Skip to content

Commit

Permalink
Fixups for P4
Browse files Browse the repository at this point in the history
  • Loading branch information
spectria-limina committed Dec 27, 2024
1 parent 96fe056 commit 2a03074
Show file tree
Hide file tree
Showing 2 changed files with 65 additions and 42 deletions.
2 changes: 2 additions & 0 deletions content/fru/p3.md
Original file line number Diff line number Diff line change
Expand Up @@ -155,6 +155,8 @@ To come...

{{mob(n="Gaia")}} casts {{cast(n="Shockwave Pulsar")}} a second time
before diving into {{cast(n="Memory's End")}}, her enrage cast.
There is a very brief opportunity to reposition her a little bit in between the casts,
which affects the initial position of the phase 4 boss.
Get her below 20% HP before the end of the castbar to turn it into "only" a heavy raidwide,
and clear the phase.

Expand Down
105 changes: 63 additions & 42 deletions content/fru/p4.md
Original file line number Diff line number Diff line change
Expand Up @@ -12,8 +12,9 @@ short_title = "Roommates"

After getting the {{mob(n="Oracle of Darkness")}} below 20% HP,
and surviving {{cast(n="Memory's End")}},
the {{mob(n="Usurper of Frost")}} will reappear at the south side of the arena.
She is immediately targetable.
the {{mob(n="Usurper of Frost")}} will reappear at either the north or south side of the arena.
She will always spawn on the opposite side from where {{mob(n="Gaia")}} was,
and is immediately targetable.

This phase is a duo phase, with the {{mob(n="Oracle of Darkness")}} reappearing
shortly after the phase begins.
Expand All @@ -22,7 +23,7 @@ In order to complete the phase, both bosses must be defeated before the end of t
## Materialization & Fragment of Fate

If the {{mob(n="Fragment of Eternity")}} was saved during the crystal intermission,
{{mob(n="Shiva")}}'s first cast is {{cast(n="Materialization")}}.
{{mob(n="Shiva")}}'s first cast is {{cast(n="Materialization")}}.[^3]

{{cast(n="Materialization")}} causes a {{mob(n="Fragment of Fate")}},
a crystal containing one of Gaia's memories,
Expand All @@ -38,9 +39,12 @@ To advance to the true phase 5 and clear the fight,
the {{mob(n="Fragment")}} must survive the phase.
Players must take care to ensure that no attacks ever hit it, apart from unavoidable raidwides.

[^3]: Nobody has actually confirmed for me if Materialization is skipped entirely if the necklace
isn't saved, or if it just doesn't spawn the fragment. Please let me know.

## Summoning Hraesvelgr

After summoning the crystal, the {{mob(n="Usurper of Frost")}} summons Hraesvelger to her,
After summoning the crystal, the {{mob(n="Usurper of Frost")}} summons Hraesvelgr to her,
just like in phase 2 of {{gloss(k="E8S")}}.
There's no cutscene, and she remains targetable the entire time.

Expand All @@ -50,7 +54,8 @@ by a series of 10 consecutive {{cast(n="Akh Rhai")}} {{gloss(k="AoEs")}},
that fire in rapid succession.
They hit the same positions repeatedly, so they only need to be dodged once.

At around the sixth {{cast(n="Akh Rhai")}},
During the {{cast(n="Akh Rhai")}}, she will also make autoattacks on the top two enmity targets.
And at around the sixth {{cast(n="Akh Rhai")}},
the {{mob(n="Fragment of Fate")}} emits a {{cast(n="Edge of Oblivion")}}.
The {{mob(n="Oracle of Darkness")}} appears and becomes targetable around the ninth AoE.

Expand All @@ -60,19 +65,13 @@ Once the {{mob(n="Oracle of Darkness")}} appears, both bosses are targetable
except during the one downtime mechanic of the phase.
The party must be careful to balance their HP to within 5% of each other.
If their HP is ever more than 5% apart,
a dark tether will appear between the two bosses.

This dark tether has no immediate effect, but it upgrades the effect of {{cast(n="Morn Afah")}}.
If the HP is properly balanced, {{cast(n="Morn Afah")}} is a {{gloss(k="full-party stack")}}.
If, however, the HP is not balanced, {{cast(n="Morn Afah")}} is lethal instead,
and pierces invulnerability.
The upgraded {{cast(n="Morn Afah")}} does not turn into a raidwide, however,
so it will only kill the players within its area of effect.
then the two {{cast(n="Morn Afah"}} casts later will become lethal.

After the second {{cast(n="Morn Afah")}}, there is no longer a need to balance HP.
The party can freely kill the bosses in either order.
There is also no need to keep the boss HP balanced in between the {{cast(n="Morn Afah")}} casts,
as long as they are balanced when the casts go off.
A tether will appear between the two bosses during the cast to visually indicate an imbalance.

## Sequence 1: Darklit Dragonsong

Expand All @@ -83,7 +82,8 @@ with {{mob(n="Gaia")}} repeating several mechanics seen already in phase 3.
During the castbar, two light party stack markers appear on random players.
These are {{cast(n="Spell-in-Waiting")}} stacks and do *not* resolve immediately.

The cast itself is a very heavy raidwide.
The cast itself is a very heavy raidwide originating from the {{mob(n="Usurper of Frost")}},
so mitigation targeted on the {{mob(n="Oracle of Darkness")}} will have no effect.
As it resolves:

1. The two players with stack markers receive {{buff(b="siw-water", dur=19)}}.
Expand Down Expand Up @@ -120,7 +120,7 @@ The tank swap must be done with positioning, not {{action(n="Provoke")}}.
[^1]: Oddly, the durations of the debuff are different depending on which source they came from,
but it doesn't matter because there's no more stacks.

### Akh Morn & Morn Afah
### Akh Morn

The sequence wraps up with {{cast(n="Akh Morn")}}, followed by {{cast(n="Morn Afah")}}.
Right before, there's another {{cast(n="Edge of Oblivion")}},
Expand All @@ -140,9 +140,24 @@ but is still subject to mitigation.
This allows a tank with proper mitigation to survive a hit solo,
but not with an invuln.

### Morn Afah

Right after {{cast(n="Akh Morn")}}, the roommates simultaneously cast {{cast(n="Morn Afah")}}.
As mentioned above, this is a {{gloss(k="full-party stack")}} {{gloss(k="AoE")}},
but if the bosses are too far apart in HP, it's an instakill for anyone hit by it.
This is a {{gloss(k="full-party stack")}} {{gloss(k="AoE")}}
targeted on {{mob(n="Shiva")}}'s top-enmity target,
but if the bosses' HPs are more than 5% apart when the cast goes off,
it's an instakill for anyone hit.
It is *not* a raidwide even if the HP is imbalanced,
so anyone not in the radius will always survive.
Like {{mob(n="Akh Morn")}}, it pierces invulnerability but respects other mitigations.

As the attack comes from the {{mob(n="Usurper of Frost")}},
targeted mitigation on the {{mob(n="Oracle of Darkness")}} has no effect.

To give a visual clue that HP is imbalanced, during the cast bar,
a tether can appear between the two bosses.
If {{mob(n="Gaia")}}'s HP is too high, it will be {{dark()}}-coloured;
if {{mob(n="Shiva")}}'s HP is too high, it will be {{light()}}-coloured.

## Sequence 2: Crystallize Time

Expand All @@ -152,10 +167,13 @@ and the two cast {{cast(n="Crystallize Time")}},
their second big mechanic.
The mechanic is a combination of {{cast(n="Relativity")}} and, from {{gloss(k="E8S")}},
{{cast(n="Wyrm's Lament")}}.
After the initial heavy raidwide, predictably, everyone's debuff bars are again thrown into chaos.
After the initial raidwide, predictably, everyone's debuff bars are again thrown into chaos.
Additionally, six {{mob(n="Sorrow's Hourglasses")}} spawn
at the centers of each of the lines on the floor.[^2]

The raidwide originates from the {{mob(n="Oracle of Darkness")}},
so targeted mitigation on the {{mob(n="Usurper of Frost")}} has no effect on it.

Both bosses will go untargetable a few seconds after the cast, for the entire mechanic.
A few seconds later, the {{mob(n="Fragment of Fate")}}, if still alive,
will use an {{cast(n="Edge of Oblivion")}}.
Expand Down Expand Up @@ -275,27 +293,28 @@ This will always, therefore, be the east or west cardinal.
Unlike the earlier cast of the same name,
this {{cast(n="Hallowed Wings")}} is a massive {{gloss(k="wild charge")}} knockback.
All players are hit, regardless of position,
and are knocked away from {{mob(n="Shiva's")}} cardinal about half the width of the arena.
and are knocked away from {{mob(n="Shiva")}}'s cardinal about half the width of the arena.

The damage dealt by the attack is based on proximity to {{mob(n="Shiva's")}} cardinal,
The damage dealt by the attack is based on proximity to {{mob(n="Shiva")}}'s cardinal,
with the closest player receiving the most damage,
the second-closest receiving the second-most, etc.
Additionally, the four players in front receive a {{buff(b="mvuln", dur=6)}},
causing them to take quadruple damage if hit again...
The person furthest away receives teh lowest amount of damage.
Note, however, that this attack deals fixed damage based on position even if a player is dead;
it is not a shared-damage attack.
The four players in front receive a {{buff(b="mvuln", dur=6)}}.

Which they will be, because, while everyone is still stunned,
Then, while everyone is still stunned,
{{mob(n="Shiva")}} is teleported to the cardinal where she cast the second exaline,
and repeats the attack.
Note, however, that this attack deals fixed damage based on position even if a player is dead;
it is not a shared-damage attack.
Knockback immunity (besides {{action(n="Inner Release")}})
will not last long enough to protect against the second knockback.

Thus, players must be able to survive (or resist) both knockbacks
and the large amount of damage.
I will try to get exact damage numbers into this guide at some point,
but for now, suffice to say that the both the first position and the quadrupled fifth position
inflict very heavy damage, so they should be taken by tanks,
and whoever takes the first four {{buff(b="mvuln", short=true)}} hits
should not be in the front four for the second round.
The damage on the second hit will be quadrupled
for the players with {{buff(b="mvuln", short=true)}}.
If the player fifth in line has a {{buff(b="mvuln", short=true)}},
the damage is equal to being first in line without {{buff(b="mvuln", short=true)}}.
It's not quite tankbuster levels of damage, but it's still enough to give a non-tank a bad time.
I'll put the exact numbers in an appendix sometime.

The players are released from stun during the second knockback,
and both bosses teleport to mid and become targetable again,
Expand All @@ -308,16 +327,17 @@ The timeline of the entire mechanic is as follows:
| <!-- --> | <!-- --> |
| :----: | :---: |
| *t* = 0 | Buffs go out |
| *t* + 3 s | {{mob(n="Drachen Wanderers")}} appear |
| *t* + 3 s | {{mob(n="Drachen Wanderers")}} appear<br>{{mob(n="Shiva")}} becomes untargetable |
| *t* + 4 s | {{mob(n="Gaia")}} becomes untargetable |
| *t* + 5 s | {{cast(n="Edge of Oblivion")}} raidwide |
| *t* + 10 s | First {{cast(n="Malestrom")}} omen appear |
| *t* + 12 s | {{buff(b="siw-water", short=true)}} stack and first {{cast(n="Maelstroms")}} go off |
| *t* + 10 s | {{cast(n="Malestrom")}} omens from yellow-tethered {{mob(n="Hourglasses")}} |
| *t* + 12 s | {{buff(b="siw-water", short=true)}} stack and yellow-tethered {{cast(n="Maelstroms")}} go off |
| *t* + 14 s | {{buff(b="siw-dark", short=true)}} circle, {{buff(b="siw-ice", short=true)}} donut, and {{buff(b="siw-wind", short=true)}} knockback go off<br>Safe to cleanse {{buff(b="wyrm-red", short=true)}} without breaking {{mob(n="Fragment")}} |
| *t* + 15 s | Second {{cast(n="Maelstrom")}} omens appear |
| *t* + 15 s | {{cast(n="Maelstrom")}} omens appear from non-tethered {{mob(n="Hourglasses")}} |
| *t* + 16 s | {{mob(n="Shiva")}} teleports to east or west |
| *t* + 17 s | {{buff(b="siw-unholy", short=true)}} stack and second {{cast(n="Maelstroms")}} go off<br>East/west exaline omen appears<br>{{buff(b="wyrm-red", dur=17, short=true)}} kills if not cleansed by now |
| *t* + 20 s | Third {{cast(n="Maelstrom")}} omens appear<br>East/west exalines begin, firing approx. every 2 seconds |
| *t* + 22 s | Third {{cast(n="Maelstroms")}} go off<br>{{mob(n="Shiva")}} teleports to north or south |
| *t* + 17 s | {{buff(b="siw-unholy", short=true)}} stack and non-tethered {{cast(n="Maelstroms")}} go off<br>East/west exaline omen appears<br>{{buff(b="wyrm-red", dur=17, short=true)}} kills if not cleansed by now |
| *t* + 20 s | {{cast(n="Maelstrom")}} omens from purple-tethered {{mob(n="Hourglasses")}}<br>East/west exalines begin, firing approx. every 2 seconds |
| *t* + 22 s | Purple-tethered {{cast(n="Maelstroms")}} go off<br>{{mob(n="Shiva")}} teleports to north or south |
| *t* + 24 s | North/south exaline omen appears |
| *t* + 27 s | North/south exalines begin<br>East/west exalines end |
| *t* + 31 s | {{buff(b="siw-quietus", short=true)}} raidwides go off |
Expand All @@ -326,7 +346,7 @@ The timeline of the entire mechanic is as follows:
| *t* + 40 s | Players stunned and returned to snapshot positions<br>{{buff(b="wyrm-red", short=true, dur=40)}} and {{buff(b="wyrm-blue", short=true, dur=40)}} kill if not cleansed by now<br>{{mob(n="Drachen Wanderers")}} wipe party if not destroyed by now |
| *t* + 44 s | First {{cast(n="Hallowed Wings")}} knockback |
| *t* + 48 s | Second {{cast(n="Hallowed Wings")}} knockback |
| *t* + 49 s | Sequence complete |
| *t* + 52 s | Bosses become targetable.<br>Sequence complete |

## Enrage

Expand All @@ -346,7 +366,8 @@ with hope that the {{mob(n="Fragment of Fate")}} survived...

## Acknowledgments

Special callouts for this section go to {{mob(n="felty fan")}};
regular callouts go to anyone who helped me in NAUR
Special callouts for this section go to {{mob(n="felty fan")}}, {{mob(n="syl")}}, {{mob(n="Nova")}},
and the ever-reliable {{mob(n="Silent Bramble")}}.
Regular callouts go to anyone who helped me in NAUR
and anyone who uploaded PoVs,
especially Lucrezia and Kindred.

0 comments on commit 2a03074

Please sign in to comment.