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Mob Once Spawn
Akkarinage edited this page Jul 13, 2017
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1 revision
int mob_once_spawn (struct map_session_data *sd, char *mapname, short x, short y, const char *mobname, int class_, int amount, const char *event)
mob_once_spawn(sd,"mapname", x, y, "Name", mob_class, Count, "Event");
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mapname
= Map Name ("this" is actual map) -
X and Y
= Map coordenates -
Name
= Name that will show -
--ja--
Will show the name in collumn "Japanese" in mob_db -
--en--
Will show the name in collumn "English" in mob_db - status_get_name Will show character name
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mob_class
= Mob ID -
Count
= Amount to be spawned -
Event
= Event that will start On Mob Death
- Installation instructions
- Transitioning from SVN to GIT
- Compiling on your OS
- Connecting & Starting rAthena
- Scripting like a pro!
- Server Modifications and what to expect
- Database Configuration
- Adding Custom Items
- Adding Custom Monsters
- GRF Encryption
- Data folder
- Diff files