This repository has been archived by the owner on Dec 24, 2020. It is now read-only.
0.3.6175
Pre-release
Pre-release
Version 0.3.6175 - 28 December 2018
- Add support for wireframe GUI material
- Add printing inner exceptions via DebugLog exceptions reporting service
- Fix using
ServicePointManager.ServerCertificateValidationCallback
and Mono backend configuration - Fix depth clipping for GUI materials
- Fix Windows version detection for Windows 8.1
- Fix game window focus on mouse down when using UICanvas in game viewport
- Fix crash after creating new scene and opening game settings asset
- Fix handling Scripts implemented as nested classes
- Fix crash on scripts reload in editor when using
XmlQueryType
- Fix drawing TextRender when using characters from different texture atlases
- Fix enabling/disabling scene objects in more complex usage cases
- Fix default values for ToneMap_WhiteTint and ToneMap_FilmBlackClip
- Fix ray intersection test for
StaticMode
meshes - Fix typo in
ThumbnailRequest.States
enum - Fix crash when loading script that is not a valid script type anymore
- Fix plugin assembly name validation and add more useful error messages
- Fix exporting plugin after changing its name
- Fix System.Version serialization to Json
- Fix debug log messages overflow by clipping too long text