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Mob Once Spawn

Akkarinage edited this page Jul 13, 2017 · 1 revision

Mob Spawn

int mob_once_spawn (struct map_session_data *sd, char *mapname, short x, short y, const char *mobname, int class_, int amount, const char *event)
mob_once_spawn(sd,"mapname", x, y, "Name", mob_class, Count, "Event");
  • mapname = Map Name ("this" is actual map)
  • X and Y = Map coordenates
  • Name = Name that will show
  • --ja-- Will show the name in collumn "Japanese" in mob_db
  • --en-- Will show the name in collumn "English" in mob_db
  • status_get_name Will show character name
  • mob_class = Mob ID
  • Count = Amount to be spawned
  • Event = Event that will start On Mob Death

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