ArmorPlus 1.18.2-18.2.0
sokratis12GR
released this
18 Aug 09:07
·
25 commits
to 1.18.1
since this release
ArmorPlus 1.18.2-18.2.0
- Out of BETA release.
- Re-arranged the registration order to match more closely to the actual registration order so issues are avoided.
- Internal Code Cleanup:
- Removed a lot of unused/redundant classes and files.
ArmorPlus 1.18.2-18.1.0 (BETA)
- REMOVED MOB TROPHIES
- Reason: All current trophies will cause crashes and issues after being destroyed by a player and replaced.
ArmorPlus 1.18.2-18.0.5 (BETA)
- Updated ONLY for 1.18.2+
- Fixes TAG system related breaking changes that occur between versions.
- Fixed Lava Infused Obsidian's placed texture being invalid
- Technical: Updated to use the new World Gen Registry system/changes
- They now must be used via the Holder<> Interface
- registration is now done more directly combining configured features with feature and placed features with
configured features.
ArmorPlus 1.18.1-18.0.4 (BETA)
- Added native support for 1.18.2 (next release only 1.18.2+)
- Added new enchant * Soul Harden: Your armor/wearable doesn't take any damage from anything, but takes half of
its "max" durability as damage when the player who had it equipped previously was slain. * MAX Uses: 2 Soul Bound
Durability uses * Added a config to check for which enchants it cannot be used with (by default mending, unbreaking,
curse of vanishing). - Added the following COMMON config entries
- Mob drops added by ArmorPlus can now be enabled and/or disabled for each individual entity
- enableRegularDrops (Default: true)
- enableTrophyDrops (Default: true)
- enableSoulDrops (Default: true)
- Mob drops added by ArmorPlus can now be enabled and/or disabled for each individual entity
- Infused Lava Crystal Pickaxe will now always infuse a crystal dropped from compressed obsidian variant of the lava
and/or frost crystal ore (added to default config) - Fixed & Updated the
/armorplus patreon
command which is now/armorplus support
, and now lists both GitHub sponsors
and Patreon as options with which one could support development.- Was previously using the
/armorplus wiki
localization/translations which lead to issues with execution.
- Was previously using the
- Fixed a few instances where the Fire Resistance buff wasn't applied correctly.
- Changed the Obsidian Stick recipe from a shapeless 2 obsidian requirement to a shaped recipe in 2 rows, similar to the
wooden stick recipe but with obsidian.
ArmorPlus 1.18.1-18.0.3 (BETA)
- Technical Fix: Now uses saveAdditional instead of save method for tile entities.
- Added variant light levels for Crystal Ores:
- Stone: 0; Obsidian: 4; Compressed: 8; (To fit with their environment and to provide an indicator of how much value
they hold)
- Stone: 0; Obsidian: 4; Compressed: 8; (To fit with their environment and to provide an indicator of how much value
- Fixes Trident's unknown enchantment effect being applied to all tridents.
ArmorPlus 1.18.1-18.0.2 (BETA)
- Fixes blocks being unbreakable
- Added tool requirements for different blocks and corrected some loot drops (these changed in 1.17/1.18 so had to
adapt).- all blocks for the time being, require pickaxes, ores have different tool requirement depending on the type they
are on
- all blocks for the time being, require pickaxes, ores have different tool requirement depending on the type they
ArmorPlus 1.18.1-18.0.1 (BETA)
- Fixes all advancements and recipes being given to the player upon picking up any item.
- Fixes all arrows not having correct ability descriptions.
- Fixes all bows not having a correct drawing animation texture.
- Fixes trophy blocks not having a correct special renderer.
- New Ore Generation settings for Lava/Frost Crystals:
- Stone will now only spawn from Y: 0 to Y: 200, can only replace stone, air exposure is 0.5 (50%)
- Obsidian will now only spawn from Y: -30 to Y: 0, can only replace deepslate, air exposure is 0.3 (30%)
- Compressed will now only spawn from Y: -60 to Y: -30, can only replace deepslate, air exposure is 0.1 (10%)
- Fixed maces not having a texture and causing crashes on right/left click.
- Added the following COMMON configs
- Special Effect Toggles (enable/disable armor & weapon effects for each material)
- When a toggle is turned on, the effects of the set will be disabled, tooltips will show (DISABLED) on
abilities when they have been disabled.
- When a toggle is turned on, the effects of the set will be disabled, tooltips will show (DISABLED) on
- World Gen Values and Toggles (enable/disable, veinSize, exposure, minY, maxY, etc) for each Ore.
- Special Effect Toggles (enable/disable armor & weapon effects for each material)
ArmorPlus 1.18.1-18.0.0 (BETA)
Ported to 1.18.1
- Items (Armors, Weapons, Blocks, Arrows, Souls, Materials, Etc), Effects (Buffs, Debuffs)
- World Gen is unstable (unfinished, and most likely doesn't work)
- Biomes are unstable as well
- 3D Models for some items will be broken
- Entities (except arrow entities) aren't added yet, next release