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Rodrigo Takehara edited this page Oct 27, 2020 · 14 revisions

Welcome to the 5e-Framework wiki!

5e-Framework

A comprehensive 5th Edition Dungeons & Dragons Framework for MapTool with character sheet and character creation tools, a compendium of items, features, spells and creatures and campaign management tools.

Getting Started

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1. Campaign Window

The campaign window contains macros to open the most important menus and dice rolls. The keyboard shortcuts will not register if the campaign window is inactive, so leave the campaign frame open at all times, even if retracted. Most campaign macros can be accessed from the Mini Menu Overlay.

To ensure you have the campaign window open in MapTool, find the top row of menus in MapTool and select "Windows", or use the keyboard shortcut alt+w. In that menu, ensure that "Campaign" has a checkmark next to it. If there is no checkmark, click on "Campaign" and the window should show up within MapTool.

2. Statblock Windows

Statblocks serve as a summary of stats for each monster and character. NPCs only have statblocks; PCs have a character sheet and more functionality built out (to be discussed later), but can see a summary of their stats and abilities in a statblock window as well. You can use the statblocks to keep your character and/or monster details open and tabbed on one side of the screen for easy access.

To open a statblock window for an already-created NPC or PC (creation covered elsewhere):

  1. Click on the "Windows" menu at the top of MapTool.
  2. Ensure that the "Selection" window is checked off, and if not, click on "Selection" to view that window.
  3. Select the token that you wish to see a statblock for.
  4. In the selection pane for that token, select the "Statblock" button to show the Statblock window.

3. Chat and other frames

Keep the Chat and optionally other frames like the Compendium, GM, Selected and Library frames tabbed on one side of the screen.

The Chat is where all dice rolls will be output, as well as other messages and possibly chat, and the Compendium displays and organizes almost everything in the framework, characters, equipment, classes, features, tables, notebooks...

4. Initiative Tracker Overlay

The Initiative tracker replaces the default Initiative frame, simplifying and adding functionality specific to the framework.

5. Statsheet

The statsheet and portrait will display HP, AC, Passive checks and Elevation when you hover your mouse over a token.

6. Mini Menu Overlay

The Mini Menu can be toggled on and off, it displays links to useful menus, functions and features of the framework, and shortcuts to character sheets, various dice rolls, notebooks and help.

7. Selected Overlay

The selected overlay display the image of the selected token, all it's macros on the right, and other utility tools on the right. If you select two tokens, it will display the distance between them.

The utility tools include interacting with an object, setting elevation, visibility and light and many others.

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