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OutpostHD v0.8.0

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@ldicker83 ldicker83 released this 01 Jan 18:32

[0.8.0] - 2021-01-01

Improved mined resource management and a proper implementation of truck routing for mines and mine to smelter routes.

Added

  • Added 64bit build configurations. OutpostHD will now be available as 32-bit and 64-bit builds.
  • Truck manufacturing has been implemented.
  • Mine Operations Window allows assignment of trucks from Warehouse storage.
  • Roads have been added. These are taken into account when calculating transport routes.
  • Planets now define a mean distance from the host star.

Changed

  • SaveGame version changes -- saves from older versions of the game are no longer supported.
  • A LOT of internal code cleanup and improvements.
  • Road Materials have been removed from the game.
  • Resources are now moved via trucks from Mine Facilities to Smelters.
  • Refined resources are now stored in Storage Tanks instead of in an accumulator value.
  • Command Center now stores up to 250 units of Refined Resources.
  • Command Center now stores up to 250 units of Food.
  • Loss of resources or CHAP is no longer an instant game over as the Command Center now acts as a sort of buffer.
  • Solar Panel energy production will vary based on mean distance from the host star.

Fixed

  • Fix a crash when going back to the Main Menu and starting a new game.
  • Fix for weird values shown in Residential Capacity reporting.