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0.2.6169

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@mafiesto4 mafiesto4 released this 24 Sep 22:21
· 1837 commits to master since this release

Version 0.2.6169 - 25 September 2018

  • Add support for sampling normal map texture object in Sample Texture node with automatic normal vector unpacking
  • Change default Material Instance editor window panels split to 0.5
  • Fix colliders properties synchronization in prefab instances
  • Fix texture format autodetect on reimport
  • Fix sample texture node to not use explicit mipmap level in some cases
  • Fix creating comment on selected nodes with Ctrl+S
  • Fix rare error when changing preview model in material preview
  • Fix removing main material node in materials
  • Fix visject surface error on parsing numbers in context menu
  • Fix combobox deselecting
  • Fix crash when creating prefab from model with baked lightmap data
  • Fix importing FBX models without nodes structure but valid meshes inside
  • Fix deadlock in asset managed objects creation in rare casesFix importing textures with alpha channel to ColorRGB with compression enabled (alpha channel was used to premultiply colors which was wrong)
  • Fix pasting text to TextBox when it's empty
  • Fix creating prefab from model that has baked lightmap data (remove it during prefab asset creation)
  • Fix undo on object reparent