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A step by step introduction to TIC 80, Part 2 Workflow
In Part 1, we went through the default cart of TIC-80. Now it's time to go through the general workflow of making games with TIC-80.
Note: This part of the tutorial is still work in progress.
In the previous part, we created a new default cart with the command new
. It might be a good idea to now save it! That's done with the command
save cartname.tic
After the first save we can just save the cart with plain save
or by pressing CTRL+S.
And similarly, a cart is loaded with command
load cartname.tic
(Tip: You can autocomplete commands: In the previous command, you could just write load c
and press TAB and TIC will complete the command!)
But where are the carts?
They are inside the TIC's data folder, the only folder visible to TIC-80. For easy access, the folder can be revealed in Explorer with command folder
.
You can use file system commands akin to unix to navigate and manipulate the folders and files inside the data folder:
Commands ls
or dir
show the contents of your current working directory. Folders are shown in gray inside [brackets]
.
Move to a folder with command cd foldername
. To go back to the parent directory, use command cd ..
.
Additionally, you can use mkdir foldername
to create a new, empty folder. Similarly, del filename
can be used to delete files or folders. Be careful here, though!
If there isn't any carts to see, we see the prompt
use ADD or DEMO command to add carts
add
copies a cart from any folder to TIC's data folder.
demo
is a more interesting command: it adds nine demo carts to the data folder.
A good way to see the capabilities of any tool is to see what people have made with it. So where to start?
Well, there are many carts hosted on the TIC's website!
help gives a list of available commands.
new loads a new default cart. It contains a very barebones Hello World example.
save cartname saves the current cart as cartname.tic.
load cartname loads the cart named cartname.tic.
The cartridges are stored in TIC's own data folder, you can open it with folder command.
To see the folder's contents, use the dir or ls command.
To play your game, use the run command. You can exit the game back to command line by pressing ESC. To resume your game, use the resume command.
TIC-80 tiny computer https://tic80.com | Twitter | Telegram | Terms
Built-in Editors
Console
Platform
RAM & VRAM | Display | Palette | Bits per Pixel (BPP) |
.tic
Format | Supported Languages
Other
Tutorials | Code Snippets | Libraries | External Tools | FFT
API
- BDR (0.90)
- BOOT (1.0)
- MENU
- OVR (deprecated)
- SCN (deprecated)
- TIC
- btn & btnp
- circ & circb
- clip
- cls
- elli & ellib (0.90)
- exit
- fget & fset (0.80)
- font
- key & keyp
- line
- map
- memcpy & memset
- mget & mset
- mouse
- music
- peek, peek4
- peek1, peek2 (1.0)
- pix
- pmem
- poke, poke4
- poke1, poke2 (1.0)
- rect & rectb
- reset
- sfx
- spr
- sync
- ttri (1.0)
- time
- trace
- tri & trib (0.90)
- tstamp (0.80)
- vbank (1.0)