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[1.16+] Groups
Insane96 edited this page Apr 10, 2022
·
1 revision
With groups you can apply properties to multiple mobs by just writing a list of them one time.
In the mod config folder there should be a groups
folder, in there you'll put .json for groups.
It's pretty simple, the jsons have a list of mob IDs:
- mobs: a list of mob ids, the '*' can still be used for mod IDs
The group name is given by the name of the json file. E.g. hostiles.json
will create a "hostiles" group.
{
"mobs": [
"minecraft:zombie",
"minecraft:skeleton",
"minecraft:spider",
"minecraft:creeper"
]
}
Then you can use the group name into a mob json
{
"group": "hostiles",
"potion_effects": [
{
"id": "minecraft:resistance",
"chance": 0.15,
"amplifier": 0
}
]
}