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Fix spawner behaviour on failing controller activation or deactivation #1941
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Fix spawner behaviour on failing controller activation or deactivation #1941
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Codecov ReportAttention: Patch coverage is
Additional details and impacted files@@ Coverage Diff @@
## master #1941 +/- ##
==========================================
- Coverage 87.73% 87.71% -0.02%
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Files 122 122
Lines 13010 13065 +55
Branches 1165 1171 +6
==========================================
+ Hits 11414 11460 +46
- Misses 1165 1169 +4
- Partials 431 436 +5
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LGTM (At least the test you've written makes totally sense.)
Co-authored-by: Christoph Fröhlich <[email protected]>
Before the fix proposed in this PR, the spawner reports the controller activation as successful, if the activation is failed at the last stage after calling activate_controllers. This PR addresses the issue by proposing a fix and this should now properly fail at the spawner end as well
Before the fix:
With the proposed fix: