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Just added an exit for the vent in the kitchens.
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Techy-Nature committed Oct 1, 2020
1 parent 2787b51 commit ef08e92
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2 changes: 1 addition & 1 deletion export/archive.html
Original file line number Diff line number Diff line change
Expand Up @@ -2071,7 +2071,7 @@
* @@.link4;[[Hide in a vent.|Vent 2]]@@

&lt;&lt;timed 10s&gt;&gt;&lt;&lt;goto &quot;Footsteps&quot;&gt;&gt;&lt;&lt;/timed&gt;&gt;</tw-passagedata><tw-passagedata pid="61" name="Vent 2" tags="" position="100,850" size="100,100">
I &lt;&lt;if lastVisited(&quot;Footsteps&quot;) is 1&gt;&gt;climb quickly into&lt;&lt;else&gt;&gt;enter&lt;&lt;/if&gt;&gt; the vent near the kitchens. &lt;&lt;if lastVisited(&quot;Bedrooms hallway&quot;) is 1&gt;&gt;This one is&lt;&lt;if hasVisited(&quot;Vent 1&quot;) is true&gt;&gt; also&lt;&lt;/if&gt;&gt; dark, but beyond that it is incredibly steamy and full of fog, as this vent redirects steam from the kitchens&#39; ovens and other gas-powered appliances to the heating systems to heat the cold areas of the ship. I [[climb out of the vent.|Bedroom hallway]] @@&lt;&lt;elseif lastVisited(&quot;Footsteps&quot;) is 1&gt;&gt;I make like a mouse, quieting my breathing and trying not to create any noise as the shuffling footsteps pass. &lt;&lt;timed 5s&gt;&gt;Finally, after everything is safe for me outside, I clamber carefully @@.onlylink;[[back out of the vent.|Bedrooms hallway]]@@&lt;&lt;/timed&gt;&gt;&lt;&lt;elseif lastVisited(&quot;Footsteps&quot;) is 2&gt;&gt;I finish doing what I was doing in here and @@.onlylink;[[exit the vent.|Bedrooms hallway]]@@&lt;&lt;else&gt;&gt;I @@.onlylink;[[exit the vent|Bedrooms hallway]]@@ afterward. &lt;i&gt;@@.dtm-mono;Not much here to do,@@&lt;/i&gt; I shrug to myself.&lt;&lt;/if&gt;&gt;</tw-passagedata><tw-passagedata pid="62" name="Kitchen-sneaky" tags="" position="225,850" size="100,100">
I &lt;&lt;if lastVisited(&quot;Footsteps&quot;) is 1&gt;&gt;climb quickly into&lt;&lt;else&gt;&gt;enter&lt;&lt;/if&gt;&gt; the vent near the kitchens. &lt;&lt;if lastVisited(&quot;Bedrooms hallway&quot;) is 1&gt;&gt;This one is&lt;&lt;if hasVisited(&quot;Vent 1&quot;) is true&gt;&gt; also&lt;&lt;/if&gt;&gt; dark, but beyond that it is incredibly steamy and full of fog, as this vent redirects steam from the kitchens&#39; ovens and other gas-powered appliances to the heating systems to be redirected into the cold areas of the ship. @@&lt;&lt;elseif lastVisited(&quot;Footsteps&quot;) is 1&gt;&gt;I make like a mouse, quieting my breathing and trying not to create any noise as the shuffling footsteps pass. &lt;&lt;timed 5s&gt;&gt;Finally, after everything is safe for me outside, I clamber carefully @@.onlylink;[[back out of the vent.|Bedrooms hallway]]@@&lt;&lt;/timed&gt;&gt;&lt;&lt;elseif lastVisited(&quot;Footsteps&quot;) is 2&gt;&gt;I finish doing what I was doing in here and @@.onlylink;[[exit the vent.|Bedrooms hallway]]@@&lt;&lt;else&gt;&gt;I @@.onlylink;[[exit the vent|Bedrooms hallway]]@@ afterward. &lt;i&gt;@@.dtm-mono;Not much here to do,@@&lt;/i&gt; I shrug to myself.&lt;&lt;/if&gt;&gt;</tw-passagedata><tw-passagedata pid="62" name="Kitchen-sneaky" tags="" position="225,850" size="100,100">
I sneak into the kitchen, peeking through the double-door&#39;s windows before entering to make sure the coast is clear. I lean up on tip-toes and pull myself up to see through the tall windows, and when I see that no one is inside I go ahead and enter.

TODO: [adding choices for taking food from the kitchen](I can take an apple from the bowl on the counter, a mini monster cake from the cupboard, or a beast jerky, from the box next to the monster cakes.)
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2 changes: 1 addition & 1 deletion export/index.html
Original file line number Diff line number Diff line change
Expand Up @@ -2070,7 +2070,7 @@
* @@.link4;[[Hide in a vent.|Vent 2]]@@

&lt;&lt;timed 10s&gt;&gt;&lt;&lt;goto &quot;Footsteps&quot;&gt;&gt;&lt;&lt;/timed&gt;&gt;</tw-passagedata><tw-passagedata pid="61" name="Vent 2" tags="" position="100,850" size="100,100">
I &lt;&lt;if lastVisited(&quot;Footsteps&quot;) is 1&gt;&gt;climb quickly into&lt;&lt;else&gt;&gt;enter&lt;&lt;/if&gt;&gt; the vent near the kitchens. &lt;&lt;if lastVisited(&quot;Bedrooms hallway&quot;) is 1&gt;&gt;This one is&lt;&lt;if hasVisited(&quot;Vent 1&quot;) is true&gt;&gt; also&lt;&lt;/if&gt;&gt; dark, but beyond that it is incredibly steamy and full of fog, as this vent redirects steam from the kitchens&#39; ovens and other gas-powered appliances to the heating systems to heat the cold areas of the ship. I [[climb out of the vent.|Bedroom hallway]] @@&lt;&lt;elseif lastVisited(&quot;Footsteps&quot;) is 1&gt;&gt;I make like a mouse, quieting my breathing and trying not to create any noise as the shuffling footsteps pass. &lt;&lt;timed 5s&gt;&gt;Finally, after everything is safe for me outside, I clamber carefully @@.onlylink;[[back out of the vent.|Bedrooms hallway]]@@&lt;&lt;/timed&gt;&gt;&lt;&lt;elseif lastVisited(&quot;Footsteps&quot;) is 2&gt;&gt;I finish doing what I was doing in here and @@.onlylink;[[exit the vent.|Bedrooms hallway]]@@&lt;&lt;else&gt;&gt;I @@.onlylink;[[exit the vent|Bedrooms hallway]]@@ afterward. &lt;i&gt;@@.dtm-mono;Not much here to do,@@&lt;/i&gt; I shrug to myself.&lt;&lt;/if&gt;&gt;</tw-passagedata><tw-passagedata pid="62" name="Kitchen-sneaky" tags="" position="225,850" size="100,100">
I &lt;&lt;if lastVisited(&quot;Footsteps&quot;) is 1&gt;&gt;climb quickly into&lt;&lt;else&gt;&gt;enter&lt;&lt;/if&gt;&gt; the vent near the kitchens. &lt;&lt;if lastVisited(&quot;Bedrooms hallway&quot;) is 1&gt;&gt;This one is&lt;&lt;if hasVisited(&quot;Vent 1&quot;) is true&gt;&gt; also&lt;&lt;/if&gt;&gt; dark, but beyond that it is incredibly steamy and full of fog, as this vent redirects steam from the kitchens&#39; ovens and other gas-powered appliances to the heating systems to be redirected into the cold areas of the ship. @@&lt;&lt;elseif lastVisited(&quot;Footsteps&quot;) is 1&gt;&gt;I make like a mouse, quieting my breathing and trying not to create any noise as the shuffling footsteps pass. &lt;&lt;timed 5s&gt;&gt;Finally, after everything is safe for me outside, I clamber carefully @@.onlylink;[[back out of the vent.|Bedrooms hallway]]@@&lt;&lt;/timed&gt;&gt;&lt;&lt;elseif lastVisited(&quot;Footsteps&quot;) is 2&gt;&gt;I finish doing what I was doing in here and @@.onlylink;[[exit the vent.|Bedrooms hallway]]@@&lt;&lt;else&gt;&gt;I @@.onlylink;[[exit the vent|Bedrooms hallway]]@@ afterward. &lt;i&gt;@@.dtm-mono;Not much here to do,@@&lt;/i&gt; I shrug to myself.&lt;&lt;/if&gt;&gt;</tw-passagedata><tw-passagedata pid="62" name="Kitchen-sneaky" tags="" position="225,850" size="100,100">
I sneak into the kitchen, peeking through the double-door&#39;s windows before entering to make sure the coast is clear. I lean up on tip-toes and pull myself up to see through the tall windows, and when I see that no one is inside I go ahead and enter.

TODO: [adding choices for taking food from the kitchen](I can take an apple from the bowl on the counter, a mini monster cake from the cupboard, or a beast jerky, from the box next to the monster cakes.)
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