Merge InitModifier
and UpdateModifier
#292
Merged
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Merge the
InitModifier
andUpdateModifier
supertraits into theirModifier
subtrait, and delete them. This unifies handling of modifiers for the init and update contexts. The modifiers can now easily be compatible with both contexts by simply returning the appropriateModifierContext
without having to duplicate the implementation into each supertrait.At this time,
RenderModifier
still contains some hard-coded elements not yet transitioned to a fully data driven model (mainly, anything related to texture resources), and therefore cannot be merged too. However the longer term plan is to eventually merge it and retain a singleModifier
trait.