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Tutorials and Guides

Wyverex-GR6 edited this page Jun 2, 2022 · 5 revisions

Here we'll attempt to explain some of the MVE's functionality.

The plan is to expand this page in the future with more examples.


MVE from scratch tutorial

Machine Video Editor: From Scratch Tutorial, video by Jackmjedi
Check the useful Timestamps in the video's description


Fixing XSeg workflow

Basics explained:

  1. open your project directory (File > Open Folder)
  2. open your faces/heads (left click on Open Images in the project tree)
  3. load your embedded data (Detection Management > set to Face > Import face data)
  4. click to show XSeg masks
    show_xseg
  5. find an image with a problematic mask and open Face Editor right click > edit alignments

switch to Segmentation if Landmarks is the selected option at the top

  1. use Drawing Brush and/or Erase Brush and/or other tools to apply needed changes
  2. repeat for other problematic masks as needed
  3. click Embed Mask Polygons to save your changes
  4. select where your Xseg model is and click Train XSeg
  5. follow on screen prompts
  6. once you're happy with how trained masks look in the preview end training to save the model
  7. click Apply XSeg in MVE - that will save the newly trained masks on your faces/heads
  8. if needed, repeat steps 3 to 12 again

Blur Sort

  • Short video showcasing blur sort combined with grouping by yaw to sort same facial features (sort is not perfect, but it can help):
    https://streamable.com/lubtab


Remini helper

Access it from Data Augmentation side-menu, by selecting Remini Utils from dropdown menu
remini_utils

Packer allows you to pack more Faces in a single sprite-sheet, so you need less uploads on the Remini web site.

After you're done enhancing the sprite-sheet, use Unpacker to extract enhanced images.


Video showcasing how to use Remini Helper



Random useful notes

  • unlisted shortcuts: delete selected images can with done with a DEL key and you can close the seg/align editor with ESC
  • align/seg editor has full shortcut support listed in the tooltips and from the latest version they can be reassigned
  • above images there are 2 buttons 1 is add to selection from start or last selected to current, other is unselect all
  • right click folders in project tree will give you options to create folder, open folder in windows explorer and more folder options
  • top 2. from right toggle icon will make seg/align editor open on left face click
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