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datamodelsclientstatsreference EFWeapon

RaidMax edited this page May 21, 2023 · 1 revision

EFWeapon Public class

Diagram

  flowchart LR
  classDef interfaceStyle stroke-dasharray: 5 5;
  classDef abstractStyle stroke-width:4px
  subgraph Data.Models.Client.Stats.Reference
  Data.Models.Client.Stats.Reference.EFWeapon[[EFWeapon]]
  end
  subgraph Data.Abstractions
  Data.Abstractions.IUniqueId[[IUniqueId]]
  class Data.Abstractions.IUniqueId interfaceStyle;
  end
  subgraph Stats.Models
  Stats.Models.AuditFields[[AuditFields]]
  end
Data.Abstractions.IUniqueId --> Data.Models.Client.Stats.Reference.EFWeapon
Stats.Models.AuditFields --> Data.Models.Client.Stats.Reference.EFWeapon
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Members

Properties

Public properties

Type Name Methods
Game Game get, set
long Id get
string Name get, set
string Value get
int WeaponId get, set

Details

Inheritance

Constructors

EFWeapon

Source code

public EFWeapon()

Properties

WeaponId

public int WeaponId { get; set; }

Name

public string Name { get; set; }

Game

public Game Game { get; set; }

Id

public virtual long Id { get; }

Value

public virtual string Value { get; }

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