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1d8 variant
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ammalagonc committed Jan 5, 2025
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2 changes: 1 addition & 1 deletion packs/agents-of-edgewatch-bestiary/hundun-chaos-mage.json
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},
"category": "offensive",
"description": {
"value": "<p>The hundun releases its staff-like attractor, which hovers in place. The hundun can use an action, which has the concentrate trait, to move the attractor up to 60 feet, to a maximum of 300 feet from the hundun. It can also use an action, which has the concentrate trait, to recall the attractor, which flies to the hundun and immediately deactivates.</p>\n<p>Creatures within 40 feet of the attractor must attempt a @Check[will|dc:40|name:Attractor] save if they're within the area when the attractor is activated or as soon as they enter the area while it's active. Once a creature has attempted the save, it uses the same result for the rest of that activation of the attractor.</p>\n<p>Any restrictions on a creature's movement apply only if it voluntarily moves away from the attractor. For example, if the attractor moves closer to a creature, the creature doesn't then need to move away.</p>\n<p>Chaotic creatures are immune to the effects of the attractor.</p>\n<p>The attractor can't be harmed by physical attacks but is destroyed by @UUID[Compendium.pf2e.spells-srd.Item.Disintegrate], @UUID[Compendium.pf2e.spells-srd.Item.Disjunction], a @UUID[Compendium.pf2e.equipment-srd.Item.Rod of Cancellation], a @UUID[Compendium.pf2e.equipment-srd.Item.Sphere of Annihilation], and other similarly powerful effects.</p>\n<p>The attractor has an AC of 40 and a counteract DC of 37. A hundun can rebuild a destroyed attractor after [[/br 1d8 #hours]]{1d8 hours} of uninterrupted meditation. If the hundun is slain, its attractor disappears.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature's movement isn't restricted.</p>\n<p><strong>Success</strong> The creature treats each square in the area as difficult terrain when moving away from the attractor.</p>\n<p><strong>Failure</strong> The creature can't move away from the attractor within the area.</p>"
"value": "<p>The hundun releases its staff-like attractor, which hovers in place. The hundun can use an action, which has the concentrate trait, to move the attractor up to 60 feet, to a maximum of 300 feet from the hundun. It can also use an action, which has the concentrate trait, to recall the attractor, which flies to the hundun and immediately deactivates.</p>\n<p>Creatures within 40 feet of the attractor must attempt a @Check[will|dc:40|name:Attractor] save if they're within the area when the attractor is activated or as soon as they enter the area while it's active. Once a creature has attempted the save, it uses the same result for the rest of that activation of the attractor.</p>\n<p>Any restrictions on a creature's movement apply only if it voluntarily moves away from the attractor. For example, if the attractor moves closer to a creature, the creature doesn't then need to move away.</p>\n<p>Chaotic creatures are immune to the effects of the attractor.</p>\n<p>The attractor can't be harmed by physical attacks but is destroyed by @UUID[Compendium.pf2e.spells-srd.Item.Disintegrate], @UUID[Compendium.pf2e.spells-srd.Item.Disjunction], a @UUID[Compendium.pf2e.equipment-srd.Item.Rod of Cancellation], a @UUID[Compendium.pf2e.equipment-srd.Item.Sphere of Annihilation], and other similarly powerful effects.</p>\n<p>The attractor has an AC of 40 and a counteract DC of 37. A hundun can rebuild a destroyed attractor after [[/gmr 1d8 #hours]]{1d8 hours} of uninterrupted meditation. If the hundun is slain, its attractor disappears.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature's movement isn't restricted.</p>\n<p><strong>Success</strong> The creature treats each square in the area as difficult terrain when moving away from the attractor.</p>\n<p><strong>Failure</strong> The creature can't move away from the attractor within the area.</p>"
},
"publication": {
"license": "OGL",
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2 changes: 1 addition & 1 deletion packs/extinction-curse-bestiary/echoes-of-faith.json
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"remaster": false,
"title": "Pathfinder #152: Legacy of the Lost God"
},
"reset": "<p>The spirits return in [[/br 1d8 #Hours]]{1d8 hours} as long as any xulgaths remain in Moonstone Hall.</p>",
"reset": "<p>The spirits return in [[/gmr 1d8 #Hours]]{1d8 hours} as long as any xulgaths remain in Moonstone Hall.</p>",
"routine": ""
},
"saves": {
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},
"category": "offensive",
"description": {
"value": "<p>Many proteans can subject their foes to disorienting alterations perceived in time and space by creating ripples of unstable reality in the environment called warpwaves. When a creature fails its saving throw and is affected by a warpwave, roll [[/br 1d8 #Warpwave]]{1d8} and consult the table below for the specific effect on that creature. Unless indicated otherwise, a warpwave effect lasts for [[/gmr 1d4 #Duration Warpwave Effect]]{1d4 rounds}, and a new warpwave effect negates any previous warpwave effect already affecting a creature.</p>\n<table class=\"pf2e\">\n<thead>\n<tr>\n<th>[[/br 1d8 #Warpwave]]{1d8}</th>\n<th>Warpwave Effect</th>\n</tr>\n</thead>\n<tbody>\n<tr>\n<td>1</td>\n<td>@UUID[Compendium.pf2e.conditionitems.Item.Clumsy]{Clumsy 2} (@UUID[Compendium.pf2e.conditionitems.Item.Clumsy]{Clumsy 3} on a critical failure)</td>\n</tr>\n<tr>\n<td>2</td>\n<td>@UUID[Compendium.pf2e.conditionitems.Item.Confused] and gains [[/r 4d6 #Temporary Hit Points]]{4d6 temporary Hit Points}</td>\n</tr>\n<tr>\n<td>3</td>\n<td>@UUID[Compendium.pf2e.conditionitems.Item.Dazzled] (permanent on a critical failure)</td>\n</tr>\n<tr>\n<td>4</td>\n<td>@UUID[Compendium.pf2e.conditionitems.Item.Enfeebled]{Enfeebled 2} (@UUID[Compendium.pf2e.conditionitems.Item.Enfeebled]{Enfeebled 3} on a critical failure)</td>\n</tr>\n<tr>\n<td>5</td>\n<td>@UUID[Compendium.pf2e.conditionitems.Item.Immobilized] by filaments of energy</td>\n</tr>\n<tr>\n<td>6</td>\n<td>@UUID[Compendium.pf2e.conditionitems.Item.Quickened] (Stride, Strike, or Step only)</td>\n</tr>\n<tr>\n<td>7</td>\n<td>@UUID[Compendium.pf2e.conditionitems.Item.Slowed]{Slowed 1}</td>\n</tr>\n<tr>\n<td>8</td>\n<td>@UUID[Compendium.pf2e.conditionitems.Item.Stupefied]{Stupefied 2} (@UUID[Compendium.pf2e.conditionitems.Item.Stupefied]{Stupefied 3} on a critical failure)</td>\n</tr>\n</tbody>\n</table>"
"value": "<p>Many proteans can subject their foes to disorienting alterations perceived in time and space by creating ripples of unstable reality in the environment called warpwaves. When a creature fails its saving throw and is affected by a warpwave, roll [[/gmr 1d8 #Warpwave]]{1d8} and consult the table below for the specific effect on that creature. Unless indicated otherwise, a warpwave effect lasts for [[/gmr 1d4 #Duration Warpwave Effect]]{1d4 rounds}, and a new warpwave effect negates any previous warpwave effect already affecting a creature.</p>\n<table class=\"pf2e\">\n<thead>\n<tr>\n<th>[[/gmr 1d8 #Warpwave]]{1d8}</th>\n<th>Warpwave Effect</th>\n</tr>\n</thead>\n<tbody>\n<tr>\n<td>1</td>\n<td>@UUID[Compendium.pf2e.conditionitems.Item.Clumsy]{Clumsy 2} (@UUID[Compendium.pf2e.conditionitems.Item.Clumsy]{Clumsy 3} on a critical failure)</td>\n</tr>\n<tr>\n<td>2</td>\n<td>@UUID[Compendium.pf2e.conditionitems.Item.Confused] and gains [[/r 4d6 #Temporary Hit Points]]{4d6 temporary Hit Points}</td>\n</tr>\n<tr>\n<td>3</td>\n<td>@UUID[Compendium.pf2e.conditionitems.Item.Dazzled] (permanent on a critical failure)</td>\n</tr>\n<tr>\n<td>4</td>\n<td>@UUID[Compendium.pf2e.conditionitems.Item.Enfeebled]{Enfeebled 2} (@UUID[Compendium.pf2e.conditionitems.Item.Enfeebled]{Enfeebled 3} on a critical failure)</td>\n</tr>\n<tr>\n<td>5</td>\n<td>@UUID[Compendium.pf2e.conditionitems.Item.Immobilized] by filaments of energy</td>\n</tr>\n<tr>\n<td>6</td>\n<td>@UUID[Compendium.pf2e.conditionitems.Item.Quickened] (Stride, Strike, or Step only)</td>\n</tr>\n<tr>\n<td>7</td>\n<td>@UUID[Compendium.pf2e.conditionitems.Item.Slowed]{Slowed 1}</td>\n</tr>\n<tr>\n<td>8</td>\n<td>@UUID[Compendium.pf2e.conditionitems.Item.Stupefied]{Stupefied 2} (@UUID[Compendium.pf2e.conditionitems.Item.Stupefied]{Stupefied 3} on a critical failure)</td>\n</tr>\n</tbody>\n</table>"
},
"publication": {
"license": "ORC",
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