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VR Side: Unity/Server Connections #142

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VR Side: Unity/Server Connections #142

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jasmine-bae
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@jasmine-bae jasmine-bae commented Sep 24, 2020

Major changes (i.e. implementing server functionality into our interface!), still not completely stable:

Changes:

  • Upgraded to Unity 2019.4.11.F1 (LTE)
  • Depreciated all ROS connections within the VR Interface, other than one which is used to contact and receive from the server
  • Depreciated ROSManager, replaced with new ServerConnections
  • Fixed a major bug with RosBridgeLib's internal code that was preventing responses back to our interface in general
  • Update to drone_v2 (which supports server functionality)
  • Update to Server Connections (which handles all communication to and from the server)
  • Added Fall 2020 Testing Scripts, which can be used to call services to the server (and receive info)

Todo:

  • Figure out why inputs do not work for drone service calls
  • Implement sensor service calls and functionality

@jasmine-bae jasmine-bae added this to the Week 3 milestone Oct 7, 2020
@erwang01 erwang01 marked this pull request as ready for review May 1, 2021 19:00
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Setup Basic Drone_v2.cs Setup Basic ServerConnection.cs
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