Releases: sokratis12GR/ArmorPlus
Releases · sokratis12GR/ArmorPlus
ArmorPlus 1.19.2-19.0.0 (BETA)
ArmorPlus 1.19.2-19.0.0 (BETA)
- Requires Geckolib 3.0.23 or later
- Requires TheDragonLib 1.19-1.0.0 or later
Ported to 1.19.2
- World Gen of ores is disabled at this given moment.
- Removed all biomes from previous versions.
- Expect further releases to require new chunks to function properly
ArmorPlus 1.18.2-18.2.0
ArmorPlus 1.18.2-18.2.0
- Out of BETA release.
- Re-arranged the registration order to match more closely to the actual registration order so issues are avoided.
- Internal Code Cleanup:
- Removed a lot of unused/redundant classes and files.
ArmorPlus 1.18.2-18.1.0 (BETA)
- REMOVED MOB TROPHIES
- Reason: All current trophies will cause crashes and issues after being destroyed by a player and replaced.
ArmorPlus 1.18.2-18.0.5 (BETA)
- Updated ONLY for 1.18.2+
- Fixes TAG system related breaking changes that occur between versions.
- Fixed Lava Infused Obsidian's placed texture being invalid
- Technical: Updated to use the new World Gen Registry system/changes
- They now must be used via the Holder<> Interface
- registration is now done more directly combining configured features with feature and placed features with
configured features.
ArmorPlus 1.18.1-18.0.4 (BETA)
- Added native support for 1.18.2 (next release only 1.18.2+)
- Added new enchant * Soul Harden: Your armor/wearable doesn't take any damage from anything, but takes half of
its "max" durability as damage when the player who had it equipped previously was slain. * MAX Uses: 2 Soul Bound
Durability uses * Added a config to check for which enchants it cannot be used with (by default mending, unbreaking,
curse of vanishing). - Added the following COMMON config entries
- Mob drops added by ArmorPlus can now be enabled and/or disabled for each individual entity
- enableRegularDrops (Default: true)
- enableTrophyDrops (Default: true)
- enableSoulDrops (Default: true)
- Mob drops added by ArmorPlus can now be enabled and/or disabled for each individual entity
- Infused Lava Crystal Pickaxe will now always infuse a crystal dropped from compressed obsidian variant of the lava
and/or frost crystal ore (added to default config) - Fixed & Updated the
/armorplus patreon
command which is now/armorplus support
, and now lists both GitHub sponsors
and Patreon as options with which one could support development.- Was previously using the
/armorplus wiki
localization/translations which lead to issues with execution.
- Was previously using the
- Fixed a few instances where the Fire Resistance buff wasn't applied correctly.
- Changed the Obsidian Stick recipe from a shapeless 2 obsidian requirement to a shaped recipe in 2 rows, similar to the
wooden stick recipe but with obsidian.
ArmorPlus 1.18.1-18.0.3 (BETA)
- Technical Fix: Now uses saveAdditional instead of save method for tile entities.
- Added variant light levels for Crystal Ores:
- Stone: 0; Obsidian: 4; Compressed: 8; (To fit with their environment and to provide an indicator of how much value
they hold)
- Stone: 0; Obsidian: 4; Compressed: 8; (To fit with their environment and to provide an indicator of how much value
- Fixes Trident's unknown enchantment effect being applied to all tridents.
ArmorPlus 1.18.1-18.0.2 (BETA)
- Fixes blocks being unbreakable
- Added tool requirements for different blocks and corrected some loot drops (these changed in 1.17/1.18 so had to
adapt).- all blocks for the time being, require pickaxes, ores have different tool requirement depending on the type they
are on
- all blocks for the time being, require pickaxes, ores have different tool requirement depending on the type they
ArmorPlus 1.18.1-18.0.1 (BETA)
- Fixes all advancements and recipes being given to the player upon picking up any item.
- Fixes all arrows not having correct ability descriptions.
- Fixes all bows not having a correct drawing animation texture.
- Fixes trophy blocks not having a correct special renderer.
- New Ore Generation settings for Lava/Frost Crystals:
- Stone will now only spawn from Y: 0 to Y: 200, can only replace stone, air exposure is 0.5 (50%)
- Obsidian will now only spawn from Y: -30 to Y: 0, can only replace deepslate, air exposure is 0.3 (30%)
- Compressed will now only spawn from Y: -60 to Y: -30, can only replace deepslate, air exposure is 0.1 (10%)
- Fixed maces not having a texture and causing crashes on right/left click.
- Added the following COMMON configs
- Special Effect Toggles (enable/disable armor & weapon effects for each material)
- When a toggle is turned on, the effects of the set will be disabled, tooltips will show (DISABLED) on
abilities when they have been disabled.
- When a toggle is turned on, the effects of the set will be disabled, tooltips will show (DISABLED) on
- World Gen Values and Toggles (enable/disable, veinSize, exposure, minY, maxY, etc) for each Ore.
- Special Effect Toggles (enable/disable armor & weapon effects for each material)
ArmorPlus 1.18.1-18.0.0 (BETA)
Ported to 1.18.1
- Items (Armors, Weapons, Blocks, Arrows, Souls, Materials, Etc), Effects (Buffs, Debuffs)
- World Gen is unstable (unfinished, and most likely doesn't work)
- Biomes are unstable as well
- 3D Models for some items will be broken
- Entities (except arrow entities) aren't added yet, next release
ArmorPlus 1.16.5-16.8.1
ArmorPlus 1.16.5-16.8.1
- Added a configuration option to enable/disable biomes.
ArmorPlus 1.16.5-16.8.0
- REMOVED MOB TROPHIES
- Reason: All current trophies will cause crashes and issues after being destroyed by a player and replaced.
ArmorPlus 1.16.5-16.7.0
- Added new enchant
- Soul Harden: Your armor/wearable doesn't take any damage from anything, but takes half of its "max" durability
as damage when the player who had it equipped previously was slain.- MAX Uses: 2 Soul Bound Durability uses
- Added a config to check for which enchants it cannot be used with (by default mending, unbreaking, curse of
vanishing).
- Soul Harden: Your armor/wearable doesn't take any damage from anything, but takes half of its "max" durability
- Added the following COMMON config entries
- Mob drops added by ArmorPlus can now be enabled and/or disabled for each individual entity
- enableRegularDrops (Default: true)
- enableTrophyDrops (Default: true)
- enableSoulDrops (Default: true)
- Mob drops added by ArmorPlus can now be enabled and/or disabled for each individual entity
- Fixed (DISABLED) being displayed for enabled effects instead of disabled effects for tools.
- Infused Lava Crystal Pickaxe will now always infuse a crystal dropped from compressed obsidian variant of the lava
and/or frost crystal ore (added to default config) - Fixed & Updated the
/armorplus patreon
command which is now/armorplus support
, and now lists both GitHub sponsors
and Patreon as options with which one could support development.- Was previously using the
/armorplus wiki
localization/translations which lead to issues with execution.
- Was previously using the
- Fixed a few instances where the Fire Resistance buff wasn't applied correctly.
- Changed the Obsidian Stick recipe from a shapeless 2 obsidian requirement to a shaped recipe in 2 rows, similar to the
wooden stick recipe but with obsidian.
ArmorPlus 1.16.5-16.6.1
- Added variant light levels for Crystal Ores:
- Stone: 0; Obsidian: 4; Compressed: 8; (To fit with their environment and to provide an indicator of how much value
they hold)
- Stone: 0; Obsidian: 4; Compressed: 8; (To fit with their environment and to provide an indicator of how much value
- Fixes Trident's unknown enchantment effect being applied to all tridents.
ArmorPlus 1.16.5-16.6.0
- Added the following COMMON configs
- Special Effect Toggles (enable/disable armor & weapon effects for each material)
- When a toggle is turned on, the effects of the set will be disabled, tooltips will show (DISABLED) on
abilities when they have been disabled.
- When a toggle is turned on, the effects of the set will be disabled, tooltips will show (DISABLED) on
- World Gen Values and Toggles (enable/disable, veinSize, exposure, minY, maxY, etc) for each Ore.
- Special Effect Toggles (enable/disable armor & weapon effects for each material)
- Fixed Natural Immunity effects having bubbles.
ArmorPlus 1.16.5-16.5.2
- Added a localization entry for "armorplus.buff.fire_extinguish"
- Fixed an issue where Natural Immunity wouldn't provide any effects.
ArmorPlus 1.16.5-16.5.1
- Changed mod's short description to more accurately represent the mod and what it does.
- Fixed crashes related at empty buff lists, which were causing all non effect armors to cause crashes.
- Removed any and all configs related to the armors directly (didn't actually work so there was no point in them), kept
the world gen configs.
ArmorPlus 1.16.5-16.5.0
- Removed strays from the possessed grounds and valley of souls spawns list.
- Made all modded biomes 5x rarer than before (0.05 chance to 0.01 chance).
- Removed "Thank you cake" reward on world start.
- Infused Lava tools now use obsidian sticks instead of regular sticks for their recipes.
- Super Star Armor now provides Fire Resistance as well (and Fire Extinguish which removes any visual fire).
- All armor bases now require a core in their crafting recipe:
- Guardian Bases: Prismarine
- Super Star Bases: Nether Star
- Ender Dragon Bases: Dragon Breath
- Slayer Base now requires all the mentioned above bases (Guardian, Super Star, Ender Dragon) alongside some ultimate
material to be crafted.- Introduced slayer bases for weapons and tools.
- Slayer armor and tools will now retain all of its material's powers and claim them as their own.
- Increased the attack damage done by tools by 1.5 intervals.
- The current iteration of Obsidian Armor is now renamed to Enriched Obsidian Armor and will provide additional
toughness level. - Slightly buffed the durability of the Slayer Armor, Enriched Obsidian Armor and its tools
- Added Wither Immunity to the Ender Dragon Armor like in 1.12.2
- Frost Armor's Fire Weakness adds another 5 seconds to any fire damage taken.
- Infused Lava Armor's Water Weakness halves all your underwater breathing air by 2 for each tick.
- Removed Herobrine.
- Added some more functionality to the Unknown enchantment
- SPOILER ALERT:
- Wearing a metal helmet during a thunderstorm has a 25% chance to spawn a harmless thunder on top of the
player. - Using a bow with the enchantment on will spawn a sequential line of lightning bolts, eats 10 durability per
summoned lightning bolt per tick. - Attacking with a trident with the enchantment, 5 lightning bolts will spawn surrounding the target (may damage
you in the process). - A few more
- Wearing a metal helmet during a thunderstorm has a 25% chance to spawn a harmless thunder on top of the
- SPOILER ALERT:
ArmorPlus 1.16.5-16.4.1
- Fixed a bug causing flight and water weakness to not work.
- Note: Configs might not work as intended, please ignore them for now.
ArmorPlus 1.16.5-16.4.0
- From now on, supporting only 1.16.5+
- First official major release after the 1.12.2 releases.
- Minimum required forge version 36.0.42
- Added 3 new biomes (Frozen Plains, Valley of Souls and Possessed Grounds)
- Re-Added Trophy Blocks, drops enabled for the boss entities (Elder Guardian, Wither Boss, Ender Dragon) and the
current wip A+ bosses - Added Lava Shards & Frost Shards, they can be turned into crystals using 3x3 shards
- Added Castle & Colored Brick Stairs & Slabs with recipes to match them
- Added Snow Bricks (crafted using 2x2 Snow blocks), Stairs (crafted like regular stairs) and Slabs (crafted like
regular slabs) - Added Frost Wolves (Tamable, Wild, Aggressive), Frost Wolf Alphas (Untamable, Wild, Hostile, Pack-Leaders) drop hide.
- Added Boreas, a minotaur like monster that inhabits the "Frozen Plains" biome, it's aggressive and very wip.
- Changed the hardness and harvest level of the lava & frost crystal ores and their drops for each variant.
- Stone: Now drop 1-2 shards, require Iron Pickaxe or higher harvest level, fastest to mine.
- Obsidian: Now drop 3-7 shards, require Diamond Pickaxe or higher harvest level, faster to mine.
- Compressed: Drops are unchanged (1-2 crystals), require Netherite Pickaxe or higher harvest level, same mining
speed.
- Added soul box, used to transform a villager into a Soul Exchanger.
- Crafted Table Recipe: 1x Glowstone surrounded by 4x Soul Sand and 4x Stone.
- Introducing the Soul Exchanger (Villager Profession), by having a villager next to x, they will obtain this
profession.- Provides a way to get frost & lava shards and crystals, blaze rods/powder, minor souls, major soul exchange as
well as a way to obtain Soul Stealer books and/or enchanted weapons.
- Provides a way to get frost & lava shards and crystals, blaze rods/powder, minor souls, major soul exchange as
- Added Soul: Slayer (
armorplus:soul_slayer
)- Crafting Table Recipe: 1x Elder Guardian Soul, 1x Wither Boss Soul, 1x Ender Dragon Soul (Shapeless)
- Used alongside the slayer bases in a smithing table to create the slayer armor pieces.
- Changes to "The Ultimate Material"
- Crafting Table Recipe: 1x Guardian Scale, 1x Wither Bone, 1x Ender Dragon Scale, 1x Infused Frost-Lava Crystal (
Shapeless) - Used to create the slayer bases in a crafting table, the recipe layout for the bases is the same one vanilla
armors use.
- Crafting Table Recipe: 1x Guardian Scale, 1x Wither Bone, 1x Ender Dragon Scale, 1x Infused Frost-Lava Crystal (
- Added Infused Frost-Lava Crystal (
armorplus:infused_frost_lava_crystal
)- Smithing Table Recipe: Infused Lava Crystal + Infused Frost Crystal (or vise versa)
- Used to create the frost lava set and an ingredient for future recipes
- Added Trophies (
armorplus:trophy
), a decorative block which can be obtained by killing bosses.- By default, only drops from the (Elder Guardian, Wither Boss, Ender Dragon).
- Is fully customizable via nbt, so ModPack devs can tweak/add/remove drops as they see fit.
- Ignite (buff) now correctly applies before damage calculations and will cause mobs to drop their "cooked" variants of
food when slayed. - Infused Lava Tools now auto-smelt blocks into their "smelted" variant, configurable in
config/ap_config.toml
- Removed Castle Block & Colored Brick Type to Block recipes (i.e. Wall -> Block, Corner -> Block);
- Remade the demonic dragon model & texture (still very much wip)
- Fixed a crash on world load related to Entity Types being null when mods like Reliquary, Better Diving, Minecolonies
are present. (Hopefully). - Fixed a NPE crash related to water weakness (It should be fixed please open a ticket if the issue persists) Fixes &
Closes #250
ArmorPlus 1.16.5-16.3.1 (BETA)
QUICK-FIX: Fixed a crash when booting and mekanism is not present. Fixes #248
- Fixed super star bow pulling animation not being correct.
ArmorPlus 1.16.5-16.3.0 (BETA)
- Added support for 1.16.5
- Added Patchouli integration/support, 1st edition will not contain everything, will be updated alongside the mod
updates. - Added ToolTips to the armors, weapons, tools that display their conditions and their effects (and weaknesses)
- Added some commands "/armorplus <help, info, nodecraft, discord>"
- Added a new treasure enchantment "Unknown", in the future will provide a special effect based on the item it is
applied to. - Added Demonic D...
ArmorPlus 1.12.2-11.26.3.67
ArmorPlus 1.12.2-11.26.3.67
[LAST UPDATE FOR 1.12.2, unless there are issues that need to be resolved! Report Issues Here: https://github.com/sokratis12GR/ArmorPlus]
QUICK FIX
-
Tinkers' Construct Integration
-
Added Trails for each of the tier 3 materials
- Guardian: Aquadynamic, Alien, Depthdigger
Super Star: Aridiculous, Alien, Hellish - Ender Dragon: Enderference, Alien, Cold-Blooded
- Added 3 config options that allow you to disable/enable each material individually (guardian scale, wither bone, ender dragon scale).
ArmorPlus 1.12.2-11.26.2.66
-
Fixed Craft Tweaker's (Remove) function.
- To remove items like crafting a Steel Ingot, you will need to remove its recipes twice.. (you remove each recipe it has individually)
- Steel Ingot has 2 recipes, one for its block recipe and one for itself.
- To remove items like crafting a Steel Ingot, you will need to remove its recipes twice.. (you remove each recipe it has individually)
-
Infused Lava Pickaxe no longer uses the Lava Infuser's infusing registry.
- Added the following blocks to the forbidden from smelting list: Sponge, Wet Sponge, Obsidian
- Added a config entry for the forbidden list.
ArmorPlus 1.12.2-11.26.1.65
- Updated JEI & CraftTweaker integrations
- Remove recipe (ItemStack) should now work as intended.
- Added config options
- Added the ability to enable/disable the steel and electrical ingot recipes.
ArmorPlus 1.12.2-11.26.0.64
- The arrow pos & texture displayed on the crafting benches got fixed finally..
- You can now use stacked lava crystals (either infused or normal) in the lava infuser, but only 1 lava bucket.
- Hard-Disabled all the Dimensions for the [1.12.2] version.
- Complete overhaul of the textures in the mod. Enjoy a brand new look of the mod :D
- Added Textures & Models to the Ender (Dungeon) blocks, yey more decorative blocks.
- Ender Pillars - Connectable blocks, that expand if connected vertically together, with a cool-ish model.
- Re-designed all the stones, floors, and bricks.
- Added textures for the horse armors.
- Remade all the main materials in the mod.. to have a more unique and special look.
- Remade all of the weapon textures, as well as some of the armor textures.
- Added Textures & Models to the Ender (Dungeon) blocks, yey more decorative blocks.
- Added more Tinkers' material types
- Guardian, Ender Dragon, Super Star
- Added a probably loot table chance for the horse armors to spawns in default vanilla dungeon chests
- Added Dungeon Spawner Items (right-clickable items that will spawn dungeons with bosses in them).
- They do not work as intended atm (all spawn the same structure).
- Updated the French (fr_fr.lang) translation thanks to Poke.
- Updated the textures for the sword displays.
NOTE: This update might require a brand new registry.cfg.. Please save your modifications to the config and update accordingly.
ArmorPlus 1.12.2-11.25.1.62
- Added Sword Displays: you can now showcase your cool swords ;) for each mod material sword (soon vanilla support)
- Recipe requires 3 Stone Slabs & 3 Iron Ingots
- Added WIP Maps Items: (Maps in a later version of the mod will be used to travel between dimensions with ease)
- Map of Overworld
- Map of The Nether
- Map of The End
- Map of The Realm
- Map of Sacrifice
- Map of Arena
- Map of The Shaper
- Map of The Elder
- Fixed a bug where unregistered dimensions crashed the game (I forgot to add a check)
ArmorPlus 1.12.2-11.25.0.61
- Recipes: The Ultimate Overhaul
- The Guardian, Super Star & Ender Dragon Weapons: The recipes have been changed significantly.
- Guardian Bow: Fixed recipe being broken.
- Infused Lava Arrow: Moved it up a tier, to High-Tech bench from the Workbench, slightly changed requirements.
- Arrows: Any arrow tier recipe will always give 8 arrows to the player.
- Bows: Fixed a bug where bow information was incorrectly stating that the bows can give reduced damage values.
- Arrows: Corrected individual arrow damage tooltip, balanced some of the arrows.
- Feature: Added the missing arrows from the set, each with its own ability (Emerald, Obsidian, Guardian, Super Star)
- Technical: Simplified Arrow addition.
- Fragments: A new WIP item, currently useless.
- Enchantments: Fixed a bug where the level limit for the life steal enchantment could exceed and cause a game crash.
- Dimensions: Added a WIP Dimension called the "Realm of Insanity".
ArmorPlus 1.12.2-11.24.0.60
- Added Trophies for almost ALL of the Vanilla mobs. (Modifiable by NBT)
- Some minor performance improvements
- Fixed a bug causing Tinker Construct Armors not being able to provide abilities.
- Added a new entity Demonic Dragon (WIP, Dungeon, Boss)
- Some code optimizations & Tweaks
- Moved Models & Renderers under the client packaging
- Merged most of the event registry stuff together with their corresponding classes of constants
- Removed ItemRemove
ArmorPlus 1.12.2-11.23.0.59
- Fixed errors being spammed on servers when placing down a Trophy or having an old one there. And apparently some rare cases of lag spikes.
- Made trophy drops default, split the WIP & vanilla bosses into 2 fields.
- Fixed the localization of the Tools Tab.
- Made the Skeletal King to explode into 3 small Wither Bosses when defeated.
- Fixed a crashes related to Enchantment levels being able to be set higher than the intended maximum for the Life Steal & Furious enchantment.
- Added separate config options that allow to enable/disable the enchantments' functionality, making them useless.
- Added a 4rth more powerful level of the Furious enchantment
- Added a new WIP dimension (The Arena), where you can fight important ArmorPlus bosses. Do not load this dimension (id: 120, configurable)
ArmorPlus 1.12.2-11.22.0.58
- Added the "Enhanced" enchantment, followed by Enhanced Vanilla Armors, obtainable by enchanting a vanilla armor with the "Enhanced" enchantment.
- Fixed a bug causing tinkers' armors not having any recipes.
- Added Pickaxes corresponding to their material (Coal, Lapis, Redstone, Emerald, Obsidian, Infused Lava, Guardian, Super Star, Ender Dragon)
- The Ultimate armor can now be enchanted via the Enchanting Table and have enchantment books apply to the armor
- Informational commands can now be accessed with no permissions.
- Made use of Forge's new IRarity interface
- Added a config to disable the chaos immunity for the Ultimate armor
- Added Swedish translation of the mod
- Now REQUIRES MINIMUM Forge version 1.12.2-14.23.5.2836
ArmorPlus 1.12.2-11.21.0.57
- Draconic Evolution integration.
- Armors can now negate CHAOS damage
~ Super Star Armor <chest> (90%)
~ Guardian Armor <chest> (90%)
~ Ender Dragon Armor <chest> (90%)
~ Ultimate Armor <chest> (100%, Immune to the Chaos dragon damage) - ToolTip information has been added accordingly
- Armors can now negate CHAOS damage
- Reworded the way the ultimate armor tooltip is displayed on full set
- Some internal package re-organization
- Fixed credits link being broken (They deserve 100% of the credits for their contributions)
ArmorPlus 1.12.2-11.20.0.56
- Internal changes made to registries
- You can no longer fully remove an item from the registry.
- Use another methods to stop the ability of getting such items (like removal of its recipes)
- Why?
~ This is done to firstly have "safe" items, as well as optimization towards the registry handling.
~ Items/Blocks/Entities shouldn't be fully removed, only made unobtainable. - Notes:
~ The config options will be gone, but they will not remove themselves from the registry.cfg.
~ Only affects item registration (Experimental Mode still removes/adds the experimental items). Recipes can still be enabled/disabled, by both configs and/or CraftTweaker.
~ JEI: these items will always show in JEI even if unobtainable, if you want to change that JEI provides options to hide those items.
- TOP Recipes should now save old NBT data.
ArmorPlus 1.12.2-11.19.2.55
- Reworked a bit the ability system even more, its no longer only for ItemArmorV2 but any item that implements ISpecialItem
- Health Boost will no longer lose its cooldown and reset, will be reset constantly so the hearts stay there?
ArmorPlus 1.12.2-11.19.1.54
ArmorPlus 1.12.2-11.19.1.54
- Made a lot of null-checks for the ability usages, should respect their uses
- Fixed capability conflicts causing issues (mainly crashes)
ArmorPlus 1.12.2-11.19.0.53
ArmorPlus 1.12.2-11.19.0.53
- Localized the majority of the mod
- Fixed the special bows not working correctly with infinity and creative mode.
- Fixed special bows getting consumed if the arrow is placed in the off-hand slot
- Fixed MAJOR performance lose because of the Skeletal King.
- Fixes for TGOTG (The Gift of The Gods)
- Blacklist should now work correctly
- Made it look through the Item registry instead of the numeric id system.
- Added Textures to the prototypes (corresponding to the original ones)
- Battle axes can now disable shields
- Overhauled some of the textures for:
- Arrows (16x16->32x32)
- Battle Axes (16x16->64x64) - Rescaled Third-person View
- Swords (16x16->64x64) - Rescaled Third-person View
- A few performance fixes and QoL improvements
- Commands with links now properly display information and do NOT open the link immediately.
- Added more bugs
ArmorPlus 1.12.2-11.18.0.52
ArmorPlus 1.12.2-11.18.0.52
- Slowly migrating towards the new Ability System. Migration will be done in 1.13.
- Made a registry that other mods can use to implement their own abilities.
- Ability Registry - the registry where people can register their own abilities.
- AbilityData - the class mods will need to extend and implement with mod-provided methods, if something is missing contact me to add more stuff.
- ImplementedAbilities - all the implemented abilities by ArmorPlus
- Made the ability names translatable
- Introducing abilities: Walk on Lava, Bonus XP on Kill, Wither-Proof, Potion Abilities
ArmorPlus 1.12.2-11.17.1.51
ArmorPlus 1.12.2-11.17.1.51
- Fixed CraftTweaker recipes being broken.
ArmorPlus 1.12.2-11.17.0.50
- Introducing experimental mode DISABLED BY DEFAULT, a config value that changes everything about this mod, as the name suggest its EXPERIMENTAL and can cause corruption/destroy/break your worlds.
- New way of obtaining abilities, ability limits, quests, and a lot more (WIP)
- Once enabled armors' will be revamped, and made so that they will require quests to be done (if any, use with caution) to obtain abilities.
- A few QoL improvements, moved most of the InGame dialogs to use the translatable key format (now can be translated).
- Fixed a few bugs related to the Skeletal King, additionally it no longer targets players but also any other type of mob, except Wither Skeletons
- GUIs:
- Re-aligned some grid positions of the crafting GUIs, made them more correctly aligned.
- Added armor inventory slots to the crafting GUIs
- JEI: Fixed some GUI arrangements
- MAJOR: Fixed items getting voided from the GUIs
ArmorPlus 1.12.2-11.16.3.48
- MAJOR FIX: Blocks can be mined once again with their corresponding tools (They are no longer permanent unbreakable)
- Config addition, you can now configure a block's properties currently only:
- You can now change block's harvest level [(Wood/Gold) 0-3 (Diamond)], harvest tool ["pickaxe", "axe", "shovel"] &/or make it unbreakable
- You can change pretty much any block's properties from the mod (except the wip dungeon blocks)
ArmorPlus 1.12.2-11.16.2.47
- Fixed a lot of bugs related to crafting, especially items getting voided when exiting the gui.
ArmorPlus 1.12.2-11.16.1.46
- No longer part of TheDragonTeam, now its once again, completely under Sokratis Fotkatzikis aka sokratis12GR's control.
- Updates from now on should be displayed when they happen (updateJson, forge way's)
- Cosmetics should finally be working as intended & now more accessible than ever. (You can get one by donating to me via Patreon or PayPal)
- Patreon: https://www.patreon.com/join/sokratis12GR
- PayPal email: [email protected]
- ArmorPlus is sponsored by NodeCraft. Use code ArmorPlus for 30% off your first month of service!
ArmorPlus 1.12.2-11.16.0.45
- Changed how config values for potion effects are set
- Fixed a bug where potion level was set with duration modifiers.
ArmorPlus 1.12.2-11.15.1.44
ArmorPlus 1.12.2-11.15.1.44
- Fixed a crash when disabling tinkers' armors
ArmorPlus 1.12.2-11.15.0.43
- Technical
- Improved the API
- Fixed a crash with the new config refactor
- Improved code quality
- Fixed crash with tinkers'
- Recipes are now working properly (Tinkers')
- Skeletal King, now fully implemented (1/4) Bosses ready.
ArmorPlus 1.12.2-11.13.1.41
ArmorPlus 1.12.2-11.13.1.41
- Simplified the way the CraftTweaker scripts are being created in code.
- Added minHeight and maxHeight to the world gen exception if those values are set incorrect.
- Optimized World Gen slightly.
- Added a NodeCraft command
- Updated localization entries for the commands, to include modid (this has been updated to the relative languages)
- Updated Tile Entity registration to use the ResourceLocation version instead of the string version.
- Updated registration objects (Items, Blocks) use ResourceLocations instead of Strings for their registry names.
- Now requires TheDragonLib 1.12.2-5.3.0
ArmorPlus 1.12.2-11.13.0.40
- Version is now marked as release ("recommended").
- Fixed Localization on all of the supported languages (not updated the localization)