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This repository has been archived by the owner on Jun 8, 2022. It is now read-only.

Releases: ykhwong/dosbox-svn-daum

DOSBox SVN Daum 20120220

10 Aug 02:07
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  1. Based on SVN r3778
  2. Added inpout32 (easyw3), Removed PortTalk dependency
    http://www.highrez.co.uk/Downloads/InpOut32/default.htm
  3. Set version to SVN-Daum
  4. Updated SDL_sound (mp3cue works)
  5. Updated SDL to the latest hg (since SDL 1.2.15)
  6. Updated FluidSynth
  7. Stabilized saved states a bit
  8. Added Mute, Swap stereo to the menu bar
  9. Removed save states manager
  10. Both installer and archive provided
  11. Fixed some minor bugs

DOSBox SVN Daum 20120111

10 Aug 02:07
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  1. Based on SVN r3775
  2. Added dongle support (dennis714)
  3. Added pentium_mmx as a cputype (experimental, kekko)
  4. Added missing SDL_sound support
  5. Updated MUNT (Dec. 10. 2011)
    6.Added CRT.D3D.bright.fx for D3D pixelshader (almost the same as CRT.D3D.fx)
  6. "-noconsole" works fine as expected
  7. Set synth.gainto 0.5 from 1.0 in Fluidsynth
  8. Fixed some minor bugs

DOSBox SVN Daum 20111225

10 Aug 02:06
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  1. Based on SVN r3769
  2. Fixed a crash with -noconsole
  3. Fixed a problem that DOSBox could not load any parameter with restart (for example by pressing Ctrl-Alt-Home)
  4. Fixed a problem related to d3dx9_43.dll when using pixel shaders
  5. Fixed PCI functionality
  6. Fixed a problem that DOSBox could not find msvcp100.dll in some environments
  7. Fixed numlock issue
  8. Fixed some minor bugs
    [Fixed] Dec. 26. 2011 : Fixed a crash with capture

DOSBox SVN Daum 20111209

10 Aug 02:06
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  1. Based on SVN r3767
  2. Fixed a serious bug that DOSBox cannot run in some environments

DOSBox SVN Daum 20111012

10 Aug 02:05
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  1. Based on SVN r3752
  2. Added SSE2 support to enable Tramboi's SSE2 render patch
    Improved the overall performance
  3. Included debugger enabled build. (dosbox_debug.exe)
  4. Removed prev from pcspeaker option
    Updated pcspeaker improvement patch from ripa
  5. Updated MT-32 emulation (MUNT) patch (08e1515d6b08665a680355f84f562ed94b22e64e)
  6. Updated SDL hg (including openglhq + dx fix)
  7. Added video driver selection to menu bar (WINDIB or DirectX forced, Auto)
  8. Menu bar loads program names from saved state slots
  9. Fixed some typos in menu bar
  10. Fixed some minor bugs

Also, I modified part of DOSBox vc project and source to make it compile with Visual Studio 2010 / 11 (Development Preview)
However, there are a couple of problems within a binary compiled with Visual Studio 2010 / 11 (Not applied to MinGW/MSYS)

  • Restart (Ctrl-Alt-Home) may not work. (crash)
  • Saving/loading states may not work. (crash)
    Check for a source archive (source.7z) from my website if you are interested in.

DOSBox SVN Daum 20110922

10 Aug 02:04
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  1. Based on SVN r3752
  2. Removed "auto" from ps1audio (ripsaw8080)
  3. Fixed a bug that DOS could not directly load printer fonts
  4. Fixed a bug that D3DX9 pixel shaders could not be used in some circumstances (VileRancour)
  5. Added "prev" to PC speaker option
  6. Updated libpng
  7. Updated MT-32 emulation (MUNT) patch (6d689111dc8df53e46826e61e5830eb33511f899)
  8. Fixed a bug in default local free size
  9. Fixed some minor bugs

DOSBox SVN Daum 20110903

10 Aug 02:04
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  1. Based on SVN 3751
  2. Upgraded to GCC 4.6.1
  3. Fixed a crash when unmounting and mounting in GUI
  4. Fixed a bug that always shows 100 on the titlebar after pressing Alt-F12 while maximizing CPU cycles.
  5. Updated OpenGlide wrapper (gulikoza)
  • Fix polygon rendering
  1. Updated README (RESCAN)
  2. Added CGA w/ Monochrome Monitor Support patch (VileRancour)
  • You can set machine=cga_mono
  • Alt+F11 cycles between green, amber, and grey + brightness/contrast settings
  1. Updated Direct3D patch (gulikoza)
  • Added CRT.D3D shader
  1. Disables continuous turbo mode by default
  • Press Ctrl-Alt-F12 to use the mode when you are using DirectDraw output or DirectX driver
  1. Set vmemsize=2 by default
  2. Included glide2x.dll for Win9x (robertmo)
    -Take a look at win9x-glide2x directory
  3. Updated MT-32 emulation (MUNT) patch (64134907cdc788c9927f)
  4. Added "Improve PC Speaker emulation accuracy patch" (NY00123, ripsaw8080)
    (ex., "trophy" sound from Dangerous Dave)
  5. Fixed some minor bugs

DOSBox SVN Daum 20110705

10 Aug 02:03
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  1. Based on SVN r3728
  2. Added DOS_IDLE (Borrowed from MB6), Removed DOSIDLE.EXE from Z drive
  3. "Forced" can be used with Hardware2x/3x scalers
  4. No two lines of menu bar if scaler is set to none
  5. Updated MT-32 emulation (MUNT) patch (6b14d3a10084dea65f05)
  6. Added some optimization patches (Tramboi, Except 001)
    http://vogons.zetafleet.com/viewtopic.php?t=28938
  7. Added 0x5C (800x600 M_LIN8) to Paradise graphics
  8. Continuous turbo mode should work only when shortly pressing Alt-F12
  9. Fixed some minor bugs

DOSBox SVN Daum 20110525

10 Aug 02:03
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  1. Based on SVN r3713
  2. Fixed Xargon Trilogy
  3. Updated MT-32 emulation (MUNT) patch (63841aa02013487daa34)
  • Improved accuracy
  • Added mt32DAC, mt32ReverseStereo
  • Set gain to 1.5 in this build
  1. Threaded movie capturing (kekko)
  2. Fixed a slow performance while keys are being pressed
  3. Rearranged menu items
  • Added overscan (only works when output=surface)
  • Added two more options for MT-32 settings
  • Fixed CheckMenuItem for soundblaster=none
  • Merged linewise, multiscan, char9 options into Compatibility
  1. Updated saved states manager
  2. Fixed some minor bugs

DOSBox SVN Daum 20110501

10 Aug 02:02
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  1. Based on SVN 3704
  2. Updated MUNT (MT-32 emulation, commit 1e61e5006aba57c085a4)
  • Speed improvement up to about 40%
  • Improved reverb
  • Fixed a crackle in some games like Prince of Persia II
  • Removed MT-32 rate variable
  • Added mt32reverb.mode, mt32reverb.time, mt32.reverblevel (sergm)
  1. Fixed some file missing issues: LBA2 and Megatron (ripsaw8080)
  2. Fixed Eclipse, one of Korean games (ripsaw8080)
  3. Improved COPY command
  4. Updated 3dfx voodoo emulation update (kekko)
  5. Set WINDIB driver as default (Automatically changing to DirectX driver when using DirectDraw)
  • Improved switching from/to window/fullscreen in every output except ddraw
  • Fixed an issue switching between OpenGL and DirectDraw
  • Imprved compatibility with some other wrappers like nGlide (Tested under Win7)
  1. Fixed a bug that DOSBox exits at startup when using WINDIB driver + OpenGL
  2. Changed "toggle menu" hot key to Ctrl-Alt-Enter
  3. Fixed an issue running REVE demo (unofficial change)
  4. Continuous turbo mode was integrated into the existing turbo mode (Alt-F12), Removed Ctrl-Alt-F12.
  5. Added CWSDPMI.EXE to drive Z
  6. Fixed some minor bugs