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1.0 Beta 4 [RFDB]

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@Whizzer Whizzer released this 08 Jan 20:21
· 488 commits to main since this release

Compatible with Crusader Kings II, version 3.3.5.1
Not fully save compatible due to shifted traits.

CleanSlate bugs fixed:

  • Fixed bad condition in plot_kill_character ai chance
  • Fixed bad condition in the hermetics startup_populate section
  • Fiedx self-duel opportunity after losing flyting
  • Fixed several faulty opinion modifier assignments
  • Corrected a tooltip used in several events
  • Reworked Baltic Holds decision to only show relevant tooltips and once more construct secondary improvements if the primary improvements are not yet maxed out but can't currently be improved while the secondary improvement can be improved. Also added a better tooltip for the decision alert at the top of the screen
  • Fixed a few oversights due to internal ID changes
  • Fixed a few more portrait issues with dead rulers who owned special crowns
  • Fixed notification events about you coming out of hiding
  • Fixed minor issues in 'Spouse suggests new councillor'-events
  • Fixed 'Shut the gates'-decision showing up when already secluded
  • Fixed WoL.3060 not always selecting two relatives
  • Fixed tooltip error in event HF.40022
  • Fixed Sponsored Baptism not working properly
  • Fixed potential succession law issues with the Papacy, bishoprics using investiture and offmap powers such as China
  • Restored sexual revulsion to the cat and horse traits to more reasonable levels
  • Fixed the plot to revoke a vassal title not properly working when the target gives in
  • Fixed claimant factions sometimes not properly declaring war when the faction leader isn't the claimant
  • Various other minor fixes/enhancements

Vanilla changes:

  • Fixed bad condition in promise_to_join_reconquista
  • remove_disease_trait_effect now removes sickly
  • spawn_*_commnder/diplomat/scholar_effects now use the gender ratios from MNM.70013 (find commander job action), i.e. they now take gender equality into account.
  • add_same_commander_trait_as_FROM now chooses the trait randomly
  • Habsburg Castle can now be established by non-independent AI
  • Fixed reformed Bön disliking tribal organisation
  • Fix Iron Crown of Lombardy not being transferred on usurpation
  • Fixed incorrect tooltips in scarred effects
  • Murder plots can no longer be cancelled while in motion
  • Show murder plot target when opportunity is shown
  • Fixed Assassin murder plot backer opportunity logic
  • Regular murder plots are now actually interrupted by target going into hiding
  • Added missing flags religious and customizer flags to mujahid - It can no longer be selected in the ruler designer, like the other crusader traits.
  • Removed errant religious flag on zodiac_aquarius
  • Added pirate to vikings's opposite traits
  • Removed is_health flag from several traits that should not prevent one from hunting
  • Added is_health flag to the epidemic diseases
  • Fixed ai error in employ_a_smith event chain
  • Patched up trade post inaccuracies due to map changes, closely matching that of The Republic's original release
  • Restored the Contarini family in the Republic of Venice
  • Reminded historical republics that a trade post can be built in Amalfi
  • Various other minor fixes/enhancements

Removed scripted triggers:

  • is_born_in_january_trigger
  • is_born_in_february_trigger
  • is_born_in_march_trigger
  • is_born_in_april_trigger
  • is_born_in_may_trigger
  • is_born_in_june_trigger
  • is_born_in_july_trigger
  • is_born_in_august_trigger
  • is_born_in_september_trigger
  • is_born_in_october_trigger
  • is_born_in_november_trigger
  • is_born_in_december_trigger
  • can_be_prophet_of_doom_trigger
  • sad_example_trigger
  • can_build_hillfort_trigger
  • can_build_defensive_fortifications_trigger
  • can_build_walls_trigger
  • can_build_castle_fortifications_trigger
  • has_minor_title_relating_to_martial_trigger
  • ruler_has_dedicated_temple_trigger
  • is_ill_trigger
  • has_disease_trigger

Removed files:

  • scripted/triggers/00_game_rules.txt
  • scripted/triggers/00_scripted_triggers_society_assassins.txt
  • scripted/triggers/08_LT_triggers.txt

Removed scripted effects:

  • remove_secret_religion_trait_effect
  • flip_to_secret_religion_effect
  • add_prevs_secret_religion_trait_effect
  • this_is_becoming_grand_mistress_effect
  • this_is_becoming_iron_matron_effect
  • this_is_becoming_virago_effect
  • this_is_becoming_atoner_effect
  • this_is_becoming_manservant_effect
  • this_is_becoming_stud_effect
  • this_is_becoming_grand_paramour_effect
  • this_is_becoming_judicator_effect
  • this_is_becoming_subjugator_effect
  • this_is_becoming_prim_effect
  • this_is_becoming_doll_effect
  • this_is_becoming_breeder_effect
  • remove_patrons_effect
  • random_coronation_events_effect
  • child_of_destiny_journey_start_effect
  • child_of_destiny_journey_resume_effect
  • clr_flags_introduce_heir_effect
  • stop_slow_AIs_effect
  • found_a_bloodline_effect
  • remove_education_effect