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sharedlibrarycoreeventsgame ClientMessageEvent
RaidMax edited this page May 21, 2023
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1 revision
flowchart LR
classDef interfaceStyle stroke-dasharray: 5 5;
classDef abstractStyle stroke-width:4px
subgraph SharedLibraryCore.Events.Game
SharedLibraryCore.Events.Game.ClientMessageEvent[[ClientMessageEvent]]
SharedLibraryCore.Events.Game.ClientGameEvent[[ClientGameEvent]]
class SharedLibraryCore.Events.Game.ClientGameEvent abstractStyle;
end
SharedLibraryCore.Events.Game.ClientGameEvent --> SharedLibraryCore.Events.Game.ClientMessageEvent
Type | Name | Methods |
---|---|---|
bool |
IsTeamMessage |
get, init |
public ClientMessageEvent()
public bool IsTeamMessage { get; init; }
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