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handle nulls in ExtractPolygonsFromElements #161

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15 changes: 13 additions & 2 deletions Grids/Grid/src/Grid.cs
Original file line number Diff line number Diff line change
Expand Up @@ -88,11 +88,22 @@
/// If this returns null, we'll use the 2D convex hull of the geometry of the element's representation </param>
private static List<Polygon> ExtractPolygonsFromElements<T>(IEnumerable<T> elements, Func<T, Polygon> getDefaultPolygon) where T : GeometricElement
{
List<string> warnings = new List<string>();

var polygons = new List<Polygon>();
foreach (var element in elements)
{
var polygon = getDefaultPolygon(element) ?? ConvexHull.FromPoints(element.Representation.SolidOperations.SelectMany(o => o.Solid.Vertices.Select(v => new Vector3(v.Value.Point.X, v.Value.Point.Y))));
polygons.Add(polygon);
var polygon = getDefaultPolygon(element) ??
ConvexHull.FromPoints(
element?.Representation?.SolidOperations?
.SelectMany(o => o?.Solid?.Vertices?
.Select(v => new Vector3(v.Value.Point.X, v.Value.Point.Y)) ?? Enumerable.Empty<Vector3>())
.Where(v => v != null)

Check warning on line 101 in Grids/Grid/src/Grid.cs

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The result of the expression is always 'true' since a value of type 'Vector3' is never equal to 'null' of type 'Vector3?'

Check warning on line 101 in Grids/Grid/src/Grid.cs

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The result of the expression is always 'true' since a value of type 'Vector3' is never equal to 'null' of type 'Vector3?'
);
if (polygon != null)
{
polygons.Add(polygon);
}
}
return polygons;
}
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