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[Version 4.0] TConstruct
Insane96 edited this page Jan 24, 2023
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2 revisions
Mobs equipment can get Tinkers' Construct Modifiers and have different materials.
-
materials
: A string list where each entry is a Tinkers' Construct material.
The materials are applied in the same order as they can be seen in-game by pressing CTRL on a TiCon tool
Either this orrandom
must exist. -
random
: An object that will make the tool have a random materials. Either this ormaterials
must exist.-
max_tier
: A number representing the max material tier that the item can have
-
This makes zombies wield a Tinkers' Construct Pickaxe with the head made of flint, the binding out of slimewood and the handle out of wood
{
"mob_id": "minecraft:zombie",
"equipment": {
"main_hand": {
"items": [
{
"id": "tconstruct:pickaxe",
"weight": 1,
"tcon_materials": {
"materials": [
"tconstruct:flint",
"tconstruct:wood",
"tconstruct:slimewood"
]
}
}
]
}
}
}
This makes zombies wield a Tinkers' Construct Axe with random materials up to tier 3
{
"mob_id": "minecraft:zombie",
"equipment": {
"main_hand": {
"items": [
{
"id": "tconstruct:pickaxe",
"weight": 1,
"tcon_materials": {
"random": {
"max_tier": 3
}
}
}
]
}
}
}
-
id
: A string representing the modifier id. Mandatory -
level
: A Range Object representing the level of the modifier. If omitted will default to 1 -
chance
: A Modifiable Value Object representing the percentage chance (between 0 and 1) to add the modifier to the tool. If omitted will default to 100%
This makes zombies wield a Tinkers' Construct Pickaxe with Luck I to III
{
"mob_id": "minecraft:zombie",
"equipment": {
"main_hand": {
"items": [
{
"id": "tconstruct:pickaxe",
"weight": 1,
"tcon_modifiers": [
{
"id": "tconstruct:luck",
"level": {
"min": 1,
"max": 3
}
}
],
"tcon_materials": {
"materials": [
"tconstruct:iron",
"tconstruct:wood",
"tconstruct:slimewood"
]
}
}
]
}
}
}