Releases: ProjectBorealis/ueversionator
Releases · ProjectBorealis/ueversionator
v6.0.0
- Version prefix now defaults to
uev:
- Now logs the archive path when extracting
- Engine folder no longer read-only, to accommodate programming
- Fixed flickering on progress bar
- Formatted source files
- Fixed archives bigger than 2GB extracting incorrectly on Windows
- Fixed support for Unicode directories/paths on Windows
- Fixed security vulnerabilities with malicious archives
- Performance improvements
v5.0.0
- Rename to ueversionator
- Add support for UE5
- Add GitHub Actions
- Add Linux support
- Add example scripts/hook to
examples/
- Fix progress output in CI terminals
- Fix error handling
v4.0.1
- Reduced output frequency in non-interactive terminals
- Fixed build script
v4.0.0
v3.1.1
- Add support for PBSync gslib
v3.1.0
- Use go modules for better dependency management
- Remove git-lfs humanize due to possible errors
- Add symbols config in ue4v-user
- Handle HTTP error codes
- Remove dot from ue4 folder, so that search paths in Visual Studio do not ignore it by default
v3.0.4
- Fix engine bundle verification file name
v3.0.3
- Fix how UE4Game exe is detected inside installed editor
v3.0.2
- Default downloads into editor bundle
v3.0.1
- Fix checksum errors on decompression