Platform Release v0.27.2
This is copy pasted from the SimDynamX internal repository, so most or all of the links here direct to non-public sites.
This new Space Teams PRO version has been released and is available for download on spaceteamspro.com.
Space Teams PRO releases that start with 0.
are all Beta releases, meaning we have relaxed standards for stability, performance, and backwards compatibility as we quickly introduce new features. Please contact us directly ([email protected]) if you are interested in using Space Teams in an environment where software stability is critical.
Most notable changes since 0.27.1:
- Fix Object_Loaded mesh import filepath issue
- Outliner gadget teleport should no longer teleport the user pawn inside planets, and should end up with the teleported-to object in the view.
- C++ orbital code headers are included in the user release files
Project Management
git repo operations now work when installed on another drive besidesC:
.Project Management
git repo management more useful logging
Key Known Issues
- Git failing to install automatically in FirstTimeSetup.bat (fixed in next release)
- SpaceCRAFT Project Management Git UI doesn't automatically refresh to show results of
Clone
/Pull
/Push
- SimDynamX/SC_Platform#1491 SimDynamX/SC_Platform#2235 Realtime Capture SkyLight sometimes has improper lighting
- Various small GMRAD issues involving cube-side edges SimDynamX/SC_Platform#783
- SimDynamX/SC_Platform#1739 Some jitter in specific situations, probably involving a time synchronization issue
- Lander demo was mistakenly modified; the version that's in the demo will not control itself
- Planet surface collision not yet reimplemented SimDynamX/SC_Platform#2336
- Create New Sim UI is only partially implemented
- Don't yet have a way to set up Systems on Entities in the SpaceCRAFT sim editing utilities; still requires text-editing the sim config for now.
Automated Git Changelog:
What's Changed
- Platform Release v0.27.0 by @connorjak in SimDynamX/SC_Platform#2500
- Fix packaged build problems 0.27.1 by @connorjak in SimDynamX/SC_Platform#2507
- Mesh import filepath should now work in release by @connorjak in SimDynamX/SC_Platform#2510
- Teleport to Planet Fix by @Laurenbrady01 in SimDynamX/SC_Platform#2508
Full Changelog: SimDynamX/SC_Platform@v0.27.1...v0.27.2