09:23 1d 1h 25m 42s
[cpp] Fix unitialized variable
Build spine-godot (All Godot 4.x versions) #104: Commit f1d6515 pushed by badlogic
April 9, 2024 09:21 21h 5m 54s 4.2-beta
April 9, 2024 09:21 21h 5m 54s
[godot] Fix runtime.sh and export.sh scripts. Reexport all assets wit…
Build spine-godot (All Godot 4.x versions) #103: Commit ff9a6cd pushed by badlogic
April 9, 2024 09:03 16h 48m 17s 4.2-beta
April 9, 2024 09:03 16h 48m 17s
4.2 physics example for the spine-godot and the spine-ue runtime (#2497)
Build spine-godot (All Godot 4.x versions) #102: Commit 439991e pushed by badlogic
April 9, 2024 08:43 11h 44m 46s 4.2-beta
April 9, 2024 08:43 11h 44m 46s
Add a new example scene to example
Build spine-godot (All Godot 4.x versions) #101: Commit 0721405 pushed by misaki-eymard
April 9, 2024 06:55 8h 28m 39s 4.2Example
April 9, 2024 06:55 8h 28m 39s
Add a new example scene to example-v4
Build spine-godot (All Godot 4.x versions) #100: Commit 703bff3 pushed by misaki-eymard
April 9, 2024 04:59 6h 40m 45s 4.2Example
April 9, 2024 04:59 6h 40m 45s
[godot] Add SkeletonData::set_reference_scale/get_reference_scale
Build spine-godot (All Godot 4.x versions) #99: Commit eecca2b pushed by badlogic
April 4, 2024 14:39 5h 39m 27s 4.2-beta
April 4, 2024 14:39 5h 39m 27s
[godot] Fix incorrect animation track setters/getters
Build spine-godot (All Godot 4.x versions) #98: Commit 236bc61 pushed by badlogic
April 4, 2024 13:58 13h 2m 1s 4.2-beta
April 4, 2024 13:58 13h 2m 1s
[godot] Update v4 samples
Build spine-godot (All Godot 4.x versions) #97: Commit 113f687 pushed by badlogic
April 4, 2024 13:32 9h 26m 14s 4.2-beta
April 4, 2024 13:32 9h 26m 14s
Formatting
Build spine-godot (All Godot 4.x versions) #96: Commit 120577b pushed by badlogic
April 4, 2024 13:27 7h 6m 4s 4.2-beta
April 4, 2024 13:27 7h 6m 4s
[godot] Port 4.2 changes and expose in GDScript/C#
Build spine-godot (All Godot 4.x versions) #95: Commit e623140 pushed by badlogic
April 4, 2024 13:26 1h 39m 26s 4.2-beta
April 4, 2024 13:26 1h 39m 26s
[ue] rename spine-ue4 to spine-ue
Build spine-godot (All Godot 4.x versions) #94: Commit 06005bf pushed by badlogic
April 3, 2024 14:12 20m 3s 4.2-beta
April 3, 2024 14:12 20m 3s
[cpp] Fix constants of InheritTimeline
Build spine-godot (All Godot 4.x versions) #93: Commit 39b6a50 pushed by badlogic
April 3, 2024 13:53 20m 4s 4.2-beta
April 3, 2024 13:53 20m 4s
[sfml] Update to 2.6.1 on macOS, require VS 2022 on Windows, update R…
Build spine-godot (All Godot 4.x versions) #92: Commit 26d403c pushed by badlogic
April 3, 2024 12:37 19m 1s 4.2-beta
April 3, 2024 12:37 19m 1s
[cpp] Fixed parsing, physics, re-exported all assets and copied to ru…
Build spine-godot (All Godot 4.x versions) #91: Commit 32952de pushed by badlogic
April 2, 2024 15:51 18m 12s 4.2-beta
April 2, 2024 15:51 18m 12s
[cpp] Fix SkeletinBinary, fix memory leaks
Build spine-godot (All Godot 4.x versions) #90: Commit 2dc7335 pushed by badlogic
April 1, 2024 11:29 19m 5s 4.2-beta
April 1, 2024 11:29 19m 5s
[cpp] Json parser fixes
Build spine-godot (All Godot 4.x versions) #89: Commit 96c8bcf pushed by badlogic
March 28, 2024 11:42 22m 48s 4.2-beta
March 28, 2024 11:42 22m 48s
[cpp] inhert timeline parsing in SkeletonJson
Build spine-godot (All Godot 4.x versions) #88: Commit c71c48d pushed by badlogic
March 28, 2024 11:16 31m 6s 4.2-beta
March 28, 2024 11:16 31m 6s
[cpp] Inherit timeline, latest ports from reference implementation, e…
Build spine-godot (All Godot 4.x versions) #87: Commit 8210d25 pushed by badlogic
March 28, 2024 11:09 18m 45s 4.2-beta
March 28, 2024 11:09 18m 45s
[godot] Update setup.sh doc string with latest stable version.
Build spine-godot (All Godot 4.x versions) #86: Commit 5cdedfa pushed by badlogic
March 19, 2024 21:06 2h 38m 50s 4.1
4.1
March 19, 2024 21:06 2h 38m 50s
Apply formatting
Build spine-godot (All Godot 4.x versions) #85: Commit 355f7ed pushed by badlogic
March 19, 2024 11:16 20m 46s 4.2-beta
March 19, 2024 11:16 20m 46s
Updated example exports
Build spine-godot (All Godot 4.x versions) #84: Commit dcb73ec pushed by badlogic
March 19, 2024 09:04 19m 11s 4.2-beta
March 19, 2024 09:04 19m 11s
[godot] Make repository url configurable in setup.sh, see #2463
Build spine-godot (All Godot 4.x versions) #83: Commit 4fb96bb pushed by badlogic
February 27, 2024 11:19 5h 38m 9s 4.1
4.1
February 27, 2024 11:19 5h 38m 9s
[godot] Make repository url configurable in setup.sh, see #2463
Build spine-godot (All Godot 4.x versions) #82: Commit 8e1d3ca pushed by badlogic
February 27, 2024 09:14 18m 48s 4.2-beta
February 27, 2024 09:14 18m 48s
[cpp] Port physics translation and rotation methods.
Build spine-godot (All Godot 4.x versions) #81: Commit 922ac2b pushed by badlogic
January 24, 2024 11:16 19m 58s 4.2-beta
January 24, 2024 11:16 19m 58s