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Add Orthographic View Toggle #942
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Fix FREEDESKTOP usage in plugin cmake logic
Use cmake_minimum_required before project
…ig_file Use filesystem::path wherever possible Improve config file search testing
- Add support for reading config file directories (eg: `config.d`) - Update doc - Update configs - Update tests Needed for: f3d-app#374
Fix: f3d-app#597 Fix: f3d-app#417 New Loader API looks like this: ``` /** * Load a geometry from a provided file to the scene. * Reset the scene before loading if a full scene was loaded previously or if reset is set to false, * do not reset if only loaded geometries previously. * Geometries loader using this method will be available in a default scene and use all default * scene related options. * Throw a load_failure_exception on failure. */ virtual loader& loadGeometry(const std::string& filePath, bool reset = false) = 0; /** * Reset scene and load a full scene from provided file. * Please note default scene related options are not taken into account when loading a full scene. * Throw a load_failure_exception on failure. */ virtual loader& loadScene(const std::string& filePath) = 0; /** * Return true if the loader has a scene reader for the providen file, false otherwise. */ virtual bool hasSceneReader(const std::string& filePath) = 0; /** * Return true if the loader has a geometry reader for the providen file, false otherwise. */ virtual bool hasGeometryReader(const std::string& filePath) = 0; ``` A new command line option has been added to F3D: `"group-geometries", "", "When opening multiple files, show them all in the same scene. Force geometry-only. The configuration file for the first file will be loaded."`
Config used be handled in the macOS bundle directly. Now directly install them instead for simplicity sake.
When reloading or loading multiple files, actor properties were not dynamically updated. They are now. This issue is present in F3D v1.3.1.
Fix an issue in vtkF3DRenderer logic
…p#672) - Rename flags in the Configure/Configured logic as in the vtkF3DRendererWithColoring - Add some comments for future devs
- Introduce vtkF3DRenderer::UpdateActors which replace UpdateColoringActors - Add Grid management to it to fix an issue with grid when loading multiple geometries - Add testing - Add comment for future devs
…ted_ci Improve upon f3d-app#858
- Add an env var: CTEST_F3D_NO_FILE_RENDER_TESTING to be able to test F3D rendering without a file loaded - Change other env var to a more F3D specific name
Add support for "No file render" testing
- Refactor the SetHDRIFile logic in a separated Setter/Configured logic - Fix f3d-app#877
Refactor HDRI Logic
You are modifying libf3d public API! |
any reason to open a new PR ? you can use the last one #924 |
mwestphal
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superseeded by #1235 |
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As suggested on the Issue #885, this PR has the intention to continue developing the camera hotkeys feature.
This will implement the Ortographic View bound to the
5
key of the keyboard/numeric keyboard, using thevtkCamera::ParallelProjectionOn/Off()
methods.