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Pull requests: LunarG/gfxreconstruct

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Pull requests list

New preload
#1895 opened Nov 28, 2024 by zehao-jing-arm Loading…
Add option for stricter compiler warnings
#1891 opened Nov 27, 2024 by fabian-lunarg Loading…
Beau null test driver
#1886 opened Nov 25, 2024 by beau-lunarg Loading…
Fix LUID related replay crash
#1885 opened Nov 25, 2024 by dgraves Loading…
Add sparse image and buffer support
#1877 opened Nov 19, 2024 by bradgrantham-lunarg Loading…
Move vulkan codegen generators 2
#1874 opened Nov 12, 2024 by MarkY-LunarG Loading…
Do not keep asset file open
#1863 opened Nov 2, 2024 by panos-lunarg Loading…
dump resources: remove calls to exit(1)
#1852 opened Oct 31, 2024 by davidlunarg Loading…
Move vulkan codegen generators
#1851 opened Oct 30, 2024 by MarkY-LunarG Loading…
Remove timing info from WriteState
#1849 opened Oct 30, 2024 by panos-lunarg Loading…
Multiple Fences Associate with ONE Event
#1840 opened Oct 28, 2024 by JerryAMD Loading…
Beau test app
#1839 opened Oct 27, 2024 by beau-lunarg Loading…
Fix importing AHB memory with rebind
#1820 opened Oct 20, 2024 by ziga-lunarg Loading…
Add support for copying ahb without cpu read mask P1 Prevents an important capture from being replayed
#1812 opened Oct 15, 2024 by ziga-lunarg Draft
Update D3D replay codegen for arrays of COM pointers d3d11 d3d12 Issue with D3D 12 support P2 A high-priority code maintenance issue or a functional problem that is recoverable or not a crash. replay Issue with replay (capture was successful)
#1798 opened Oct 8, 2024 by dgraves Loading…
Add log message on app gain/loss of focus and when unpausing application android P2 A high-priority code maintenance issue or a functional problem that is recoverable or not a crash. replay Issue with replay (capture was successful)
#1780 opened Oct 2, 2024 by marius-pelegrin-arm Loading…
vulkan dump resources: arg parsing fix P1 Prevents an important capture from being replayed
#1747 opened Sep 18, 2024 by panos-lunarg Loading…
Remove block_index from thread data capture Issue with capture P2 A high-priority code maintenance issue or a functional problem that is recoverable or not a crash. vulkan
#1746 opened Sep 18, 2024 by panos-lunarg Loading…
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