[SDK-334] deploy webgl #13
test-build.yml
on: pull_request
Test sample game 🧪
2m 49s
Matrix: build
Annotations
36 warnings
Test sample game 🧪
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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Test sample game 🧪
No cdata in stack trace for test case: Immutable.Passport.PassportImplTests.Relogin_Success
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Build for iOS
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/cache@v3, actions/upload-artifact@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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Build for iOS
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
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Build for Android
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/cache@v3, actions/upload-artifact@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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Build for iOS
/github/workspace/src/Packages/Passport/Runtime/Scripts/Public/Passport.cs(157,31): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
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Build for Android
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
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Build for iOS
Assets/Scripts/ZkEvm/ZkEvmSendTransactionScript.cs(99,32): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build for Android
Errors during XML parse:
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Build for iOS
Assets/Scripts/ZkEvm/ZkEvmSendTransactionScript.cs(131,53): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build for Android
Additionally, the fallback loader failed to parse the XML.
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Build for iOS
Assets/Scripts/ZkEvm/ZkEvmSendTransactionScript.cs(79,27): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build for Android
/github/workspace/src/Packages/Passport/Runtime/Scripts/Public/Passport.cs(157,31): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
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Build for Android
Assets/Scripts/ZkEvm/ZkEvmSendTransactionScript.cs(99,32): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build for Android
Assets/Scripts/ZkEvm/ZkEvmSendTransactionScript.cs(131,53): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build for Android
Assets/Scripts/ZkEvm/ZkEvmSendTransactionScript.cs(79,27): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build for StandaloneWindows64
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/cache@v3, actions/upload-artifact@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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Build for StandaloneWindows64
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
Build for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/ThirdParty/ImmutableBrowserCore/WindowsWebBrowserClientAdapter.cs(16,16): warning CS8618: Non-nullable event 'OnUnityPostMessage' must contain a non-null value when exiting constructor. Consider declaring the event as nullable.
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Build for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/ThirdParty/UnityWebBrowser/Runtime/Core/WebBrowserArgsBuilder.cs(30,68): warning CS8625: Cannot convert null literal to non-nullable reference type.
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Build for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/ThirdParty/UnityWebBrowser/Runtime/Logging/JsonLogSeverityConverter.cs(22,30): warning CS8765: Nullability of type of parameter 'value' doesn't match overridden member (possibly because of nullability attributes).
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Build for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/ThirdParty/UnityWebBrowser/Runtime/Logging/JsonLogSeverityConverter.cs(27,32): warning CS8765: Nullability of type of parameter 'existingValue' doesn't match overridden member (possibly because of nullability attributes).
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Build for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/ThirdParty/UnityWebBrowser/Runtime/Logging/ProcessLogHandler.cs(25,18): warning CS8618: Non-nullable event 'OnProcessOutputLog' must contain a non-null value when exiting constructor. Consider declaring the event as nullable.
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Build for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/ThirdParty/UnityWebBrowser/Runtime/Logging/ProcessLogHandler.cs(25,18): warning CS8618: Non-nullable event 'OnProcessErrorLog' must contain a non-null value when exiting constructor. Consider declaring the event as nullable.
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Build for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/ThirdParty/UnityWebBrowser/Runtime/Communication/TCPCommunicationLayer.cs(64,32): warning CS8625: Cannot convert null literal to non-nullable reference type.
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Build for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/ThirdParty/UnityWebBrowser/Runtime/Logging/ProcessLogHandler.cs(75,45): warning CS8600: Converting null literal or possible null value to non-nullable type.
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Build for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/ThirdParty/UnityWebBrowser/Runtime/Logging/ProcessLogHandler.cs(76,20): warning CS8603: Possible null reference return.
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Build for WebGL
The following actions uses node12 which is deprecated and will be forced to run on node16: JamesIves/[email protected]. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
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Build for WebGL
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/cache@v3, JamesIves/[email protected], actions/upload-artifact@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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Build for WebGL
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
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Build for WebGL
/github/workspace/src/Packages/Passport/Runtime/Scripts/Public/Passport.cs(157,31): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
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Build for WebGL
Assets/Scripts/ZkEvm/ZkEvmSendTransactionScript.cs(99,32): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build for WebGL
Assets/Scripts/ZkEvm/ZkEvmSendTransactionScript.cs(131,53): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build for WebGL
Assets/Scripts/ZkEvm/ZkEvmSendTransactionScript.cs(79,27): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build for WebGL
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
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Deprecation notice: v1, v2, and v3 of the artifact actions
The following artifacts were uploaded using a version of actions/upload-artifact that is scheduled for deprecation: "Build-Android", "Build-iOS", "Build-StandaloneWindows64", "Build-WebGL".
Please update your workflow to use v4 of the artifact actions.
Learn more: https://github.blog/changelog/2024-04-16-deprecation-notice-v3-of-the-artifact-actions/
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Artifacts
Produced during runtime
Name | Size | |
---|---|---|
Build-Android
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32.6 MB |
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Build-StandaloneWindows64
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511 MB |
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Build-WebGL
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28.5 MB |
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Build-iOS
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715 MB |
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