-
-
Notifications
You must be signed in to change notification settings - Fork 492
memset
TimotheeGreg edited this page Aug 24, 2023
·
10 revisions
memset(addr, value, length)
- addr : the address of the first byte of RAM you want to write to
- value : the value you want to write (0..255)
- length : the length of the memory block you want to set
This function sets a continuous block of RAM to the same value. The address is specified in hexadecimal format, the value in decimal.
-- title: memset demo
-- author: paul59
-- desc: demonstrate the use of memset
-- script: Lua
local v=0
function TIC()
-- the screen occupies the first 16320 bytes of TIC's RAM
-- (240x136 pixels, 4 bits per pixel)
-- we can clear the screen by writing a value to this block of memory
memset(0x0000,v,16320)
-- since we are writing two pixels with each byte we can
-- easily obtain a striped effect
-- use button 'A' (keyboard 'z') to toggle the value
if btnp(4) then
if v==0 then
-- prepare to write colors 1 and 6
v=(1<<4)+6
else
-- use color 0
v=0
end
end
end
TIC-80 tiny computer https://tic80.com | Twitter | Telegram | Terms
Built-in Editors
Console
Platform
RAM & VRAM | Display | Palette | Bits per Pixel (BPP) |
.tic
Format | Supported Languages
Other
Tutorials | Code Snippets | Libraries | External Tools | FFT
API
- BDR (0.90)
- BOOT (1.0)
- MENU
- OVR (deprecated)
- SCN (deprecated)
- TIC
- btn & btnp
- circ & circb
- clip
- cls
- elli & ellib (0.90)
- exit
- fget & fset (0.80)
- font
- key & keyp
- line
- map
- memcpy & memset
- mget & mset
- mouse
- music
- peek, peek4
- peek1, peek2 (1.0)
- pix
- pmem
- poke, poke4
- poke1, poke2 (1.0)
- rect & rectb
- reset
- sfx
- spr
- sync
- ttri (1.0)
- time
- trace
- tri & trib (0.90)
- tstamp (0.80)
- vbank (1.0)