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Stability: [Mac IDE] GM crash due to FFMPEG trying to close an "already completed thread" #7657
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gm-bug-reporter
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crash
Crashes or other major stability issues with the GameMaker IDE
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This issue has a sample project attached
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Sep 16, 2024
stuckie
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Crash opening project
Stability: FFmpeg crash due to trying to close already completed thread
Sep 17, 2024
The ui.log shows that we've tried to close a thread which FFmpeg has already closed, and this is backed up with the crash dump. Thank you for the report. |
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This was referenced Sep 27, 2024
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YYDan
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Stability: FFmpeg crash due to trying to close already completed thread
Stability: [Mac IDE] FFmpeg crash due to trying to close an already completed thread
Sep 30, 2024
stuckie
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Stability: [Mac IDE] FFmpeg crash due to trying to close an already completed thread
Stability: FFmpeg crash due to trying to close an already completed thread
Oct 1, 2024
This was referenced Oct 1, 2024
Closed
Closed
Unable to repro as of IDE v2024.1100.0.646 Runtime v2024.1100.0.666 in mac or Ubuntu - closing |
This was referenced Oct 16, 2024
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This was referenced Oct 24, 2024
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This was referenced Oct 31, 2024
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This was referenced Nov 11, 2024
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YYDan
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Stability: FFmpeg crash due to trying to close an already completed thread
Stability: [Mac IDE] GM crash due to trying to close an "already completed thread"
Dec 2, 2024
YYDan
changed the title
Stability: [Mac IDE] GM crash due to trying to close an "already completed thread"
Stability: [Mac IDE] GM crash due to FFMPEG trying to close an "already completed thread"
Dec 4, 2024
This was referenced Dec 4, 2024
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Description
I tried to close Gamemaker, it asked me if I wanted to save before closing -- I said no. I got the beach ball (using Mac), program totally hung for a few minutes. Decided to force quit the app. Reopened the app, reopened my project -- crash.
Which version of GameMaker are you reporting this issue for?
IDE v2024.8.1.171 Runtime v2024.8.1.218
Which operating system(s) are you seeing the problem on?
Mac 14.6.1
f6111d06-f5ab-428a-87e2-387ff9e20241
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