Fix difficultycolor for units with a level of -1. #1430
+2
−1
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Since the inception of the
difficultycolor
tag, (yes i checked the git history) it has suffered from the issue of showing the grey trivial color for bosses, as theirUnitLevel
will return -1.This change better matches oUF's
difficulty
tag.Screenshot:
Top "??" uses
[difficulty][level]
,while lower uses
[difficultycolor][level]
Seeing as this is how the tag has always displayed, and no one really noticed (myself included). I'd assume everyone is used to it being that color. Thoughts?