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This repository has been archived by the owner on Jun 8, 2022. It is now read-only.

Releases: ykhwong/dosbox-svn-daum

DOSBox SVN Daum 20110404

10 Aug 02:01
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  1. Based on SVN 3692
  • Read Changelog_SVN.txt for details.
  1. Upgraded to GCC 4.6.0.
  • Improved performance
  • Fixed an exit error with char* message.
  1. Added IBM PS/1 audio emulation with AMSTRAD machine (jmk)
  • Provided variables: machine=amstrad, ps1audio=on/off/auto
  1. Updated MUNT (MT-32 emulation)
  • Improved accuracy and reverbs
  • Included sergm's WG fix
  1. Updated COPY command
  • Borrowed from FreeDOS project
  • File timestamp verification
  • More parameters support
  1. Updated MOUSE command
  • Added /V paramter for Y-axis reverse (useful for FPS games)
  1. Fixed a low volume issue while playing FluidSynth soundfont.
  2. Fixed some minor bugs

DOSBox SVN Daum 20110320

10 Aug 02:01
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  1. Based on SVN 3686
  • Read Changelog_SVN.txt for details.
  1. Updated OpenGLHQ (moe, gulikoza)
  2. Updated SDL HG
  3. Updated Direct3D (gulikoza)
  4. Added Fluidsynth, Timidity server backend (soundfonts available)
  5. Updated MT-32 emulation (MUNT) (sergm, KingGuppy)
  • More accurate but less reverb
  • Removed WAVEFORM directory
  1. Added OpenGL glide hardware acceleration (kekko)
  • You need to set glide=emu (Internal emulation)
  • Also set your output to OpenGL.
  1. Fixed a blank screen in Blue Force
  2. Fixed some minor bugs

DOSBox SVN Daum 20110219

10 Aug 02:00
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  1. Based on SVN 3675
  2. Fixed a keyboard input issue when using WINDIB driver and GUI
  3. Fixed a distortion when using MT-32 emulation in some games like Police of Quest 2 and Zeliard
  4. Added hercules blending patch (ripsaw8080)
  5. Fixed a bug related to writing in ZIP/7Z mounting from GUI
  6. More accurate vertical sync in Direct3D, OpenGL (vsyncmode=host)
  7. Fixed some minor bugs

DOSBox SVN Daum 20110125

10 Aug 01:59
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  1. Fixed some fatal bugs in zip/7z image mounting (physfs)
  • Fixed: Couldn't run any executable in an acrhive
  • Fixed: Nullifies file contents of images right after mounting it with GUI
  1. Fixed a clipping issue in MT-32 emulation (MUNT) : reported by kode54

DOSBox SVN Daum 20110104

10 Aug 01:58
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Happy New Year!

  1. Added some changes on DOS commands (Mostly borrowed from FreeDOS)
    Updated: MOVE, MEM, EDIT, CLS
    Added: FIND, TREE, DOSIDLE
    Added DOS Extenders (DOS4GW and DOS32A) for DOS games/utilities.
  2. Updated save/load state feature.
  • Fixed a bug that DOSBox cannlot load states in some programs.
  • Displays a program title if it is not correct for a saved state.
  • Creates a save directory if it does not exist.
  • Added an item "remove state" into Main menu.
  • Added "Run save states manager.bat" in TOOLS directory.
  1. Updated MUNT code a bit
  • Disables multi-threading support on single core CPU without hyperthreading.
  • Removed all hacks for noise fix.
  1. Fixed some minor bugs.

DOSBox SVN Daum 20101225

10 Aug 01:57
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Merry Christmas!

  1. Fixed some bugs in save/load state feature
  • Added a verification for files to check if they are properly saved.
  • Saves a name of program running in DOSBox.
  • Saved state files are reusable even after DOSBox exits.
  • Disabled saving/loading of paging and part of memory functions.
    As of this update, you can share saved files with others.
  1. Updated Munt code a bit
  • Mastertune is set to 0x4a for MT-32. (reported by Cloudschatze)
  • Borrowed recent changes from SVN branch of ScummVM.
    (Fix uninitialised memory reads in MT-32 Emulator, reported by Valgrind.)
    For more information, go to http://vogons.zetafleet.com/viewtopic.php?t=26833
  1. Added Carmageddon fix for OpenGlide from gulikoza.
  2. Updated 3dfx voodoo chip emulation patch (voodoo_20101127)
  3. Fixed some minor bugs

DOSBox SVN Daum 20101216

10 Aug 01:57
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  1. Based on SVN r3663
  2. Updated to latest Munt (MT-32 emulation) code
    Borrowed mostly from ScummVM project, including some fixes:
  • More accurate than previous version of MUNT
  • More speed as it detects SIMD and 3DNow technology of CPU.
  • Every time you change the sample rate, waveform cache needs to be newly generated.
    The cache file will be saved in waveform directory.
  • Added more samples rates.
  • Added a hack for some games.
  • Mastertune will be automatically set depending on ROM files.
  • Fixed endless echo while resetting all controllers (e.g., Little Witch)
  • Fixed noise on some games (e.g., Lotus, MegaMan X)
  • Fixed some other noticeable bugs
    For more information, go to http://vogons.zetafleet.com/viewtopic.php?t=26833
  1. Saved state slots now will be restored to files, not to memory for reducing memory burden.
    Take a look at save directory. These saved files may not be reusable after DOSBox exits.
  2. Fixed some minor bugs

DOSBox SVN Daum 20101204

10 Aug 01:56
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  1. Based on SVN r3662
  2. Upgraded GCC to 4.5.0.
  3. Modified optimization flags a bit for speed. (not a big improvement)
  4. Removed DLL directory so that DOSBox does not use a relative location to libraries.
  5. Fixed a compatibility issue in Windows 98/ME and 2000. (Thanks to Shelling Ford)
    GUI will be automatically disabled in Win98/ME.
    If you still cannot start DOSBox, set output=ddraw in dosbox.conf.
  6. Reduced memory burden a bit.
  7. Fixed some minor bugs.

DOSBox SVN Daum 20101121

10 Aug 01:55
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  1. Based on SVN r3661
  2. Fixed: LABEL command worked only once.
  3. Changed "Exit Alt-F9" to "Exit Ctrl-F9" in menubar (typo)
  4. Restart (Ctrl-Alt-Home) works under Windows without administrative previlege.
  5. Applied other h-a-l-9000's patches except DOS idling.
  • See also http://home.arcor.de/h-a-l-9000/ (megabuilds) for details.
  • Take a look at some changes in dosbox configuration file. (cputype, sblaster opl, render, and so on)
  • If you are running Win95 inside DOSBox, please install S3 801/805 driver (video card).
  1. Fixed some minor bugs.

DOSBox SVN Daum 20101110

10 Aug 01:55
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  1. Based on SVN r3659
    As of this update, some config settings were changed.
    For instance, you must use "config -set scaler=hq2x" instead of "scaler hq2x" on the shell prompt of DOSBox.
  2. Added kekko's 3dfx voodoo chip emulation.
    According to kekko's description:
  • higher compatibility with titles (even those with integrated .ovl)
  • portability
  • integration with dosbox internal renderer: full-screen, different output modes and video capture would be supported
  • no need of external libs
  • d3d support for win9x games
    Set glide=emu in config if you want to use this. It will use glide2x_emu.ovl instead.
    For more information, go to http://vogons.zetafleet.com/viewtopic.php?t=25606
    Do not ask how to build or how to speed up there.
    NOTE: Read USAGE_EN.TXT for details.
  1. Updated openglide patch (Thanks, gulikoza)
    Fixed a text output problem caused by my error in GTA1.
  2. Fixed Save & Load state a bit
  3. Fixed some minor bugs

Additional note:
I've added more screenshots.
Updated r3659 to r3660 (Windows build).