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Issues: ZeroK-RTS/Zero-K
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Jump cooldown healthbar flashes even on deselected units
design decision
minor bug
UI
#5397
opened Dec 12, 2024 by
sprunk
Perhaps dgun cooldown healthbar should flash like jump does
design decision
UX
#5396
opened Dec 12, 2024 by
sprunk
better modular comm codes?
backend
Stuff that makes code easier to work with, without affecting the end user
modding
#5395
opened Dec 12, 2024 by
XNTEABDSC
Replay controls widget (gui_replay_controls.lua) misbehaves on ultrawide monitors
#5394
opened Dec 12, 2024 by
ThingsWillCalmUp
Ignore Bad Targets - Light Still Targeting Fleas
behaviour
Unit or game mechanic issue or decision
design decision
engine
feedback required
#5392
opened Dec 8, 2024 by
Stuart1998
Should armor (Crabe etc) protect vs fall damage and collisions?
behaviour
Unit or game mechanic issue or decision
design decision
#5380
opened Nov 20, 2024 by
sprunk
Check infinite Ogre ammo
gameplay
minor bug
replay
Contains a replay that needs to be watched.
#5374
opened Nov 3, 2024 by
sprunk
Claims of comet catcher Prime and comet catcher Reloaded failing
map
minor bug
#5371
opened Oct 20, 2024 by
sprunk
Other widgets may be impacted by Skirmish AI host leaving as well.
#5367
opened Oct 12, 2024 by
Arch-Shaman
2 tasks
Skirmish AI hosts leaving will break crudeplayerlist upon reloading
#5366
opened Oct 12, 2024 by
Arch-Shaman
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