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Fix difficultycolor for units with a level of -1. #1430

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3 changes: 2 additions & 1 deletion ElvUI/Core/General/Tags.lua
Original file line number Diff line number Diff line change
Expand Up @@ -574,7 +574,8 @@ E:AddTag('difficultycolor', 'UNIT_LEVEL PLAYER_LEVEL_UP', function(unit)
color = QuestDifficultyColors.difficult
end
else
color = GetCreatureDifficultyColor(UnitEffectiveLevel(unit))
local level = UnitEffectiveLevel(unit)
color = GetCreatureDifficultyColor((level > 0) and level or 999)
end

return Hex(color.r, color.g, color.b)
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