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0.9.4

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@eldexterr eldexterr released this 27 Oct 04:07
· 2 commits to main since this release
88208e8

BUGS

Overworld

Toad Town

• Badge Shop - Badges on sale no longer get added to your invetory twice after purchasing them.
• Badge Shop - Fixed a problem about some badges not appearing in the selling menu.
• HP Plus P - Fixed some problems when upgrading partners while having a HP Plus P equipped.
• Badge Shop Area - Fixed some problems related to the save block geometry getting corrupted.

Battle

• Fixed a problem related to not being able to properly guard consecutive hits attacks.
• Poison Status - Fixed a problem when the battle doesn't end if the last enemy died by poison.
• HP Regen + Danger Strats - Fixed some problems when the player has HP regen active and is using danger strats.

• Prologue Bowser - Can't no longer be beated, and the game should no longer get softlocked if you survived the fire breath attack.
• Embers/Lava Bubbles - Multi-hit attack - You now only need to guard once to block both hits.
• General Guy - Shy Squad's HP now is always 15 HP on all difficulties, to avoid some crashes.
• Final Bowser - The fight should no longer start at 1 HP in some difficulties.
• Stone Chomp (Pit) - No longer plays the mini-boss theme.

• Goombario + Charges - If Goombario is charged, the charge now should go away at the end of the whole attack.
• Bow - Outta Sight - Fixed some problems when doing the stylish move.
• Bow + HP Drain P - Fixed some problems when using this badge with Bow.

• Power Jump/Quake Hammer Badges - Each badge copy now boost attack by 2 instead of 1 (like TTYD).
• Happy Flower - The badge should no longer be ignored if was the only happy badge you had equipped.
• FP Drain - First strikes are no longer ignored.
• Shrink Stomp - The buff arrow now properly show a -2 instead of -1.
• Flower Saver P - Fixed some problems regarding being able to use a move or not.
• HP Drain P & Happy Heart - Fixed a problem about not getting healed if partner killed the last enemy in battle.
• Ice Power - Badge now should work like in vanilla PM64 once again.
• Ice Power - Stack support for this badge now should only work against fire enemies.
• P-Down D-Up P & P-Up D-Down P - Descriptions are no longer the opposite.
• Poison Drive - Fixed some problems related to not being able to use the badge against spiked enemies.

• Courage Shell - Now should last 3 turns for both player team and enemy team.
• Repel Gel - The invisible effect no longer instantly goes away after an enemy use the item.

Miscellaneous

• Music - Some songs were tweaked a bit to make them sound even better. (Thanks to StevenBlue)