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Rodrigo Takehara edited this page Sep 4, 2021 · 13 revisions

2.5.7

  • Added a "Note" field to classes, now Circle of the Land Druids can track the spells at level up properly
  • Fixed some Druid bugs
  • Included an option to change currency weight, including zero
  • Cleaned the interface for setting currency value
  • Character currency interface now includes conversion rates and weight
  • Fixed blank Monsters when setting them to instance, than back to normal
  • Small bug fixes
  • Small interface fixes
  • Added missing equipment (vehicles) a few magical items

2.5.6

  • New interface to prepare all, none or selected spells
  • Tweaks to shortcut, now players F2, F3 and F4 will Interact (may not work on MapTool 1.7.0), Roll dice and open Statblock, GM shortcuts remain unchanged
  • Spellcasting now has an option to consume resources instead of slots (eg.: Charges)
  • Reroll Initiative Every Round option now finally works
  • small bugfixes

2.5.5

  • Added link to Class Spell Lists from the Spellcasting Sheet
  • Slight changes to darkvision color tint
  • Fixed spelling errors
  • Fixed tiny bugs

2.5.4

  • Dice rolls made from equipment, features or spells will display an link to the description dialog
  • Various improvements to the Cast option on the Spell description, such as:
    • asking if you want to roll spell atack, share spell DC, what atribute to roll for DC
    • auto detect if it needs a roll, DC and template
    • automatically apply concentration and ask if you want to break concentration on a spell
  • Included a link on equiped weapon descriptions to attack (will consume ammunition if one is configured)
  • Included a link on features and additional features to consume resources, if the names match (for example, "Metamagic: Carefull Spell" and "Metamagic: Distant Spell" will both consume the "Metamagic" resource)
  • Added a Rest macro to reset various resources based on short and long rest mechanics
  • Added support to fantasy languages
  • Included damage resistances, immunities, vulnerabilities and condition immunities to the character description sheet and statblock
  • Included option to share notebook pages on map
  • Notebook indexes now share a frame with the compendium
  • Included a Rules notebook with content from the SRD
  • Included Equipment Packs as items
  • Included Equipment Packs category on compendium and tables
  • New weather effects included
  • Included table blacklist in Settings to separate framework tables from game tables
  • Tiny performance improvements to the markdown syntax
  • Various small design changes
  • Various bugfixes

2.5.3

  • Statblocks now displays an Info window for both NPCs and PCs
  • Elevation now displays a bar when not at ground level
  • Distance between selected tokens now takes elevation into account
  • New output "Ask" will ask the output every dice roll
  • New quick toggle between All/Self for GM dice rolls
  • New setting to display statblocks on the same frame, separate PCs from NPCs or use individual frames
  • Creature List now can sort by CR properly
  • Small bug fixes
  • Added input for custom skill, ability, save and attack rolls
  • Included a D&D Beyond Monster and Spell importer

2.5.2

  • New tool to request specific dice rolls
  • Lots of improvements to spell slot and ammunition tracking
  • Improvements to NPC settings, skill checks and saving throws
  • New setting to automatically roll and apply random NPC Hit Points
  • Equipments now detect if an item is magical and puts on a separate table
  • Setting to allow players to view magic items
  • Pins now log item, currency and XP distribution
  • Various design improvements to overlays
  • Small bugfixes and visual changes
  • Quality of life improvements

2.5.1

  • New Manage Encounter window
  • Character Creation Wizard now includes "Custom" fields for Race and Background
    • classes added through the settings without a proper macro automation will display the custom race and background input
  • Improvements to the Interact Macro
  • changed Spell template and Light tokens to support interaction
  • tokens markdown doesn't use maps, they will open tokens in the current map
  • new maps and PC links included in markdown
  • Compendium now opens on start
  • Statblocks now display token Image
  • Design changes, quality of life improvements and Bug fixes

2.5

  • PCs are now set as Library tokens so changes are updated globally
  • PCs and Maps now are displayed on the Compendium and search results
  • Added option to create character without importing a token first from the Compendium
  • Refresh link (now renamed Load) character now opens an input to choose what page to display
  • New macros added to PC tokens
    • Interact will send an instruction to nearby tokens in the Object layer that allow player interaction, for now it works on doors but more interactions can be customized
    • Area Template will create a template token to aid spellcasters
  • Statblock can now Make a token
  • PC and NPC dice rolls now impersonate the token
  • Mass initiative for NPCs
  • Added initiative button on the tracker overlay
  • Weather overlays on Map selector
  • Notebook Label Colors
  • Option to automatically detect and replace dice rolls
  • Various number fields now accept formulas
  • Added quick link to equipment quantity
  • Improvements to initiative overlay
  • Added Door automation for GM and Players
  • New icons, design and UX ajustments and improvements
  • small bugfixes

2.4.7

  • Improved initiative tracker design and customization
  • Auto set initiative now does a normal roll unless set differently
  • Option to hide grouped macros on selected token overlay
  • Moved Class Macros to Lib:Compendium
  • Overhaul on Conditions Input
  • Added Concentration state
  • Minor bug fixes

2.4.6

  • Updated to MapTool 1.7
  • Added overlays
    • Mini Menu Overlay
    • Selected Macros Overlay
    • Initiative Overlay
    • Shared Overlay
  • Design and minor quality of life improvements
  • Minor bug fixes

2.4.5

  • Added gameplay option to break initiative ties with Dexterity
  • Added support for proficiency on attribute checks
  • included all skill checks and saving throws on the statblock via an input window
  • Added custom attacks
  • Design and quality of life improvements
  • Minor bug fixes

2.4.4

  • Misspelling on class setup now doesn't break the class tables
  • Quality of life inprovements for adding equipments and spells (expecially when updating characters from previous versions)
  • Tiny improvement to search engine
  • Changed size modifier to carry capacity calculation to be manual for cases like firbolg's and goliath's powerful build trait.
  • Bug fixes

2.4.3

  • Fixed a minor bug when linking spells on items
  • Included search field on library
  • Improvements to search engine

2.4.2

  • huge performance improvements
  • minor design and UI improvements
  • minor bug fixes
  • Manage Party window now shows items
  • Changed some macros to facilitate creation of new classes, races and backgrounds, including Templates to use as a framework.
  • option to export and import the entire compendium
  • added help link on the notebook, with exemples of markdown syntax

2.4.1

  • minor bug fixes and design improvements
  • Added macro on the Compendium to update inventory and spellbook from characters and imported compendiums
  • Added option to pre-load dice sounds on startup.

2.4

  • Feats, additional feats, spells, equipments and bestiary are now on a compendium library, spells are not sorted by level anymore
  • weight now tracks coins
  • You can click on Other Proficiencies to make skill checks using tools, languages and everything else there
  • Hit Dice now can be rolled all at once instead of one by one.
  • Added book source tags and source management
  • Added image assets to bestiary, to use the resources must be loaded
  • Added sounds to dice rolls
  • Share now can be displayed to a single player or everyone
  • Added options to allow or limit player access to editing, sharing, closing shared, bestiary, identify equipment. These options are under player permissions
  • Changed Markdown sintax for internal links to make it easier to use

2.3.1

  • minor bug fixes and quality of life improvements

2.3

  • Added a Library window with organized content including Classes and Subclasses, Races, Backgrounds, Equipment, Class Spells, Feats, Notebooks and Rollable Tables

2.2

  • Added option to apply damage/heal clicking on the result, and now hidden results can be shared (and fudged!)
  • Added option to select a spell slot for higher level casting
  • Design improvements.

2.1

  • Added a window interface for spells, equipment table and rollable tables.
  • Bug fixes and design improvements.

2.0

  • Complete rework on the conversion from Markdown to HTML, because of this, this notebook can only be used with the new 5e Framework.
  • Complete rework on how the data is stored, now it will present less bugs.
  • Now the notebook has it's own editor window.
  • Changes to the custom markdown syntax, now tables can have alignment, and links can open items, spells, features and even statblocks inside the framework.
  • You can share a page with the players on a shared frame.
  • You can make a link to other notebook pages as well.

1.22.3

  • Slightly changed how the index is organized
  • Fixed errors you get when naming macros with parentheses or commas
  • Added a Loading window to have some feedback when loading macros.

1.22.2

  • Fixed how hyphens inside tables converted to empty lists
  • Replaced Cyberpunk css theme with Github

1.22.1

  • Fixed titles showing multiple times when using more than 1 top level heading in the same macro

1.22

  • The index now searches headings 1 and 2 instead of looking for macros and groups
  • groups now separate the index in parts similar to groups
  • Minor quality of life changes
  • Minor bugfixes

1.21

  • Added support to store data in other Lib:Tokens and use one single Notebook token
  • New interface for options
  • 4 new built in themes, MapTool, MT Dark, D&D and Cyberpunk

1.2

  • Added a Dice calculator that is now the default dice roller
  • Added support to one level of nested lists and blockquotes
  • Added support for alt text on images
  • Added a new type of code block that ignores formatting and a in line option to do the same
  • Added support for MapTool functions
  • Improvements to HTML

1.11

  • Added option to close shared content
  • Added Import/Export options
  • Minor bugfixes

1.1

  • Changed how sharing works
  • Added option to share Handout images
  • Minor bugfixes