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[csharp] Port of commit 8d058fb: Improved AnimationState behavior whe…
Check format #2824: Commit 08a2935 pushed by HaraldCsaszar
December 9, 2024 17:15 1m 41s 4.2
4.2
December 9, 2024 17:15 1m 41s
[c] Port of commit 8d058fb: Improved AnimationState behavior when pau…
Check format #2823: Commit 1403356 pushed by badlogic
December 9, 2024 14:01 16m 48s 4.2
4.2
December 9, 2024 14:01 16m 48s
[c] Port of commit 8d058fb: Improved AnimationState behavior when pau…
Build spine-godot (All Godot 4.x versions) #248: Commit 1403356 pushed by badlogic
December 9, 2024 14:01 5h 7m 11s 4.2
4.2
December 9, 2024 14:01 5h 7m 11s
[c] Port of commit 8d058fb: Improved AnimationState behavior when pau…
Build spine-godot (Godot 3.5) #461: Commit 1403356 pushed by badlogic
December 9, 2024 14:01 2h 20m 11s 4.2
4.2
December 9, 2024 14:01 2h 20m 11s
[cpp] Port of commit 8d058fb: Improved AnimationState behavior when p…
Build spine-godot (Godot 3.5) #460: Commit 9bd9645 pushed by badlogic
December 9, 2024 13:56 38m 17s 4.2
4.2
December 9, 2024 13:56 38m 17s
[cpp] Port of commit 8d058fb: Improved AnimationState behavior when p…
Build spine-godot (All Godot 4.x versions) #247: Commit 9bd9645 pushed by badlogic
December 9, 2024 13:56 4h 29m 54s 4.2
4.2
December 9, 2024 13:56 4h 29m 54s
[cpp] Port of commit 8d058fb: Improved AnimationState behavior when p…
Check format #2822: Commit 9bd9645 pushed by badlogic
December 9, 2024 13:56 1m 47s 4.2
4.2
December 9, 2024 13:56 1m 47s
Formatting
Check format #2821: Commit d1117b8 pushed by badlogic
December 9, 2024 13:52 1m 48s 4.2
4.2
December 9, 2024 13:52 1m 48s
Formatting
Build spine-ts #817: Commit d1117b8 pushed by badlogic
December 9, 2024 13:52 1m 7s 4.2
4.2
December 9, 2024 13:52 1m 7s
[libgdx] Improved AnimationState behavior when paused.
Build spine-libgdx #385: Commit 8d058fb pushed by NathanSweet
December 6, 2024 23:59 2m 57s 4.2
4.2
December 6, 2024 23:59 2m 57s
[libgdx] Improved AnimationState behavior when paused.
Check format #2820: Commit 8d058fb pushed by NathanSweet
December 6, 2024 23:59 1m 52s 4.2
4.2
December 6, 2024 23:59 1m 52s
[ts][pixi-v7] Run tsfmt
Check format #2819: Commit a4b5605 pushed by davidetan
December 6, 2024 15:40 1m 47s 4.2
4.2
December 6, 2024 15:40 1m 47s
[ts][pixi-v7] Run tsfmt
Build spine-ts #816: Commit a4b5605 pushed by davidetan
December 6, 2024 15:40 1m 3s 4.2
4.2
December 6, 2024 15:40 1m 3s
[ts][pixi-v7] Prevent always setup pose rendering for the first frame…
Check format #2818: Commit a905b92 pushed by davidetan
December 6, 2024 15:37 1m 40s 4.2
4.2
December 6, 2024 15:37 1m 40s
[ts][pixi-v7] Prevent always setup pose rendering for the first frame…
Build spine-ts #815: Commit a905b92 pushed by davidetan
December 6, 2024 15:37 1m 2s 4.2
4.2
December 6, 2024 15:37 1m 2s
[cpp] Closes #2672, JSON inherit timeline parsing didn't advance key …
Build spine-godot (Godot 3.5) #459: Commit a2859f6 pushed by badlogic
December 6, 2024 11:56 34m 37s 4.2
4.2
December 6, 2024 11:56 34m 37s
[cpp] Closes #2672, JSON inherit timeline parsing didn't advance key …
Build spine-godot (All Godot 4.x versions) #246: Commit a2859f6 pushed by badlogic
December 6, 2024 11:56 3h 42m 47s 4.2
4.2
December 6, 2024 11:56 3h 42m 47s
[cpp] Closes #2672, JSON inherit timeline parsing didn't advance key …
Check format #2817: Commit a2859f6 pushed by badlogic
December 6, 2024 11:56 1m 35s 4.2
4.2
December 6, 2024 11:56 1m 35s
[ue] Do not access TrackEntry during Destroy, as it may be invalid at…
Check format #2816: Commit fa0e27b pushed by badlogic
December 6, 2024 11:17 1m 45s 4.2
4.2
December 6, 2024 11:17 1m 45s
[ts] Release 4.2.67
Check format #2815: Commit ab545be pushed by davidetan
December 6, 2024 10:43 2m 8s 4.2
4.2
December 6, 2024 10:43 2m 8s
[ts] Release 4.2.67
Build spine-ts #814: Commit ab545be pushed by davidetan
December 6, 2024 10:43 1m 5s 4.2
4.2
December 6, 2024 10:43 1m 5s
[ts][threejs] Add support for lighting and shadow. Upgraded three to …
Build spine-ts #813: Commit 7594c95 pushed by davidetan
December 6, 2024 10:24 1m 2s 4.2
4.2
December 6, 2024 10:24 1m 2s
[ts][threejs] Add support for lighting and shadow. Upgraded three to …
Check format #2814: Commit 7594c95 pushed by davidetan
December 6, 2024 10:24 1m 30s 4.2
4.2
December 6, 2024 10:24 1m 30s
[ts] Changed name and extension for esm bundles
Build spine-ts #812: Commit 7fba888 pushed by davidetan
December 6, 2024 10:19 55s three-upgrade
December 6, 2024 10:19 55s
[ts] Changed name and extension for esm bundles
Check format #2813: Commit 7fba888 pushed by davidetan
December 6, 2024 10:19 1m 43s three-upgrade
December 6, 2024 10:19 1m 43s