Releases: ck2plus/CleanSlate
1.0 Beta 6.1 [EZKM]
CleanSlate beta 6.1
Compatible with Crusader Kings II, version 3.3.5.1
CleanSlate fixes:
- Put Al-Qusair back into Province History folder
- Fixed a few Chronicle events firing too often
- Fixed faulty ai_will_do in CBs
- Minor fixes
Vanilla fixes:
- Added missing Qarmatian secret religion society localisation
- Add missing landed title adjectives
1.0 Beta 6 [AAXH]
CleanSlate beta 6
Compatible with Crusader Kings II, version 3.3.5.1
CleanSlate fixes:
- Fixed some issues with decision/events to switch councillors
- Fixed issue with 'Gain title'-ambition
- Fixed issue in 'Hellenic Resurgence'-event chain
- Fixed small issue with Chinese Imperial government
- Fixed some events sometimes firing for players
- Fixed some wrong localisation in two events
- Fixed missing event name in council screen
- Fixed invisible Smallpox trait
- Fixed players not being allowed to join target of crusades
- Fixed wrong opinion modifier applying on releasing characters from prison
- Fixed an opinion modifier about the birth of a bastard child being applied in the wrong direction
- Fixed a few negated values in religion head interactions scoring
- Fixed Bohemia checking for wrong title's lack of holder
- Fixed double laws appearing
- Fixed Nomad settlement pillaging not destroying holdings
- Fixed more internal title ID change oversights
- Fixed a few erroneous scripted war invocations
- Fixed characters spawning with wrong/restricted age (ranges)
- Fixed various wrong river crossings
- Fixed various minor issues
Vanilla fixes:
- Fixed more issues with theocracy conversions
- Fixed issues with Assassins murder plots not firing for plot backers
- Partial rework of pagan religion head title properties:
- Landless-property now set on reformation, if religion head is theocratic or autocephalous. Allows these titles to be destroyed and re-created if the religion is reformed with a secular head of the religion.
- ' is secular, can be destroyed and created' depends on the primary-property, but this cannot be dynamically changed, so it's disabled for all pagan religions, else both the secular and non-secular tooltip would be displayed with a non-secular head.
- Added dignity to all pagan religion head titles, to match those that already had it.
- Fixed end of feasts not clearing all flags
- Granting Vice Royalties now affects 'Gain Title'-ambition and Scrying
- Added 'is_healthy_for_travel_trigger'-scripted trigger
- No more CBs with 'always = no', invoked with 'unsafe_war', because that's just silly
- Lots of asserts in error.log cleaned up
- Added missing river crossings:
- Kleve - Breda
- Nantes - Saumur
- Plock - Kujawy
- Gostynin - Stezyca
- Kerzhenets - Nizhny Novgorod
- Nizhny Novgorod - Murom
- Bacs - Vukovar
- Traungau - Passau
- Regensburg - Eichstadt
- Kumara Mandala - Laksmanavati
- Simplified and mode more consistent various Roman Imperial government checks
- Separated between culturegfx and religiongfx, for purposes of holding pictures
- Fixed lots of stuff applying to non-controlled provinces
- Restrict Imperial Elective to Byzantine and Roman empires
- Various minor fixes, tooltip improvements
Added scripted triggers:
- is_healthy_for_travel_trigger
1.0 Beta 5 [HGCM]
Compatible with Crusader Kings II, version 3.3.5.1
Not fully save compatible due to adjusted title IDs
CleanSlate fixes:
- Fixed an issue with the decision to become a merchant republic
- Fixed evoke sympathy and induct ruler quests rarely failing to set a quest to target for high ranking cultist
- Fixed missing icon/description in decisions related to the Knight's Hospitaller
- Fixed a few small issues on culture conversion decisions
- Fixed some wars potentially blocking Nationalist/Religious revolts
- Fixed iconless sick_incapable trait being visible in tooltips
- Fixed being able to sway/antagonize oneself
- Fixed the Introduce Heir decision not appearing
- Fixed child adopting educator religion culture/events breaking (Conclave DLC)
- Fixed 'Induct Character'-decision regression
- Fixed 'Ancestor Worship'-decision regression
- Fixed landless rebels not being able to lead their troops
- Fixed potential issue with flags not getting cleared in steam.026
- Fixed HL.100, 'Character without inheritance becomes adventurer', firing only 15% as often as in vanilla
- Fixed duplicate Tribal Organization laws at levels 2-4, and restored the vanilla tooltip for count tier tribal rulers
- Fixed offmap Chancellor job not working properly, added a portrait, to make it clear to players what has happened
- Fixed opinion being applied the wrong direction in Marshal Abuse event
- Fixed Chinese Imperial decision not being available
- Fixed Claim CBs checking the wrong title for gender succession laws
- Fixed inappropriate portraits in Hunting focus events
- Fixed visible variable tooltips in smith events
- Fixed Outremer requiring controlling the Middle East instead of Near East
- Fixed default laws being different from vanilla when using gender gamerule 'All'
- Fixed tribal_invasion victory tooltip
- Fixed malformed scripted trigger related to culture requirement in title creation
- Fixed third party claim CBs not being available for courtiers
- Fixed various tooltip, localisation and portrait issues
- Fixed the capital of d_azov being one province over
- Fixed issue with pool for job_spiritual for (non-tribal) rulers with autocephaly (also a vanilla bug)
- Fixed nomads only being able to appoint vassal nomads as court chaplain
- Fixed English songs not recognising Anglo-Saxon culture
- Fixed 'pillage settlement'-decision instantly demolishing holdings
- Fixed nickname scripted triggers
- Fixed faction ultimatum events for independent players
- Fixed baptisms sometimes being unavailable
- Fixed some wrong flag checks
- Fixed various loc scope issues in sway/antagonize events
- Fixed loc issue in Monastic Orders penance event
- Fixed de jure claims not working correctly against holy orders
- Fixed third party claim wars for councillors firing them upon success
- Fixed some scripted war declarations not working
- Fixed a wrong river crossing between Lüneburg and Hamburg
Vanilla fixes/changes:
- Fixed sympathizers only getting a chance to convert if they sympathized with the top liege's secret religion rather than the cult leader's in the secret cult openly adopt faith decision
- Add Qarmatian to religious bloodline founder trigger/effect
- Fixed reformed Bön mocking one's own beliefs when Dralha's Children are formed
- Merchant republics and elective titles can now take the 'Introduce heir'-decision more consistently
- The 'Groom an Heir' ambition now requires that the heir be of your dynasty, for consistency
- Catholic/Fraticelli cardinals now stop being cardinals when converting religion
- Almost all MTTH events that aren't achievement, plot, health, job, or province events have been edited to no longer use MTTH, improving performance noticeably
- Adjusted some Catholic-only crusade events expanded to include Fraticelli
- Relatives who marry in event 37056 'Relative who was denied marriage ambition decides to marry in secret' now marry matrilineally if female
- All five of the 'hedge knights visiting' events may fire now, rather than just the one where they injure themselves
- Changing your mind about how you want to close the gates of hell no longer terminates the event chain
- Improved the selection of an appropriate love interest in event 5030 'Duelist/Poet - start'
- Fixed event 5035 'Write poems for your love interest' taking ~7 times longer to fire than it - should
- Fixed the event chain to become a faqih taking ~7 times longer to complete than it should
- Fixed characters getting permanently locked out of lifestyle trait event chains when they fail a non-muslim lifestyle event chain
- Fixed event 5064 'Stay strong in the face of temptation' not firing for buddhists with the ambition to rid themselves of lustful unless they are also in the middle of a lifestyle event chain
- Fixed event 5064 'Stay strong in the face of temptation' taking 5 times as long to fire if you were in the hedonism/celibacy lifestyle event chain but also had the buddhist ambition to rid yourself of lustful
- Fixed events that were supposed to cause a character to break up with a particular lover not causing them to break up at all or to break up with a different lover
- Fixed a bad condition preventing event 64100 'lover comforts you after row with wife' from ever firing
- Random Turkic invasions are now actually random
- A number of religious events can now be performed by antipopes as well as popes
- Restored option for Catholics to banish heathen advisors in response to papal pressure in event 39241, like in the Orthodox version of the event
- Event 39401, 'Pope disappointed about allowing heresy', now actually waits at least 2 years to fire, as indicated by the description
- Choosing to not donate land to the Teutonic Order at the moment no longer permanently prevents the Teutonic Order from asking for land
- Fixed a bad condition on event 3520 'Break celibacy for your spouse' that prevented it from ever firing
- The Hashshashin 'kill a ruler who is at war with them' event, event 88020, can now fire for the ai, as was probably intended
- Iddah period before divorce corrected from 30 days to 130 days
- Fixed cooldown being added to the wrong character in event 105050 'Court Calligrapher is asked to decorate the mosque'
- Lovers breaking up in the zina event chain now takes into account the Way of Life DLC
- Zina event chain can no longer fire more than once at a time for a character
- promise_hajj flag now cleared from characters when asked to go on hajj by another character
- Most polygamy events opened up to characters of non-muslim religions with polygamy
- Dehardcoded pregnancy chances in various events
- Removed references to the deprecated character modifier minor_disease_herpes
- Replaced hardcoded pregnancy chances with unprotected_sex_effect
- Streamlined the feast event chain
- Notifications of bastards resulting from feast events no longer cleared due to the feast ending
- Expanded feast flings to be available to gay characters
- Added unprotected_sex_effect to couple events where it was implied by the description
- Fixed the wrong character being checked for having a quest in the secret_religions_induct_character decision
- Added scripted effects to fix broken god names of reformed religions on loading a savegame
- Ensured Matriarchal/Patriarchal Deposition CBs always result in a properly landed ruler.
- Added colouring to character names in a few plot events
- Added localisation for unused 'Woods'-terrain
- Prestige is now deducted from the requester in the 'Request Gavelkind' decisions, and the favor is now actually removed on use
- You can no longer attempt to risk your life to steal a monastic order's artifact, only to end up with nothing, because you already own all the artifacts that can be stolen
- Fixed successful peasant revolts sometimes spawning lowborn khaganates
- Disabled start-up event GR.13 in favour of default_selection, which will keep defaulting titles that change holder to the correct gender succession law. Gender game rule set to 'All' now also overrides gender succession laws set in title history, such as k_france
- Magajiva Daura's children are now in her court, since her marriage is matrilineal
- Fixed forming the Slavic Union not copying laws and title history
- More changes to internal IDs of landed titles
- Fixed Chagatai rulers not being able to hold a Nerge
- Fixed incorrect and improperly spelled song titles
- Disallow swapping councillors when already doing so
- Implemented many more custom loc commands in opinion modifiers
- No more cheating the pope over investiture by changing your primary title
- Removed absolute scope references from job title triggers
Added scripted effects:
- abdicate_all_primary_type_titles_effect
- setup_reformed_religion_scope
- export_reformer_to_title_effect
- rebuild_god_name_effect
1.0 Beta 4 [RFDB]
Compatible with Crusader Kings II, version 3.3.5.1
Not fully save compatible due to shifted traits.
CleanSlate bugs fixed:
- Fixed bad condition in plot_kill_character ai chance
- Fixed bad condition in the hermetics startup_populate section
- Fiedx self-duel opportunity after losing flyting
- Fixed several faulty opinion modifier assignments
- Corrected a tooltip used in several events
- Reworked Baltic Holds decision to only show relevant tooltips and once more construct secondary improvements if the primary improvements are not yet maxed out but can't currently be improved while the secondary improvement can be improved. Also added a better tooltip for the decision alert at the top of the screen
- Fixed a few oversights due to internal ID changes
- Fixed a few more portrait issues with dead rulers who owned special crowns
- Fixed notification events about you coming out of hiding
- Fixed minor issues in 'Spouse suggests new councillor'-events
- Fixed 'Shut the gates'-decision showing up when already secluded
- Fixed WoL.3060 not always selecting two relatives
- Fixed tooltip error in event HF.40022
- Fixed Sponsored Baptism not working properly
- Fixed potential succession law issues with the Papacy, bishoprics using investiture and offmap powers such as China
- Restored sexual revulsion to the cat and horse traits to more reasonable levels
- Fixed the plot to revoke a vassal title not properly working when the target gives in
- Fixed claimant factions sometimes not properly declaring war when the faction leader isn't the claimant
- Various other minor fixes/enhancements
Vanilla changes:
- Fixed bad condition in promise_to_join_reconquista
- remove_disease_trait_effect now removes sickly
- spawn_*_commnder/diplomat/scholar_effects now use the gender ratios from MNM.70013 (find commander job action), i.e. they now take gender equality into account.
- add_same_commander_trait_as_FROM now chooses the trait randomly
- Habsburg Castle can now be established by non-independent AI
- Fixed reformed Bön disliking tribal organisation
- Fix Iron Crown of Lombardy not being transferred on usurpation
- Fixed incorrect tooltips in scarred effects
- Murder plots can no longer be cancelled while in motion
- Show murder plot target when opportunity is shown
- Fixed Assassin murder plot backer opportunity logic
- Regular murder plots are now actually interrupted by target going into hiding
- Added missing flags religious and customizer flags to mujahid - It can no longer be selected in the ruler designer, like the other crusader traits.
- Removed errant religious flag on zodiac_aquarius
- Added pirate to vikings's opposite traits
- Removed is_health flag from several traits that should not prevent one from hunting
- Added is_health flag to the epidemic diseases
- Fixed ai error in employ_a_smith event chain
- Patched up trade post inaccuracies due to map changes, closely matching that of The Republic's original release
- Restored the Contarini family in the Republic of Venice
- Reminded historical republics that a trade post can be built in Amalfi
- Various other minor fixes/enhancements
Removed scripted triggers:
- is_born_in_january_trigger
- is_born_in_february_trigger
- is_born_in_march_trigger
- is_born_in_april_trigger
- is_born_in_may_trigger
- is_born_in_june_trigger
- is_born_in_july_trigger
- is_born_in_august_trigger
- is_born_in_september_trigger
- is_born_in_october_trigger
- is_born_in_november_trigger
- is_born_in_december_trigger
- can_be_prophet_of_doom_trigger
- sad_example_trigger
- can_build_hillfort_trigger
- can_build_defensive_fortifications_trigger
- can_build_walls_trigger
- can_build_castle_fortifications_trigger
- has_minor_title_relating_to_martial_trigger
- ruler_has_dedicated_temple_trigger
- is_ill_trigger
- has_disease_trigger
Removed files:
- scripted/triggers/00_game_rules.txt
- scripted/triggers/00_scripted_triggers_society_assassins.txt
- scripted/triggers/08_LT_triggers.txt
Removed scripted effects:
- remove_secret_religion_trait_effect
- flip_to_secret_religion_effect
- add_prevs_secret_religion_trait_effect
- this_is_becoming_grand_mistress_effect
- this_is_becoming_iron_matron_effect
- this_is_becoming_virago_effect
- this_is_becoming_atoner_effect
- this_is_becoming_manservant_effect
- this_is_becoming_stud_effect
- this_is_becoming_grand_paramour_effect
- this_is_becoming_judicator_effect
- this_is_becoming_subjugator_effect
- this_is_becoming_prim_effect
- this_is_becoming_doll_effect
- this_is_becoming_breeder_effect
- remove_patrons_effect
- random_coronation_events_effect
- child_of_destiny_journey_start_effect
- child_of_destiny_journey_resume_effect
- clr_flags_introduce_heir_effect
- stop_slow_AIs_effect
- found_a_bloodline_effect
- remove_education_effect
1.0 Beta 3 [UFEJ]
Compatible with Crusader Kings II, version 3.3.5.1
CleanSlate bugs fixed:
- Fixed 'Donate to Hospitallers'-decision having no localisation
- Fixed top liege getting additional province revolt troops instead of revolt leader
- Fixed some theocratic rulers not converting religion properly
- Fixed some incorrect tooltips when converting religion
- Fixed some patricians not being playable without Conclave DLC and having incorrect succession laws on their titles
- Fixed missing decision icon for christian_pilgrimage
- Fixed c_aral missing its original flag
- Fixed various broken event localisations
- Fixed Cairo being called Borovichi after 969
- Fixed issues with Crusade/Jihad/Great Holy War announcements
- Fixed Shia Caliphate Rising event not working properly
- Fixed missing Bon priest titles in religion screen
- Reverted events 65031, 65053, and 65055 to non-Reaper's Due effects and restricted to those lacking the dlc.
- Fixed bad condition in TOG.4001, 'founding the Jomsvikings'
- Fixed bad condition in SoA.1030, 'child wants to join a holy order'
- Fixed error with RoI.3302
- Fixed educator minimum stat requirements not being enforced in ZE.13615
- Fixed an issue preventing you from refusing WoL.11310, 'Teach a leader trait to one of my Commanders'
- Fixed necronomicon coming back event not triggering if it was the only book you burned in MNM.4217
- Fixed wrong piety changes for hiring pagan_mystic and insane_zealot physicians
- Fixed some issues with tributary CBs
- Fixed various portrait issues relating to crowns and martial gear
- Fixed some potential issues in dealing with special crowns
- Fix getting notifications about you going into and getting out of hiding
Vanilla changes:
- Reworked the unprotected_sex_effects to use actual fertility values, rather than a list of traits. They now actually check that the parties have fertility > 0
- Removed the event chain from option A in event 100440 and replaced it with a minor piety boost, since it relied on obsolete mechanics.
- Fixed the Zun feast event chain not actually adding the do_not_disturb flag to guests.
- Refusing to pay to skip blot now actually has an opinion penalty
- End of runestones notification no longer occurs for each of a player's characters, and no longers fires if the start date is more than 10 years after the notification would first fire.
- Fixed the 'child joins the varangians' event chain potentially failing midway through if a parent doesn't exist.
- The 'child joins the varangians' event chain no longer ends when a parent dies if the child isn't inheiriting any titles and the other parent is landed
- Added missing safe religion check in SoA.4020
- Fixed Jewish councilors sometimes being master seducers
- Fixed demon child's real father not being set properly in SoA.3014
- Fixed bad condition in SoA.3019 when checking for the sunset invasion
- The demon child's nanny will no longer move to the child's liege's court if the child becomes landed. The event was also changed to fire on action rather than MTTH. The demon child's nanny is now saved as a global event target to facilitate these changes
- The diwali lover can no longer change gender from event to event
- Fixed missing OR preventing RoI.248 from firing
- Fixed bad conditions preventing HL.10300 'Mercenary leader fighting a great commander' from firing unless the mercenary leader was also a great commander
- Fixed a couple missing supernatural game rule checks
- Fixed nickname being shown as added to the wrong character in HL.1041
- ZE.3001 now makes sure jews weren't recently repaid or expelled
- Now actually possible to decline event ZE.3011
- Fixed the declined offer response not firing in event ZE.22200
- Women of child-bearing age are no longer afraid of getting pregnant with their female seducer
- Fixed an issue where the commander would never increase martial by just 1 in MNM.70011
- Fixed relic progress always reseting when removong the artifact seeker in MNM.9009 rather than just when below zero
- Fixed a bad opinion target in MNM.1470
- Fixed flags not being set in MNM.4410 and thus traits not being added/removed
- Fixed all remaining references to is_offmap_ruler = offmap_china and is_offmap_ruler = no
- Fixed HFP.20801 and HFP.20802 not firing for nonplayable characters
- Basil I is now shown with an imperial character ring in the bookmark screen, instead of a feudal ring
- The features tooltip for nomadic government now mentions the possiblity to refoirm to tribal government
- Special crowns are now also properly inherited on abdication
1.0 Beta 2.9 [AMAF]
CleanSlate bugs fixed:
- Fixed missing c_safi in history/titles
- Hide random_lists's effects without tooltips in Hajj event
- Fixed some missing/duplicate laws in some law groups showing up
- Fixed some incorrect province adjacencies
- Fixed adventurers declaring a war for a non-existant war target
- Fixed bishops becoming Barons and Barons pretending to be Tribes
Vanilla changes:
- The conclusion to the War Games event chain now displays missing description for one of six possible win conditions, getting this win condition now leads to actually winning. (WoL.11140)
- Krete and Cyprus are no longer seized if not defending against the Fourth Crusade
- The resulting Byzantine Empire rump state no longer vassalizes bordering rulers of the same religion and culture.
- Fill in missing title history of Hadeln
1.0 Beta 2.8 [ENZE]
CleanSlate bugs fixed:
- Deleted Ships_avatars.gfx to fix a crash
- Fixed a Paradox typo in Crusade Events that made participants join crusades endlessly
- Fixed missing adjacency between Genoa and Corsica
- Added dummy files to the Buildings folder to prevent building duplication
- Fixed two provinces being aligned to the wrong title
- Fixed various provinces having incorrect terrain
- Fixed Courtiers being electors in county titles using Elective Gavelkind
- Fixed event targets not being saved for scripted effects
- Fixed several events being sent to wrong character
- Fix minor issues in antagonize events
- Fix Mongol Empire's landless status not persisting in savegame
- Fixed oversight in 'Early HRE'-decision
- Fixed 'Claim All'-CB not being available
- Fixed several issues with the government triggers
- Fixed sacrificing sisters at Blots showing localization for brothers, and sacrificing Nahua Aztec characters showing Muslim localization.
Vanilla changes:
- Changed the trigger used to point to China in certain events to one that works better
- Generated families will now correctly have the Sayyid/Mirza traits
- Light cleaning of title history
- Several tooltip fixes
- Removed visible province numbers from various ocean provinces
- Changed how several characters are spawned utilizing min_age and max_age
- Moved Government potentials and allows to Custom Triggers for easier adjustment and reference (see notes in 00_government_triggers.txt for more information)
1.0 Beta 2.7 [YKRK]
CleanSlate bugs fixed:
- Fix localization issue in prosperity notification event
- Fix pregnancy notification events for husbands not firing
- Fixed some localization issues in SoA demon child event chain
- Fix feudal elective mimicking heir designation in count tier titles
Vanilla changes:
- Rulers no longer depend on random characters to start a Reconquista war
- The third target duchy of Reconquista wars is now properly processed for both attacker and defender
1.0 Beta 2.5 [KRYN]
CleanSlate bugs fixed:
- Fixed title history from map reorganization
- Fixed unplayable Bohemia in 867 start
- Peasant leaders are no longer military geniuses
- Fixed a few minor and embarassing oversights
- Improved Pillage tooltips
- Fixed settling nomads getting a namelsss title
- Fixed pagan reformation flags
Vanilla changes:
- Formatted more character history
1.0 Beta 2 [VHQK]
Minor bugfixes. More detailed changelog to come later.
EDIT 6/29/21: Changed download. Original upload had incorrect .mod file. Checksum has been updated to reflect this.