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Releases: cfrantz/z2edit

Release 1.0.19-beta2

07 May 04:48
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Release 1.0.19-beta2 Pre-release
Pre-release

Beta2 for testing ROM defrag option.

Release 1.0.19-beta

05 May 04:09
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Release 1.0.19-beta Pre-release
Pre-release

Beta release for testing ROM defrag option.

Release 1.0.18

26 Apr 05:20
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Bugfixes:

  • Shorten the enemy list in bank 5.

    In most banks, z2edit moves code and data packed into the enemy list
    area to allow the full 1K to be used as enemy list.

    In bank 5, the "goto victory" code overlaps the enemy list. Since bank
    5 is already pretty full and only has 63 rooms (instead of the usual
    126), set the list size for bank 5 to 688 bytes to not overwrite the
    victory code.

Release 1.0.17

16 Apr 02:02
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New Features:

  • Z2Edit is now open source licensed under the GPL-v2.
  • The Z2Edit repository and wiki are now the source for help files.

Bugfixes:

  • Don't clamp New Floor params.
  • Fix map sorting: the game wants to process meta-operations (like new floor height) before normal map commands at the same X-offset.

Release 1.0.16

06 Apr 23:31
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New Features:

  • Add overworld tiles to the Object Table editor.
  • Add a hack allowing per-overworld tiles and palettes.

Release 1.0.15

03 Apr 02:48
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Bugfixes:

  • Correct the town number for town#34.
  • Add more info to the error log for unknown itesm in houses.
  • Stop window rendering at height==10.
  • Fix rendering of palace items.
    • 0x10: Horizontal pit, one high
    • 0x60: Bridge
    • 0xd0: Vertical pit, one wide
    • 0xe0: Vertical pit, one wide
  • Fix height of lava rendering in palaces.

Release 1.0.14

17 Mar 17:10
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Bugfixes:

  • Don't write the raft table on DM or MZ.
  • Add +/- buttons to the new floor "param" field.
  • Fix palette set on blue/red jars.
  • Correct sprites for myu and ache in east hyrule.

Release 1.0.13

02 Feb 22:25
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New Features:

  • None

Bug Fixes:

  • During a sideview "Commit", detect if multiple rooms point to the same
    map data and ask the user how to resolve:

    • Copy: The new map is commited and the other maps retain a copy of
      the old data.
    • Clone: The new map is commited and the other maps are updated to
      point at the new data.

Release 1.0.12

25 Nov 18:49
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New Features

  • Add title screen palettes to the palette editor.

Release 1.0.11

18 Nov 20:00
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New Features:

  • Ability to turn off labels and arrows in the multimap viewer.