OutpostHD v0.8.0
[0.8.0] - 2021-01-01
Improved mined resource management and a proper implementation of truck routing for mines and mine to smelter routes.
Added
- Added 64bit build configurations. OutpostHD will now be available as 32-bit and 64-bit builds.
- Truck manufacturing has been implemented.
- Mine Operations Window allows assignment of trucks from Warehouse storage.
- Roads have been added. These are taken into account when calculating transport routes.
- Planets now define a mean distance from the host star.
Changed
- SaveGame version changes -- saves from older versions of the game are no longer supported.
- A LOT of internal code cleanup and improvements.
- Road Materials have been removed from the game.
- Resources are now moved via trucks from Mine Facilities to Smelters.
- Refined resources are now stored in Storage Tanks instead of in an accumulator value.
- Command Center now stores up to 250 units of Refined Resources.
- Command Center now stores up to 250 units of Food.
- Loss of resources or CHAP is no longer an instant game over as the Command Center now acts as a sort of buffer.
- Solar Panel energy production will vary based on mean distance from the host star.
Fixed
- Fix a crash when going back to the Main Menu and starting a new game.
- Fix for weird values shown in Residential Capacity reporting.