[SDK-334] deploy webgl #13
Annotations
9 warnings
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/cache@v3, actions/upload-artifact@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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Run game-ci/unity-builder@v4
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
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Run game-ci/unity-builder@v4
Errors during XML parse:
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Run game-ci/unity-builder@v4
Additionally, the fallback loader failed to parse the XML.
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Run game-ci/unity-builder@v4
/github/workspace/src/Packages/Passport/Runtime/Scripts/Public/Passport.cs(157,31): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
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Run game-ci/unity-builder@v4
Assets/Scripts/ZkEvm/ZkEvmSendTransactionScript.cs(99,32): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Run game-ci/unity-builder@v4
Assets/Scripts/ZkEvm/ZkEvmSendTransactionScript.cs(131,53): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Run game-ci/unity-builder@v4
Assets/Scripts/ZkEvm/ZkEvmSendTransactionScript.cs(79,27): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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The following artifacts were uploaded using a version of actions/upload-artifact that is scheduled for deprecation: "Build-Android", "Build-iOS", "Build-StandaloneWindows64", "Build-WebGL".
Please update your workflow to use v4 of the artifact actions.
Learn more: https://github.blog/changelog/2024-04-16-deprecation-notice-v3-of-the-artifact-actions/
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