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0.2.8

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@HavlockV HavlockV released this 21 Aug 00:47
· 3444 commits to master since this release
dffeaa4
  • Bug fix/improvement on melee flow cards.
    • Synthetic actors and token are retrieved from the viewed scene (use to be from active scene).
    • Actors and target retrieval hardened.
    • Flow simplification (Resolution card is replaced after resolution).
  • Rolls received a lot of work.
    • Success level is displayed as medals (critical), stars (success), spiders (failure) or skull (fumble).
    • Addition of unknown difficulty rolls.
      • Selection of difficulty is done in the roll dialogue. Select the '???' options.
      • Default mode (unknown difficulty or normal difficulty) can be selected in the world options.
      • Player rolling can see his numbers but not the check difficulty. He can spend luck to improve his success.
      • Roll difficulty and success level is revealed upon difficulty selection by the keeper.
    • Unknown difficulty check can be rolled as normal check (public, private and blind).
  • ただいま#125 Dicebot module has been integrated and will be supported in the system.
    • Type commands /cc and /cbr to use it.
    • /cc xx will roll a D100 vs a xxx difficulty and display the level of success.
    • /cbr xx, yy will roll a D100 vs xx and yy difficulty and display the level of success.
  • Japanese translation improved and augmented thanks to ただいま#125!
  • Localization continues thanks to the efforts of Kael79#8036.
  • French translation improved and augmented thanks to Kael79#8036.
  • French discord community is helping with debugging and testing (special thanks to Carter#2703 and Drakenvar#8665).
  • Tutorial videos are on the way !