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Charon Logo

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Charon Programming Language

Charon is a simple dynamic typed, functional programming language.

The aim of charon is to provide a LISP like syntax, and a functional way of defining programs. Charon enforces the programmer to distinguish between the pure functions and the impure ones.

; Hello world
(println! "Hello World!")

You can find the documentation on Github Pages.

Binaries

At the moment only windows is built, in the future binary distributions for other OSes will be added.

Beware that the compiler and language spec is in alpha stage.

Go to releases https://github.com/sigmasoldi3r/charon-lang/releases to grab the latest.

Usage notes

If you want the runtime to be shared (Smaller script sizes!), you can extract it locally by running charon --extract-runtime.

Otherwise you can just compile normally and provide --embed-runtime for every file.

Contributing

If you want to support this project, you can become a backer, sponsor or a contributor. Any of those, will be very helpful, even if your unique contribution is fix a typo in the readme!

backer badge

Or you can also contribute to the project!

Issues Badge

Made a project with Charon?

You can place the Charon's badge in your readme to help spread the word!

Charon Badge

You have the code for the badge at the bottom of the document.

The Language

Function purity

Charon functions must be pure by default. That is true if they follow a simple rule: Do not invoke impure functions. That's it.

Note that any I/O is considered impure.

The advantage* of pure functions is that they can be memoized and even constant expressions (compile time inlined). Plus test-friendly, as they are idempotent.

*Note: Not currently implemented.

Disclaimer: As Charon is a language designed to target and interface with Lua, the purity check is somewhat loose, and can be tricked. For example calling by reference a function who's symbol is not a function but a local might lead to unchecked execution of mixed contexts. For that reason anything that might be unchecked is considered impure. This is also a pending work for Charon, to include purity checks for locals and referential calls.

Also this means that object manipulation (either read or write) is always impure, and for that same reason you can't mutate tables or lists.

Examples:

; This is pure
(defn sum [a b]
  (+ a b))

; This is impure
(defn! shout []
  (println! "Hello!"))

; This is legal
(defn! something []
  (println! "2 + 2 =" (sum 2 2)))

; This is illegal
(defn some-other []
  (shout))

Pure functions can be called from impure context, but not the other way round.

Dealing with the state

Charon does not have any operator for mutating state. Instead, provides the term of an atom, which in turn contains read and write operations which are impure.

Atoms are implemented outside of the language, as charon does not have any way of "assigning" a variable as other languages do.

Standard library

Data structures are immutable in Charon, besides the object type, for interoperability reasons.

This means that Charon provides no means to alter an already created list, table, symbol or string. Also those structures are frozen by default in order to prevent escaping the immutability.

You could have:

(declare myLuaFunc)
(def my-list [1 2 3])
; my-list should remain [1 2 3] FOREVER, def is also constant.
(myLuaFunc my-list)

And in Lua, you could try to escape this:

function myLuaFunc(charonList)
  charonList[4] = 27;
  -- I did-it!
end

As said before, to prevent this from happening the program will throw an error upon modification of any fields of the data structure.

Module system is described in docs/Module System.

Charon standard library is small, it relies on Lua standard library for most things.

WARNING: All standard library functions should be tested (Not tested yet).

Note: All functions, methods and operators are being documented at docs.md, but still being written. This document is a simple introduction to the language and it's features.

String interpolation*

*Note: Not currently implemented.

Typically, to concatenate strings you would do:

(def world "World!")
(def mystr
  (str "Hello, " world))
(def my-result
  (str "2 + 2 is " (+ 2 2)))

Which works OK, but sometimes can be less readable and tedious. Instead you can just use the string interpolation token and place any s-expression or name:

(println! "Hello, $world")

(println! "You can do 2 + 2 = $(+ 2 2)")
; Prints "You can do 2 + 2 = 4"

; Want to escape?
(def mystr "Be like \$(+ 2 2) = $(+ 2 2)")
(println! mystr)
; Prints "Be like $(+ 2 2) = 4"

List

A list is a collection of values. List is immutable, but you can join and append to create new ones.

To create a new list use the literal [].

  • list/merge merges two lists into a new one.
  • list/append appends elements to the list.
  • list/prepend prepends elements to the list.
  • list/get returns the nth element or unit.
  • list/len returns the length of the list.
  • list/drop returns a new list dropping n elements from the right.
  • list/drop-left returns a new list dropping n elements from the left.
  • list/map returns a new list with the result of the mapping function for each element.
  • list/filter returns a new list filtered using the result of the filter function.
  • list/each calls the function for each element, presumably for side effects. Returns unit.
; Example
(def my-list [1 2 3 4])

Table

A table is a collection of arbitrarily keyed objects. This means that a table's key can be anything, even unit!

To create a new table use the literal {}.

; Example
(def my-table
  { :hello "World"
    :use "symbols for keys, usually."
    55 "But you can really use anything"
  })

Object

An object is anything that is not a primitive, or a standard collection. The underlying implementation is a any Lua table, and is the primary method for interacting with existing Lua codebase.

Do not confuse a Lua table with a Charon table, they represent different logical collections.

Example:

-- Suppose you have existing old code
local my_object = {
  name = "Object"
};
function my_object:something()
  print("I am " .. self.name);
end
function my_object.static()
  print("I am another method");
end

The easiest and the static (Fast in runtime) way of generating POLTs is:

'{:this "way"}

; Eg: Like doing local some_loc = {plain = "object};
(def some-loc '{:plain "object"})

The literal is just like the table literal but with a single quote '{} at the start.

To interface it with Lua, you can import the object (Or declare extern if global):

(import [ my_object ] :from "my_script.lua")

(println!
  (object/get my_object "name"))

(object/set my_object "new_field"
  (fn [self]
    (println! "I am a method!")))

; There's also a shorthand for calling methods
(my_object:something)
(my_object::static)

; Creates a new Lua table, keys are not symbols but strings (Plain old Lua).
(def my_second_object
  (object/new
    { :some_field "Hey"
      :some_other 539
    }))

At the moment, there are three object interaction methods:

  • object/new the only pure function, creates a new object from a table. Deep translates symbols like :some_key to string. If for some reason you want to build an object untouched use object/new-raw.
  • object/new-raw same as object/new but leaves keys as is.
  • object/set sets the field to a value, thus impure.
  • object/get gets the field, and as objects are mutable this is also impure.

Meta

To get the type of value you can use the type function:

; Examples
(assert
  (= (type [1 2 3]) :list))

(when (type val)
  :list "Yey a list"
  :table "Oh, the table."
  _ (throw (str "What is a " (type val) "?")))

Types returned are:

{
  :number  ; For primitive numbers, integers or not.
  :string  ; For primitive strings.
  :boolean ; For primitive booleans (true/false)
  :list    ; For Charon list collection.
  :table   ; For Charon table collection.
  :object  ; Any unknown object, from Lua context or by using (object/new ...)
  :unit    ; The null type
  :nothing ; For non-existing values like non-existing table entries
}

You can assert them or use in a when clause.

Code Samples

To see code in action you can visit samples/ folder.

Code samples

Name File Related
General example sample.crn
Library example lib.crn
wxLua example wxWidgets-demo.crn wxLua

Featured projects

This contains some example projects.

Name Description Related
Pootis Explosion A simple gmod addon to showcase the language Garry's Mod
TinyHTML A simple HTML document generator

Remember that functions are documented in docs.md file.

Syntax is inspired by Clojurescript. You can't define your own macros at the moment, but there are several included with the compiler, like:

  • def Which defines a package level function.
  • def-impure Which defines a package level impure function.
  • def-value Which defines a package level constant.
  • let Binding, which works like clojure's let.
  • if Block, the first expression is for true branch, the rest for false.
  • do Block which simply runs the expression list and returns the last.
  • <- Thread last and -> thread first macros. This macro chains the call expression list one inside another:
(-> 5 (a 1) (b 2)) ; becomes
(b (a 5 1) 2)
(<- 5 (a 1) (b 2)) ; becomes
(b 2 (a 1 5))
  • Compose function >>= acts like threading macros but in fact is a function that actually composes functions (Therefore return new functions). This is considered pure despite that the produced function is impure.
(defn my-fn [a] (+ a 1))
(defn other [a] (* a 2))
(def third
  (>>= my-fn other))
; Equivalent:
(defn like-third [a]
  (* (+ a 1) 2))

Among others (To be documented).

More notes: import does not read any symbol from the module (Nor does export the module any). This means that purity checks between library calls are faked at the moment. The plan is to add symbols to Charon modules, and detect when those are not charon modules in order to make purity check stricter.

Badges

You can embed the Charon language badge on your website or readme.

Markdown:

[![Charon Badge](https://img.shields.io/badge/made_with-Charon-3f3f74?style=for-the-badge&link=https://github.com/sigmasoldi3r/charon-lang&logoWidth=25&logo=data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAACAAAAAgCAYAAABzenr0AAAAAXNSR0IArs4c6QAAAlxJREFUWIXtlr9rk0Ecxj8n/Rekg5GGkEF0aIcsRQhOggglkM3NSRxKx1gsAUsgdFSnoHQoqIO8ol3qGITSpcP7urRTaZpmCF066XgOfe96b967vPe+BETwgUDeu+/d89zz/d4P+I+/DJEzXmbN12l3bXFiY3M9J1WaOIscQHbaXfku2JMmOu2ujIWlcMOTWODhVqfdZX5xCYD3X77r9pevXqi5UpjLINekvVEjMcHF8ZI4+vaUD28WNPk0KBEbm+uJhbgcSJDbcPNOKAFZKddkpVyzxpguuGAT4CIXl2fVRHu9tcbySgAgt3cCAMZRmEvEtBQk8OzWVwB6o4bAnk/dNo5CXQtKxDgKmbQf0g5kWq+EmIhdYHsn0GPHUZj4xfOmhJsCMskN6Lh6a83WJya/XeeAdwo8YVa5tY6YWGjWOeANlQbXjnBBCfC2vzdqqHgNSxpyC5glMu8LM6aIACdBkTTkEhDbr/Fj67X+XzQNM0+BOhl9XUhtw3hgyubWfimRO7X6rfvntPZLwJULpit5BAhA3rv7SPz+dSFvLzzQAaXF1ZioKRWRJ1w7y30OTJKbMMnVKg92m9bYPMU4Zwa6yDOgViPhuhjrrRKfnz9meSXQbwYsrmQW4Xn01lrh5uptFxTAfPmhPNhtTj0XVA1IgOGgb3Xh45MqcF0PJk5OD5UI0Rs1uDyr8vPTquu6TtWEAKiUa3pAVhqGgz4np4d5X9NOAakUDAf9AnMXIzcFJDpnKMJ8VVvhLEKbiLjN136v57zudJ2AcFUXce49uZNzewdNEwGInAL+DfwBXCfqVaSscnUAAAAASUVORK5CYII=)](https://github.com/sigmasoldi3r/charon-lang)

Or HTML:

<a href="https://github.com/sigmasoldi3r/charon-lang">
  <img src="https://img.shields.io/badge/made_with-Charon-3f3f74?style=for-the-badge&link=https://github.com/sigmasoldi3r/charon-lang&logoWidth=25&logo=data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAACAAAAAgCAYAAABzenr0AAAAAXNSR0IArs4c6QAAAlxJREFUWIXtlr9rk0Ecxj8n/Rekg5GGkEF0aIcsRQhOggglkM3NSRxKx1gsAUsgdFSnoHQoqIO8ol3qGITSpcP7urRTaZpmCF066XgOfe96b967vPe+BETwgUDeu+/d89zz/d4P+I+/DJEzXmbN12l3bXFiY3M9J1WaOIscQHbaXfku2JMmOu2ujIWlcMOTWODhVqfdZX5xCYD3X77r9pevXqi5UpjLINekvVEjMcHF8ZI4+vaUD28WNPk0KBEbm+uJhbgcSJDbcPNOKAFZKddkpVyzxpguuGAT4CIXl2fVRHu9tcbySgAgt3cCAMZRmEvEtBQk8OzWVwB6o4bAnk/dNo5CXQtKxDgKmbQf0g5kWq+EmIhdYHsn0GPHUZj4xfOmhJsCMskN6Lh6a83WJya/XeeAdwo8YVa5tY6YWGjWOeANlQbXjnBBCfC2vzdqqHgNSxpyC5glMu8LM6aIACdBkTTkEhDbr/Fj67X+XzQNM0+BOhl9XUhtw3hgyubWfimRO7X6rfvntPZLwJULpit5BAhA3rv7SPz+dSFvLzzQAaXF1ZioKRWRJ1w7y30OTJKbMMnVKg92m9bYPMU4Zwa6yDOgViPhuhjrrRKfnz9meSXQbwYsrmQW4Xn01lrh5uptFxTAfPmhPNhtTj0XVA1IgOGgb3Xh45MqcF0PJk5OD5UI0Rs1uDyr8vPTquu6TtWEAKiUa3pAVhqGgz4np4d5X9NOAakUDAf9AnMXIzcFJDpnKMJ8VVvhLEKbiLjN136v57zudJ2AcFUXce49uZNzewdNEwGInAL+DfwBXCfqVaSscnUAAAAASUVORK5CYII=">
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