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sharedlibrarycoreeventsserver ServerCommandRequestExecuteEvent

RaidMax edited this page May 21, 2023 · 1 revision

ServerCommandRequestExecuteEvent Public class

Diagram

  flowchart LR
  classDef interfaceStyle stroke-dasharray: 5 5;
  classDef abstractStyle stroke-width:4px
  subgraph SharedLibraryCore.Events.Server
  SharedLibraryCore.Events.Server.ServerCommandRequestExecuteEvent[[ServerCommandRequestExecuteEvent]]
  SharedLibraryCore.Events.Server.GameServerEvent[[GameServerEvent]]
  class SharedLibraryCore.Events.Server.GameServerEvent abstractStyle;
  end
SharedLibraryCore.Events.Server.GameServerEvent --> SharedLibraryCore.Events.Server.ServerCommandRequestExecuteEvent
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Members

Properties

Public properties

Type Name Methods
string Command get, init
Nullable<int> DelayMs get, init
Nullable<int> TimeoutMs get, init

Details

Inheritance

Constructors

ServerCommandRequestExecuteEvent

Source code

public ServerCommandRequestExecuteEvent(string command, IGameServer server)
Arguments
Type Name Description
string command
IGameServer server

Properties

Command

public string Command { get; init; }

DelayMs

public Nullable<int> DelayMs { get; init; }

TimeoutMs

public Nullable<int> TimeoutMs { get; init; }

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