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This repository has been archived by the owner on Dec 24, 2020. It is now read-only.

0.3.6175

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@mafiesto4 mafiesto4 released this 28 Dec 21:38
· 1459 commits to master since this release

Version 0.3.6175 - 28 December 2018

  • Add support for wireframe GUI material
  • Add printing inner exceptions via DebugLog exceptions reporting service
  • Fix using ServicePointManager.ServerCertificateValidationCallback and Mono backend configuration
  • Fix depth clipping for GUI materials
  • Fix Windows version detection for Windows 8.1
  • Fix game window focus on mouse down when using UICanvas in game viewport
  • Fix crash after creating new scene and opening game settings asset
  • Fix handling Scripts implemented as nested classes
  • Fix crash on scripts reload in editor when using XmlQueryType
  • Fix drawing TextRender when using characters from different texture atlases
  • Fix enabling/disabling scene objects in more complex usage cases
  • Fix default values for ToneMap_WhiteTint and ToneMap_FilmBlackClip
  • Fix ray intersection test for StaticMode meshes
  • Fix typo in ThumbnailRequest.States enum
  • Fix crash when loading script that is not a valid script type anymore
  • Fix plugin assembly name validation and add more useful error messages
  • Fix exporting plugin after changing its name
  • Fix System.Version serialization to Json
  • Fix debug log messages overflow by clipping too long text