Releases: MangoFVTT/fvtt-ready-set-roll-5e
release-3.1.4
Ready Set Roll v3.1.4 (Hotfix)
For manual installation, use the following manifest URL: https://github.com/MangoFVTT/fvtt-ready-set-roll-5e/releases/download/release-3.1.4/module.json
Patch Notes
- Fixes an issue where hidden GM rolls were formatted weirdly as a 0d0 for players.
Change Log
Bug Fixes
- bugfix/hidden-gm-rolls by @MangoFVTT in #469
release-3.1.3
Ready Set Roll v3.1.3 (Hotfix)
For manual installation, use the following manifest URL: https://github.com/MangoFVTT/fvtt-ready-set-roll-5e/releases/download/release-3.1.3/module.json
Patch Notes
- Fixes an oversight from an earlier fix where attacks made by players would incorrectly show the result of the attack even if the relevant option was disabled.
Change Log
Bug Fixes
- hotfix/display-attack-result by @MangoFVTT in #466
release-3.1.2
Ready Set Roll v3.1.2
For manual installation, use the following manifest URL: https://github.com/MangoFVTT/fvtt-ready-set-roll-5e/releases/download/release-3.1.2/module.json
Patch Notes
- Fixes an issue where rolls originating from action buttons with hidden DCs would still show the icon that indicated where the DC had passed or not.
- Fixes an issue where certain message updates would run multiple times when more than one user was logged in, causing problems with double rolling in DSN.
- Fixes an issue where incorrect message author checks would cause player settings to get overridden by the GM.
- Fixes an issue where the original targets tray was not correctly being removed for attacks before adding a new target-tray with the correct targets.
Change Log
Bug Fixes
- bugfix/hide-dc-indicator-icons by @MangoFVTT in #461
- bugfix/dsn-double-rolling-fixes by @MangoFVTT in #462
- bugfix/duplicate-targets-tray by @MangoFVTT in #463
release-3.1.1
Ready Set Roll v3.1.1
For manual installation, use the following manifest URL: https://github.com/MangoFVTT/fvtt-ready-set-roll-5e/releases/download/release-3.1.1/module.json
Patch Notes
- Adds in support for base system functionality where a check mark or x-mark are shown for success or failure respectively when a roll has a target value. This should work for each independent roll in a multi roll.
- Adds the ability for tool checks made from an enricher request button to correctly handle RSR content if the relevant settings are enabled.
- Fixes an issue where the RSR content added to vanilla damage enricher cards would be behind the apply damage dropdown tab added by the system instead of above.
- Fixes some issues with double content injection which were causing DSN to roll twice.
Change Log
Features
- feature/tool-enrichers by @MangoFVTT in #456
- feature/target-value-icons by @MangoFVTT in #457
Bug Fixes
- bugfix/dsn-double-rolling-fixes by @MangoFVTT in #453
- bugfix/damage-enricher-rsr-layout by @MangoFVTT in #455
release-3.1.0
Ready Set Roll v3.1.0
A feature release of Ready Set Roll, that brings compatibility for V12 of Foundry VTT.
COMPATIBILITY WARNING: This module version ONLY SUPPORTS dnd5e 3.0.0 (release) and greater. To use this module version you must also use the dnd5e 3.0 system. If you do not wish to update your game system, please continue using previous versions of Ready Set Roll.
COMPATIBILITY WARNING: This module version ONLY SUPPORTS Foundry VTT version 11 (release) and greater. To use this module version you must also use Foundry VTT version 11. If you do not wish to update your core software, please continue using previous versions of Ready Set Roll.
For manual installation, use the following manifest URL: https://github.com/MangoFVTT/fvtt-ready-set-roll-5e/releases/download/release-3.1.0/module.json
Patch Notes
V12 Compatibility
- Dice evaluations have been reworked across the board to ensure deprecated options are removed or used appropriately to new V12 restrictions. These changes should be backwards compatible and still work on V11 of Foundry VTT.
Change Log
Features
- feature/v12-compatibility by @MangoFVTT in #442
Bug Fixes
- bugfix/challenge-visibility-regression by @MangoFVTT in #443
- bugfix/v12-dice-so-nice by @MangoFVTT in #444
release-3.0.15
Ready Set Roll v3.0.15
For manual installation, use the following manifest URL: https://github.com/MangoFVTT/fvtt-ready-set-roll-5e/releases/download/release-3.0.15/module.json
Patch Notes
- Fixes several issues with playing dice sounds when using RSR.
- Fixes a couple of issues with manual damage rolling where context and versatile flags were not correctly generated and thus ignored when rolling damage manually.
- Fixes an issue where AC targeting wouldn't correctly show when rolling a vanilla message that is then parsed by RSR.
- Fixes an issue where challenge visibility settings were incorrectly ignored when making RSR rolls.
Change Log
Bug Fixes
- bugfix/dice-sounds by @MangoFVTT in #437
- bugfix/manual-damage-rolling by @MangoFVTT in #438
- bugfix/parsed-vanilla-rolls-targeting by @MangoFVTT in #439
- bugfix/challenge-visibility by @MangoFVTT in #440
release-3.0.14
Ready Set Roll v3.0.14
For manual installation, use the following manifest URL: https://github.com/MangoFVTT/fvtt-ready-set-roll-5e/releases/download/release-3.0.14/module.json
Patch Notes
- Adds compatibility for dnd5e 3.1:
- Fix an issue in dnd5e 3.1 where concentration save prompts wouldn't correctly parse RSR advantage key modifiers.
- Fix an issue in dnd5e 3.1 where item rolls wouldn't succeed in rolling damage due to a change in a dnd5e function.
- Fix an issue in dnd5e 3.1 where applying healing from RSR would apply damage instead.
- Fix an issue in dnd5e 3.1 where apply damage hover buttons would break tooltip collapsing.
- Fixes an issue where apply buttons that show up on hover would not correctly show up when hovering over a chat card that was created by a different player or actor, preventing players from applying damage to their own tokens.
Change Log
Bug Fixes
- bugfix/3.1-concentration-save-advmode by @MangoFVTT in #412
- bugfix/3.1-item-roll-fast-forwarding by @MangoFVTT in #413
- bugfix/3.1-apply-healing by @MangoFVTT in #414
- bugfix/3.1-apply-button-collapsing-issues by @MangoFVTT in #416
- bugfix/apply-damage-from-others by @MangoFVTT in #415
release-3.0.13
Ready Set Roll v3.0.13 (Hotfix)
For manual installation, use the following manifest URL: https://github.com/MangoFVTT/fvtt-ready-set-roll-5e/releases/download/release-3.0.13/module.json
Patch Notes
- Fix an issue where damage enrichers from non items would not correctly be picked up for RSR content.
Change Log
Bug Fixes
- hotfix/damage-enrichers-from-non-items by @MangoFVTT in #401
release-3.0.12
Ready Set Roll v3.0.12
For manual installation, use the following manifest URL: https://github.com/MangoFVTT/fvtt-ready-set-roll-5e/releases/download/release-3.0.12/module.json
Patch Notes
- Adds compatibility for damage enrichers. If the vanilla roll setting is enabled, damage enrichers will be parsed into RSR damage boxes, with all the appropriate bells and whistles. Note that damage enrichers cannot retroactively become crits, since there is no item attached to the card for which to calculate the appropriate crit options.
- Fixes an issue where damage apply buttons for the total damage would not correctly respect the setting for always showing damage apply buttons. These buttons should now appear on hover if the relevant setting is set to do so.
- Fixes an issue where pre-existing advantage or disadvantage for actor rolls would get overridden by RSR's check for modifier keys, breaking compatibility with effects that apply advantage/disadvantage (such as from Automated Conditions).
Change Log
Features
- feature/damage-enricher-compatibility by @MangoFVTT in #398
Bug Fixes
- bugfix/preexisting-adv-or-disadv by @MangoFVTT in #396
- bugfix/show-on-hover-total-damage-apply by @MangoFVTT in #397
release-3.0.11
Ready Set Roll v3.0.11 (Hotfix)
For manual installation, use the following manifest URL: https://github.com/MangoFVTT/fvtt-ready-set-roll-5e/releases/download/release-3.0.11/module.json
Patch Notes
- Fix an issue where tools wouldn't properly calculate a quick roll when rolled as an item.
Change Log
Bug Fixes
- bugfix/fix-tool-item-rolls by @MangoFVTT in #390