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Releases: ykhwong/dosbox-svn-daum
Releases · ykhwong/dosbox-svn-daum
DOSBox SVN Daum 20130107
- Based on SVN r3809
- OS X build is provided. Read manual for details.
- Updated DOSBox-X branch patch (r117)
- You can now mount .img files as floppy/harddisk/cd-rom on the fly. (win32 menu)
- You can place .sf2 and .rom files in CAPTURE directory. (fluidsynth, mt32 emulation)
- Added EGAfilter.fx (D3D shader, VileRancour)
- Fixed some minor bugs.
DOSBox SVN Daum 20121210
- Based on SVN r3805
- Fixed some minor bugs
DOSBox SVN Daum 20121206
- Improved the performance of saving/loading states.
- DOSBox will search for glide2x.dll in your system directory first. (Windows)
- Fixed the following issues (when installed by running setup.exe on Windows 8)
- Library files were not loaded.
- Save/load states did not work at all.
DOSBox SVN Daum 20121204
- Based on SVN r3804
- Updated Visual Studio 2012 to VS Update 1 (Windows build)
- This update adds support for Windows XP (c++)
- Still supports Windows 2000 with some hacks
- If Direct3D initialization fails, output will be automatically set to surface without exit.
- Save slots are stored into one file, not into individual files for better management.
Code borrowed from Minizip which depends on zlib (http://www.winimage.com/zLibDll/minizip.html) - Fixed some minor bugs
DOSBox SVN Daum 20121123
- Based on SVN r3802
- Updated OpenglHQ (20121109, Moe)
- Updated save states
- Check memory size
- Compress save slots with zlib
- Added the following ptaches
- add sanity check to UMB linking - fixes commander keen (galexand123)
http://sourceforge.net/p/dosbox/patches/254/ - DosBox fully bindable Joystick Patch (cfoesch)
http://vogons.zetafleet.com/viewtopic.php?t=27452
xbox360 controllers can be used in dosbox
- Changed a hotkey for continuous turbo mode from Ctrl-Alt-F12 to Alt-F11
- Added a hotkey(Alt-F10) and a parameter(-startui) for internal crossplatform GUI.
- Fixed a crash on Win2k/XP
- Fixed some minor bugs
DOSBox SVN Daum 20121110
Both Linux and Windows releases are now available as of 20121110.
You can simply compile for Win32/Linux with source provided here.
(Also take a look at openglhq-dosbox-for-sdl-202121108_msvc_gcc.patch
or visit http://www.syntax-k.de/projekte/sdl-opengl-hq/
if you are going to build SDL w/ openglhq)
- Based on SVN r3799
- Updated OpenglHQ (Moe)
- Added svga_s3_full to video output (Moe)
- A new build for Linux (x86 or 32bit) is now available. (Moe)
Compiled and tested on Ubuntu (GCC 4.7.2)
Includes every necessary libraries.
No debugger-enabled build and GUI are available. - Removed dosbox_noopt.exe (win32)
- Fixed COPY command
- Fixed some minor bugs.
DOSBox SVN Daum 20121003
- Based on SVN r3798
- Fixed Fluidsynth
- Updated save states (tikalat)
- Added DOSIDLE.EXE (DOS idling disabled by default)
- Fixed some capital letters not being recognized by debugger
- d3dx9_43.dll will not be preloaded. (used only when using pshader)
- Added two D3D pixel shaders: DotnBloom, CRT-simple (gulikoza)
- Fixed some minor bugs
DOSBox SVN Daum 20120823
- Based on SVN r3795
- Windows 8 supported (vs2012)
- Windows 2000 supported (asm hack)
- File locking (share.exe) supported (patch from http://dose.0wnz.at/)
- Added mount/unmount for drive Z to menubar for "mount -z drivename:"
- Updated SDL 1.2 hg (b1c1b7ac4b39) w/ openglhq patch
- Fixed secondary display from ripsaw8080
- Three color modes(white, amber and green) are all working fine
- No text distortions
- Added "Run DOSBox with Secondary Display.bat" for convenience
- Fixed resizing issue in openglhq
- Updated save states (tikalat)
- Added dosbox_noopt.exe (see readme for details)
- Updated readme for more information
- Fixed some minor bugs
DOSBox SVN Daum 20120701
- Based on SVN r3784
- Updated save states (tikalat)
- Updated DOSBox X branch patch (TheGreatCodeholio)
- Updated secondary display patch (ripsaw8080)
- Fixed some minor bugs
DOSBox SVN Daum 20120521
- Based on SVN r3780
- Improved performance
- Supports for Windows XP SP2
- Added several commandline parameters
- "-nolog": no file logging
- "-display2": secondary display (thanks to ripsaw8080)
Two modes are provided: -display2 "amber", -display2 "green"
It works in some software that supports dual display (e.g., Mah Jongg)
http://vogons.zetafleet.com/viewtopic.php?t=26110&postdays=0&postorder=asc&start=0 - "-disable_numlock_check": does not check numlock at startup (useful for directx driver)
- "-savedir (path)": sets save state directory to a custom folder (useful for frontends)
- Fixed crash when restrating DOSBox in fullscreen
- Fixed MUNT emulation
- Set Fluidsynth gain to zero
- Updated every libraries including SDL
- Updated ADDKEY command (four core settings "normal", "simple", "dynamic", "full" with delay support)
- Fixed OpenGlide emulation
- Added "Send Key" to menu bar (Crtl-Esc / Alt-Tab / Ctrl-Alt-Del)
- Removed external MSVCR/MSVCP runtime libraries
- Added splash to [glide] section
- Stablized save states (thanks to tikalat)
http://vogons.zetafleet.com/viewtopic.php?p=266689#266689
Fixed pallete issue. - Added DOSBox-X branch features (Thanks to TheGreatCodeholio)
- Accurate PS/2 keyboard emulation, support for scan code sets 1, 2, and 3, emulation and response to LED commands, reset commands, mode changes, and obscure commands
- Gravis Ultrasound panning register fixes
- PS/2 AUX port emulation.
- CGA snow emulation. If you set machine=cga and enable the option, video memory I/O is slowed down to CGA speeds and writes will trigger "snow", just like an actual CGA.
- Sound Blaster "Goldplay" support. (Disabled by default, You can change the setting in configuration file)
- ISA Plug & Play emulation.
- Serial mouse emulation.
- Higher memory limit to 512MB.
- Finer-grained memory sizes. (kb)
- Refresh rate control.
These new sections can be found in configuration file.
[dosbox]: memsizekb, memalias
[cpu]: forcerate, cgasnow, isapnpbios
[keyboard]: aux, auxdevice
[sblaster]: sbtype=sb16vibra
[dos]: int33, biosps2
[ide, primary], [ide, secondary], [ide, tertiary], [ide, quaternary]
- Fixed some other bugs